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Immersive Learning Research Network

4th International Conference, iLRN 2018, Missoula, MT, USA, June 24-29, 2018, Proceedings

  • Conference proceedings
  • © 2018

Overview

Part of the book series: Communications in Computer and Information Science (CCIS, volume 840)

Included in the following conference series:

Conference proceedings info: iLRN 2018.

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About this book

This volume constitutes the refereed proceedings of the 4th International Conference of the  Immersive Learning Network, iLRN 2018, held in Missoula, MT, USA, in June 2018.

The 12 revised full papers and the two revised short papers presented in this volume were carefully reviewed and selected from 57 submissions. The papers are organized in topical sections on environmental sciences, climate change, immersive technologies; immersive technologies in cultural heritage; immersive technologies in primary and secondary education; games and game design.

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Keywords

Table of contents (14 papers)

  1. Environmental Sciences, Climate Change, and Immersive Technologies

  2. Immersive Technologies in Cultural Heritage

  3. Immersive Technologies in Primary and Secondary Education

  4. Games and Game Design

Other volumes

  1. Immersive Learning Research Network

Editors and Affiliations

  • University of Arkansas, Fayetteville, USA

    Dennis Beck

  • University of St Andrews, St Andrews, United Kingdom

    Colin Allison

  • Universidade Aberta, Coimbra, Portugal

    Leonel Morgado

  • Institute for Information System and Computer System, Graz University of Technology, Graz, Austria

    Johanna Pirker, Christian Gütl

  • School of Computer Science and Electronic Engineering, University of Essex, Colchester, United Kingdom

    Anasol Peña-Rios

  • Virginia Tech, Blacksburg, USA

    Todd Ogle

  • Salish Kootenai College, Pablo, USA

    Jonathon Richter

Bibliographic Information

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