Living Standard — Last Updated 1 November 2024
hidden
attributecontenteditable
content attributedesignMode
getter and setterinputmode
attributeenterkeyhint
attributeSupport in one engine only.
Support in all current engines.
All hidden
content attribute set. The attribute is an with the
following keywords and states:
Keyword | State | Brief description |
---|---|---|
hidden
| hidden | Will not be rendered. |
(the empty string) | ||
until-found
| hidden until found | Will not be rendered, but content inside will be accessible to | and .
The attribute's missing value default is the not hidden state, and its invalid value default is the state.
When an element has the using the rules suggested in the Rendering section.
attribute in the state, it indicates that the element is not yet, or is no longer, directly relevant to the page's current state, or that it is being used to declare content to be reused by other parts of the page as opposed to being directly accessed by the user. User agents should not render elements that are in the state. This requirement may be implemented indirectly through the style layer. For example, a web browser could implement these requirementsWhen an element has the
attribute in the state, it indicates that the element is hidden like the state but the content inside the element will be accessible to and . When these features attempt to scroll to a target which is in the element's subtree, the user agent will remove the attribute in order to reveal the content before scrolling to it. In addition to removing the attribute, an event named is also fired on the element before the attribute is removed.Web browsers will use 'content-visibility: hidden' instead of 'display: none' when the Rendering section.
attribute is in the state, as specified in theBecause this attribute is typically implemented using CSS, it's also possible to override it using CSS. For instance, a rule that applies 'display: block' to all elements will cancel the effects of the
state. Authors therefore have to take care when writing their style sheets to make sure that the attribute is still styled as expected. In addition, legacy user agents which don't support the state will have 'display: none' instead of 'content-visibility: hidden', so authors are encouraged to make sure that their style sheets don't change the 'display' or 'content-visibility' properties of elements.Since elements with the
attribute in the state use 'content-visibility: hidden' instead of 'display: none', there are two caveats of the state that make it different from the state:The element needs to be affected by
in order to be revealed by find-in-page. This means that if the element in the state has a 'display' value of 'none', 'contents', or 'inline', then the element will not be revealed by find-in-page.The element will still have a
when in the state, which means that borders, margin, and padding will still be rendered around the element.In the following skeletal example, the attribute is used to hide the web game's main screen until the user logs in:
< h1 > The Example Game</ h1 >
< section id = "login" >
< h2 > Login</ h2 >
< form >
...
<!-- calls login() once the user's credentials have been checked -->
</ form >
< script >
function login() {
// switch screens
document. getElementById( 'login' ). hidden = true ;
document. getElementById( 'game' ). hidden = false ;
}
</ script >
</ section >
< section id = "game" hidden >
...
</ section >
The
attribute must not be used to hide content that could legitimately be shown in another presentation. For example, it is incorrect to use to hide panels in a tabbed dialog, because the tabbed interface is merely a kind of overflow presentation — one could equally well just show all the form controls in one big page with a scrollbar. It is similarly incorrect to use this attribute to hide content just from one presentation — if something is marked , it is hidden from all presentations, including, for instance, screen readers.Elements that are not themselves for
attributes of and elements that are not
themselves must similarly not refer to elements that are
. In both cases, such references would cause user
confusion.
Elements and scripts may, however, refer to elements that are
in other contexts.For example, it would be incorrect to use the
attribute to link to a section marked with the attribute. If the content is not applicable or relevant, then there is no reason to link to it.It would be fine, however, to use the ARIA
attribute to refer to descriptions that are themselves . While hiding the descriptions implies that they are not useful alone, they could be written in such a way that they are useful in the specific context of being referenced from the elements that they describe.Similarly, a
element with the attribute could be used by a scripted graphics engine as an off-screen buffer, and a form control could refer to a hidden element using its attribute.Elements in a section hidden by the
attribute are still active, e.g. scripts and form controls in such sections still execute and submit respectively. Only their presentation to the user changes.Support in all current engines.
The hidden
getter steps
are:
If the
attribute is in the state, then return " ".If the
attribute is set, then return true.Return false.
The
setter steps are:If the given value is a string that is an
match for " ", then set the attribute to " ".Otherwise, if the given value is false, then remove the
attribute.Otherwise, if the given value is the empty string, then remove the
attribute.Otherwise, if the given value is null, then remove the
attribute.Otherwise, if the given value is 0, then remove the
attribute.Otherwise, if the given value is NaN, then remove the
attribute.Otherwise, set the
attribute to the empty string.The ancestor hidden-until-found revealing algorithm is to run the following steps on currentNode:
While currentNode has a parent node within the
:If currentNode has the
attribute in the state, then:named at currentNode.
