Abstract
A Virtual-Reality-based tool for teaching dynamic three-dimensional anatomy may impart better understanding of bone dynamics during body movement. One application of this teaching tool is radiographic positioning instruction. We propose Augmented Reality, a technology that allows the overlay of graphically generated objects(bones in this case) on the real scenes(body in this case), as a means of visualization for such an application. In this paper we describe the design and the three stages of development of a prototype unit which demonstrates elbow movement. Preliminary results and problems encountered while developing the first stage, are also presented.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Ballinger, W. Philip, Merrill’s Atlas of Radiographic Positions and Radiologic Procedures, vol. 1, 7th edition, Mosby, 1991.
Bajura, M., Fuchs, H., Ohbuchi, R., “Merging virtual objects with the real world”, Computer Graphics, Proc. SIGGRAPH’92, 26, pp203–1, 0 1992
Rolland, J.P., Ariely, D., Gibson, W., “Towards quantifying depth and size perception in virtual environments”, Presence, 1994, forthcoming.
Caudell, T.P., David, W. M., “Augmented reality: An application of heads-up display technology to manual manufacturing process”, pp 659, IEEE 1992.
Rolland, J.P., Holloway, R.L., Fuchs, H., “A comparison of optical and video seethru head-mounted displays”, Proc. SPIE 2351, 1994.
Burdea, G., Coiffet, P., Virtual Reality Technology, John Wiley and sons, New York, 400pp, 1994.
Neider, J., Davis, T., Woo, M., OpenGL Programming guide, Addison Wesley.
Ascension Technology Co., P.O.Box 527 Burlington, VT 05402, USA.
Holloway, R., Lastra, A., “Virtual Environments: A Survey of the Technology”, Tech. Report TR93–033, Univ. of North Carolina at Chapel Hill.
Holloway, R., “An Analysis of Registration Errors in a See-T hrough Head-Mounted Display System for Craniofacial Surgery Planning”, Ph.D. dis sertation, University of North Carolina at Chapel Hill, in preparation, 1994.
Viewpoint Animation Engineering, 870 W Center Street, Orem, Utah 84057, USA.
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 1995 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Kancherla, A.R., Rolland, J.P., Wright, D.L., Burdea, G. (1995). A Novel Virtual Reality Tool for Teaching Dynamic 3D Anatomy. In: Ayache, N. (eds) Computer Vision, Virtual Reality and Robotics in Medicine. CVRMed 1995. Lecture Notes in Computer Science, vol 905. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-49197-2_18
Download citation
DOI: https://doi.org/10.1007/978-3-540-49197-2_18
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-59120-7
Online ISBN: 978-3-540-49197-2
eBook Packages: Springer Book Archive