Abstract
This paper discusses device-agnostic technologies and the use of visual mashups in augmenting accessibility in computer supported collaboration. The principles of Design for All (DfA) could be easily taken into software development if participants are allowed to contribute with whatever devices they have at their disposal or are able to use. However, device-agnostic services should rely on open standards, agile development and accessibility guidelines to allow participation of diverse user communities. We present three cases for further considerations of DfA in software development. We aim to promote the learning dimension of the visual tools; the ability of peers to learn and let colleagues learn, collaborate and innovate.
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Raike, A., Saad-Sulonen, J., Scheible, J., Suzi, R., Toikkanen, T. (2008). Visual Tools for Accessible Computer Supported Collaboration. In: Miesenberger, K., Klaus, J., Zagler, W., Karshmer, A. (eds) Computers Helping People with Special Needs. ICCHP 2008. Lecture Notes in Computer Science, vol 5105. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-70540-6_19
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DOI: https://doi.org/10.1007/978-3-540-70540-6_19
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-70539-0
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