Abstract
Sociability is a human trait that plays a central part in relationships over time. Today, humans are increasingly in long-term interactions with intelligent agents, which have proven most useful when they are sociable. Such sociability requires the agent to remember and appropriately refer to past interactions. A common way in which humans refer to their past interactions and collaborations is through storytelling. Such stories, often abbreviated, include a small set of interesting and extraordinary events. We propose the design, development and preliminary evaluation of a generic computational architecture for finding and retelling such interesting event sequences. Our system mines interesting interaction episodes in a corpus of prior interactions. Initial evaluation of interactions selected by the system for retelling are encouraging. A future goal of the research is to support collaborative composition of stories about prior interactions between humans and agents in a mixed-initiative framework to produce interesting retellings.
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Behrooz, M., Swanson, R., Jhala, A. (2015). Remember That Time? Telling Interesting Stories from Past Interactions. In: Schoenau-Fog, H., Bruni, L., Louchart, S., Baceviciute, S. (eds) Interactive Storytelling. ICIDS 2015. Lecture Notes in Computer Science(), vol 9445. Springer, Cham. https://doi.org/10.1007/978-3-319-27036-4_9
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DOI: https://doi.org/10.1007/978-3-319-27036-4_9
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