Remove the
attribute from currentNode.Set currentNode to the parent node of currentNode within the
.A traversable navigable's system visibility state, including its initial value upon creation, is determined by the user agent. It represents, for example, whether the browser window is minimized, a browser tab is currently in the background, or a system element such as a task switcher obscures the page.
When a user-agent determines that the system visibility state for traversable navigable traversable has changed to newState, it must run the following steps:
Let navigables be the inclusive descendant navigables of traversable's active document.
For each navigable of navigables in what order?:
Let document be navigable's active document.
Queue a global task on the user interaction task source given document's relevant global object to update the visibility state of document with newState.
A Document
has a visibility state, which is
either "hidden
" or "visible
", initially set to
"hidden
".
Support in all current engines.
The visibilityState
getter steps are to return
this's visibility state.
Support in all current engines.
The hidden
getter
steps are to return true if this's visibility state is
"hidden
", otherwise false.
To update the visibility state of Document
document to
visibilityState:
If document's visibility state equals visibilityState, then return.
Set document's visibility state to visibilityState.
Queue a new
VisibilityStateEntry
whose
visibility state is
visibilityState and whose timestamp is
the current high resolution time given document's
relevant global object.
Run the screen orientation change steps with document. [SCREENORIENTATION]
Run the view transition page visibility change steps with document.
Run any page visibility change steps which may be defined in other specifications, with visibility state and document.
It would be better if specification authors sent a pull request to add calls from here into their specifications directly, instead of using the page visibility change steps hook, to ensure well-defined cross-specification call order. As of the time of this writing the following specifications are known to have page visibility change steps, which will be run in an unspecified order: Device Posture API and Web NFC. [DEVICEPOSTURE] [WEBNFC]
Fire an event named visibilitychange
at
document, with its bubbles
attribute
initialized to true.
VisibilityStateEntry
interfaceSupport in one engine only.
The VisibilityStateEntry
interface exposes visibility changes to the document,
from the moment the document becomes active.
function wasHiddenBeforeFirstContentfulPaint() {
const fcpEntry = performance. getEntriesByName( "first-contentful-paint" )[ 0 ];
const visibilityStateEntries = performance. getEntriesByType( "visibility-state" );
return visibilityStateEntries. some( e =>
e. startTime < fcpEntry. startTime &&
e. name === "hidden" );
}
Since hiding a page can cause throttling of rendering and other user-agent operations, it is common to use visibility changes as an indication that such throttling has occurred. However, other things could also cause throttling in different browsers, such as long periods of inactivity.
[Exposed =(Window )]
interface VisibilityStateEntry : PerformanceEntry {
readonly attribute DOMString name ; // shadows inherited name
readonly attribute DOMString entryType ; // shadows inherited entryType
readonly attribute DOMHighResTimeStamp startTime ; // shadows inherited startTime
readonly attribute unsigned long duration ; // shadows inherited duration
};
The VisibilityStateEntry
has an associated
DOMHighResTimeStamp
timestamp.
The VisibilityStateEntry
has an associated "visible
" or
"hidden
" visibility state.
The name
getter steps are to return
this's visibility state.
The entryType
getter steps are to return
"visibility-state
".
The startTime
getter steps are to return
this's timestamp.
The duration
getter steps are to return
zero.
See also inert
for an explanation of the
attribute of the same name.
A node (in particular elements and text nodes) can be inert. When a node is inert:
Hit-testing must act as if the 'pointer-events' CSS property were set to 'none'.
Text selection functionality must act as if the 'user-select' CSS property were set to 'none'.
If it is editable, the node behaves as if it were non-editable.
The user agent should ignore the node for the purposes of find-in-page.
Inert nodes generally cannot be focused, and user agents do not expose the inert nodes to accessibility APIs or assistive technologies. Inert nodes that are commands will become inoperable to users, in the manner described above.
User agents may allow the user to override the restrictions on find-in-page and text selection, however.
By default, a node is not inert.
A Document
document is blocked by a modal dialog
subject if subject is the topmost dialog
element in
document's top layer. While document is so blocked, every node
that is connected to document, with the exception of the
subject element and its flat tree descendants, must become
inert.
subject can additionally become inert via the inert
attribute, but only if specified on subject itself
(i.e., subject escapes inertness of ancestors); subject's flat
tree descendants can become inert in a similar fashion.
The dialog
element's showModal()
method causes this mechanism to trigger, by adding the dialog
element to its
node document's top layer.
inert
attributeSupport in all current engines.
