Abstract
The impact of internet usage on the environment is a contradictory topic. While it can help reduce carbon emissions, with smart grids or the automation of services and resources, it can also increase e-waste that end up affecting the environment. To draw attention to the impact of energy consumption on the environment, we proposed and developed a computational artifact that unites the areas of Data Aesthetics and Interaction Design. The artifact, displayed in an interactive installation, was divided into three panels: (i) the left panel, which represents the countries—from the European Union (EU)—with the lowest energy consumption impact on the environment; (ii) the central panel, which use swarming boids to represent the internet usage at the installation site and its impact; and (iii) the right panel, which represents the EU countries with the highest energy impact on the environment. The arrangement of the three panels in a single interactive installation aims to establish a visual connection between the energy consumption in the EU and the energy consumption in the installation’s site and to promote awareness of its impact on the environment.
This work is funded by the FCT - Foundation for Science and Technology, I.P./MCTES through national funds (PIDDAC), within the scope of CISUC R &D Unit - UIDB/00326/2020.
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Rodrigues, T., Maçãs, C., Rodrigues, A. (2023). Visual Representation of the Internet Consumption in the European Union. In: Johnson, C., Rodríguez-Fernández, N., Rebelo, S.M. (eds) Artificial Intelligence in Music, Sound, Art and Design. EvoMUSART 2023. Lecture Notes in Computer Science, vol 13988. Springer, Cham. https://doi.org/10.1007/978-3-031-29956-8_16
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