Nothing Special   »   [go: up one dir, main page]

Skip to main content

The Complexity of Ergodic Mean-payoff Games

  • Conference paper
Automata, Languages, and Programming (ICALP 2014)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 8573))

Included in the following conference series:

  • 1259 Accesses

Abstract

We study two-player (zero-sum) concurrent mean-payoff games played on a finite-state graph. We focus on the important sub-class of ergodic games where all states are visited infinitely often with probability 1. The algorithmic study of ergodic games was initiated in a seminal work of Hoffman and Karp in 1966, but all basic complexity questions have remained unresolved. Our main results for ergodic games are as follows: We establish (1) an optimal exponential bound on the patience of stationary strategies (where patience of a distribution is the inverse of the smallest positive probability and represents a complexity measure of a stationary strategy); (2) the approximation problem lies in FNP; (3) the approximation problem is at least as hard as the decision problem for simple stochastic games (for which NP ∩ coNP is the long-standing best known bound). We present a variant of the strategy-iteration algorithm by Hoffman and Karp; show that both our algorithm and the classical value-iteration algorithm can approximate the value in exponential time; and identify a subclass where the value-iteration algorithm is a FPTAS. We also show that the exact value can be expressed in the existential theory of the reals, and establish square-root sum hardness for a related class of games.

The research was partly supported by FWF Grant No P 23499-N23, FWF NFN Grant No S11407-N23 (RiSE), ERC Start grant (279307: Graph Games), and Microsoft faculty fellows award.

Full version available at [1].

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. ArXiv CoRR (2014), Full version http://arxiv.org/abs/1404.5734

  2. Aldous, D.: Random walks on finite groups and rapidly mixing Markov chains. Lecture Notes in Mathematics, vol. 986, pp. 243–297. Springer, Berlin (1983)

    Google Scholar 

  3. Bewley, T., Kohlberg, E.: The asymptotic behavior of stochastic games. Math. Op. Res. (1) (1976)

    Google Scholar 

  4. Blackwell, D., Ferguson, T.: The big match. AMS 39, 159–163 (1968)

    MATH  MathSciNet  Google Scholar 

  5. Boros, E., Elbassioni, K., Gurvich, V., Makino, K.: A potential reduction algorithm for two-person zero-sum limiting average payoff stochastic games. RUTCOR Research Report 13-2012 (2012)

    Google Scholar 

  6. Canny, J.F.: Some algebraic and geometric computations in PSPACE. In: STOC, pp. 460–467 (1988)

    Google Scholar 

  7. Chatterjee, K., Majumdar, R., Henzinger, T.A.: Stochastic limit-average games are in EXPTIME. Int. J. Game Theory 37(2), 219–234 (2008)

    Article  MATH  MathSciNet  Google Scholar 

  8. Condon, A.: The complexity of stochastic games. I&C 96(2), 203–224 (1992)

    MATH  MathSciNet  Google Scholar 

  9. de Alfaro, L., Majumdar, R.: Quantitative solution of omega-regular games. In: STOC 2001, pp. 675–683. ACM Press (2001)

    Google Scholar 

  10. Etessami, K., Yannakakis, M.: Recursive concurrent stochastic games. Logical Methods in Computer Science 4(4) (2008)

    Google Scholar 

  11. Etessami, K., Yannakakis, M.: On the complexity of nash equilibria and other fixed points. SIAM J. Comput. 39(6), 2531–2597 (2010)

    Article  MATH  MathSciNet  Google Scholar 

  12. Everett, H.: Recursive games. In: CTG. AMS, vol. 39, pp. 47–78 (1957)

    Google Scholar 

  13. Filar, J., Vrieze, K.: Competitive Markov Decision Processes. Springer (1997)

    Google Scholar 

  14. Gillette, D.: Stochastic games with zero stop probabilitites. In: CTG, pp. 179–188. Princeton University Press (1957)

    Google Scholar 

  15. Hansen, K.A., Ibsen-Jensen, R., Miltersen, P.B.: The complexity of solving reachability games using value and strategy iteration. In: Kulikov, A., Vereshchagin, N. (eds.) CSR 2011. LNCS, vol. 6651, pp. 77–90. Springer, Heidelberg (2011)

    Chapter  Google Scholar 

  16. Hansen, K.A., Koucký, M., Lauritzen, N., Miltersen, P.B., Tsigaridas, E.P.: Exact algorithms for solving stochastic games: extended abstract. In: STOC, pp. 205–214 (2011)

    Google Scholar 

  17. Hoffman, A.J., Karp, R.M.: On nonterminating stochastic games. Management Science 12(5), 359–370 (1966)

    Article  MATH  MathSciNet  Google Scholar 

  18. Ibsen-Jensen, R.: Strategy complexity of two-player, zero-sum games. PhD thesis, Aarhus University (2013)

    Google Scholar 

  19. Mertens, J., Neyman, A.: Stochastic games. IJGT 10, 53–66 (1981)

    MATH  MathSciNet  Google Scholar 

  20. Puterman, M.: Markov Decision Processes. John Wiley and Sons (1994)

    Google Scholar 

  21. Shapley, L.: Stochastic games. PNAS 39, 1095–1100 (1953)

    Article  MATH  MathSciNet  Google Scholar 

  22. Vardi, M.: Automatic verification of probabilistic concurrent finite-state systems. In: FOCS 1985, pp. 327–338. IEEE Computer Society Press (1985)

    Google Scholar 

  23. Zwick, U., Paterson, M.: The complexity of mean payoff games on graphs. Theoretical Computer Science 158, 343–359 (1996)

    Article  MATH  MathSciNet  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2014 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Chatterjee, K., Ibsen-Jensen, R. (2014). The Complexity of Ergodic Mean-payoff Games. In: Esparza, J., Fraigniaud, P., Husfeldt, T., Koutsoupias, E. (eds) Automata, Languages, and Programming. ICALP 2014. Lecture Notes in Computer Science, vol 8573. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-43951-7_11

Download citation

  • DOI: https://doi.org/10.1007/978-3-662-43951-7_11

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-662-43950-0

  • Online ISBN: 978-3-662-43951-7

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics