Take a look at our verdicts for all of the previous Persona games, dating back to the series' debut.
"What this creates, then, is a game absolutely packed with gameplay, but much of it will be familiar after just a few hours. If you can handle the series’ penchant for dozens of hours of grinding and battles being cranked up to 11, you’ll find a fantastic story, likeable and well-defined characters, some fairly deep introspection on their part and plenty of first-person exploration. And then of course there’s the second playthrough to let you recruit different characters and take on the Snow Queen side quest (which has you scaling towers in search of pieces of a mirror with a time limit, no save points and some seriously difficult monsters)." - Sam Bishop, November 20, 2009 (PSP rerelease)
"Persona 2 is not necessarily an RPG for the latter-day post-FF7 crowd, players used to a faster pace of progression, a simpler development system, and a lower difficulty curve. If they have the stomach to hack it, though, I recommend they join the legions of the old school in giving it a shot. After so many comparatively bland fantasy worlds, the wonderful weirdness of Megami Tensei's twisted reality is like a breath of fresh air. I thank Atlus for giving American gamers a shot at this one, even if I would have preferred a slightly...more natural translation, perhaps? I have a moderate tolerance for that sort of thing, anyway, especially when a game has finer qualities to outweigh it, and Persona 2 certainly does. Its unique visual style, its unusual characters, and its absorbing gameplay systems make it a game to kill plenty of hours with this winter." - David Smith, December 21, 2000
"Simply put, whether or not you enjoy Innocent Sin will come down to your level of patience with random monster encounters and load times. As much of an RPG masterpiece as I believe it to be, there is no ignoring the effects its age and technical shortcomings have on the overall experience. If you're the kind of person who thinks random encounters are like nails on a chalkboard, it's hard to recommend Innocent Sin. But if random battles and dated visuals are not issues for you, it's hard to recommend it enough." - Vince Ingenito, September 23, 2011 (PSP rerelease)
"Amazingly deep, with tons of replayability in both the dungeon crawling and social link directions, Persona 3 is an incredibly engaging title. The RPG stumbles in a few ways that might make some fans of the genre stay away, because of the lack of full party control and the confusion that can surround the Personas. However, if you can put up with these issues, you'll find an enjoyable title that will show itself as one of the better games released on the PS2 this year." - Jeff Haynes, July 24, 2007
"Persona 3 featured a lot of replayability and tons of depth. Persona 3 FES blows that out of the water, with hours upon hours of additional content, redesigned gameplay and an epilogue that fully concludes the story. While it still suffers from some of the same battle issues that plagued the original and the epilogue tosses many of the social links and date sim elements aside in favor of hardcore dungeon crawling, the large amount of additional content far outweighs these negatives. The fact that you're getting both the original and its virtual sequel for thirty dollars is a steal that no PS2 RPG fan should be without, and you're not likely to see such an excellent collection on the system again." - Jeff Haynes, April 22, 2008
"A significant improvement over the previous Persona games in many ways, Persona 4 provides a deeper dungeon crawling/social link experience that makes it engaging to play. Everything from the battle system and the dungeons that you fight through to the social links you develop and friend interaction that you do on your "off hours" has been radically improved in this game. While the pacing can be somewhat off, and some things feel repurposed or unaffected from previous games, Persona 4 really is an evolution of the RPG series, and an instant classic. Tie this in with a large number of bonus items included with the game, like the soundtrack CD which you may find yourself listening to in-between game or New Game + sessions, and you'll find this to be a great game that is rounding out the year on the venerable PS2." - Jeff Haynes, December 9, 2008
"Hopefully you don't need me to tell you that Persona 3 is a well-done story filled with interesting people, cool battles and a ton of stuff to do. Persona 3 PSP keeps all of that and adds in some battle improvements and boosts the replay value. Sadly, Persona 3 PSP loses some of its polish, as the game ditches the anime cutscenes and free roaming. However, the heart of the game is still here and still awesome." - Greg Miller, July 6, 2010
"And [RPG depth] is the real hook, the strange alchemy that transforms a deep, rewarding RPG into an equally deep and rewarding fighting game. To watch or play a fight in Persona 4 Arena is to behold the impossible. It weaves the majesty and imagination of one of the best role playing franchises of all-time into the snarling bravado of a one-on-one brawler so effortlessly, one wonders why it's never been done so well until now. If you count yourself as a fighting game fan, but have always harbored an irrational aversion to “anime fighters”, now is the time to get over it. Persona 4 Arena is the genuine article. Miss it at your own peril." - Vince Ingenito, August 7, 2012
"The PlayStation Vita is lucky to have Persona 4 Golden. While the game doesn’t do much of note besides bringing the 2008 title to the HD era, it doesn’t need to. The story hooks you, dungeon crawling makes for a great time, and exploring your relationships while building a better army is the kind of tinkering you can get lose hours to. Persona 4 Golden is perfectly at home on the handheld and should dominate your free time." - Greg Miller, November 21, 2012
"There are plenty of good things to say about Persona 4 Arena Ultimax. It looks and plays great, it’s easy to dive into for beginners, and rewarding to learn for veterans. It’s irresistible sense of style speaks for itself, but given how much I love its predecessor, the biggest compliment I can pay it is that it’s 100% the sequel that Persona 4 Arena deserved." - September 30, 2014
"Persona Q is a 60-plus hour roleplaying experience that both charms and entertains. Though there were points when its puzzles completely stumped me, and the combat’s steep difficulty, made me want to launch my 3DS into orbit a few times, the enjoyable battle system, deep exploration, and generous dollops of fanservice made it worth the effort." - Meghan Sullivan, November 20, 2014
"Atlus doesn’t throw around the prestigious Persona brand lightly, and takes care of its characters in this visual novel/rhythm game mashup. The lengthy story mode fumbles with its first act, but picks up and develops into the kind of great Persona mystery that we’ve come to expect. The story is meaningful, the characters are full of personality, and the music is fantastic. The rhythm portion is a little too kid-gloves with its scoring, to the point where it might even hold you back in learning the rhythms, but the fun patterns and interesting items keep me coming back to my favorite songs." - Miranda Sanchez, September 24, 2015
"Persona 5 is a massive, gorgeous JRPG with well over 100 hours of gameplay for completionists. With more to do than ever and the series’ strongest story to date, it stands out as an extraordinary, memorable experience and easily one of the deepest JRPGs of the last decade. Its sprawling dungeon design and stylish, fully realized world are an absolute joy to explore, and even after three playthroughs and the Platinum trophy, I find myself itching to go back to try different dialogue options with Confidants or revisit particularly fun puzzles. This is a new gold standard for Japanese RPGs and by far the best entry in the series yet." - Andrew Goldfarb, March 29, 2017
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