The inert
attribute is a boolean attribute that
indicates, by its presence, that the element and all its flat tree descendants which
don't otherwise escape inertness (such as modal dialogs) are to be made inert by the
user agent.
An inert subtree should not contain any content or controls which are critical to
understanding or using aspects of the page which are not in the inert state. Content in an inert
subtree will not be perceivable by all users, or interactive. Authors should not specify elements
as inert unless the content they represent are also visually obscured in some way. In most cases,
authors should not specify the inert
attribute on individual form controls. In these
instances, the disabled
attribute is probably more
appropriate.
The following example shows how to mark partially loaded content, visually obscured by a "loading" message, as inert.
< section aria-labelledby = s1 >
< h3 id = s1 > Population by City</ h3 >
< div class = container >
< div class = loading >< p > Loading...</ p ></ div >
< div inert >
< form >
< fieldset >
< legend > Date range</ legend >
< div >
< label for = start > Start</ label >
< input type = date id = start >
</ div >
< div >
< label for = end > End</ label >
< input type = date id = end >
</ div >
< div >
< button > Apply</ button >
</ div >
</ fieldset >
</ form >
< table >
< caption > From 20-- to 20--</ caption >
< thead >
< tr >
< th > City</ th >
< th > State</ th >
< th > 20-- Population</ th >
< th > 20-- Population</ th >
< th > Percentage change</ th >
</ tr >
</ thead >
< tbody >
<!-- ... -->
</ tbody >
</ table >
</ div >
</ div >
</ section >
The "loading" overlay obscures the inert content, making it visually apparent that the inert
content is not presently accessible. Notice that the heading and "loading" text are not
descendants of the element with the inert
attribute. This will ensure this text is
accessible to all users, while the inert content cannot be interacted with by anyone.
By default, there is no persistent visual indication of an element or its subtree being
inert. Appropriate visual styles for such content is often context-dependent. For instance, an
inert off-screen navigation panel would not require a default style, as its off-screen position
visually obscures the content. Similarly, a modal dialog
element's backdrop will
serve as the means to visually obscure the inert content of the web page, rather than styling
the inert content specifically.
However, for many other situations authors are strongly encouraged to clearly mark what parts of their document are active and which are inert, to avoid user confusion. In particular, it is worth remembering that not all users can see all parts of a page at once; for example, users of screen readers, users on small devices or with magnifiers, and even users using particularly small windows might not be able to see the active part of a page and might get frustrated if inert sections are not obviously inert.
Support in all current engines.
The inert
IDL attribute must reflect
the content attribute of the same name.
To prevent abuse of certain APIs that could be annoying to users (e.g., opening popups or vibrating phones), user agents allow these APIs only when the user is actively interacting with the web page or has interacted with the page at least once. This "active interaction" state is maintained through the mechanisms defined in this section.
For the purpose of tracking user activation, each Window
W has two
relevant values:
A last activation timestamp, which is either a
DOMHighResTimeStamp
, positive infinity (indicating that W has never been
activated), or negative infinity (indicating that the activation has been consumed). Initially positive infinity.
A last history-action activation timestamp, which is either a
DOMHighResTimeStamp
or positive infinity, initially positive infinity.
A user agent also defines a transient activation duration, which is a constant number indicating how long a user activation is available for certain user activation-gated APIs (e.g., for opening popups).
The transient activation duration is expected be at most a few seconds, so that the user can possibly perceive the link between an interaction with the page and the page calling the activation-gated API.
We then have the following boolean user activation states for W:
When the current high resolution time given W is greater than or equal to the last activation timestamp in W, W is said to have sticky activation.
This is W's historical activation state, indicating whether the user has ever interacted in W. It starts false, then changes to true (and never changes back to false) when W gets the very first activation notification.
When the current high resolution time given W is greater than or equal to the last activation timestamp in W, and less than the last activation timestamp in W plus the transient activation duration, then W is said to have transient activation.
This is W's current activation state, indicating whether the user has interacted in W recently. This starts with a false value, and remains true for a limited time after every activation notification W gets.
The transient activation state is considered expired if it becomes false because the transient activation duration time has elapsed since the last user activation. Note that it can become false even before the expiry time through an activation consumption.
When the last history-action activation timestamp of W is not equal to the last activation timestamp of W, then W is said to have history-action activation.
This is a special variant of user activation, used to allow access to certain session history APIs which, if used too frequently, would make it harder for the user to traverse back using browser UI. It starts with a false value, and becomes true whenever the user interacts with W, but is reset to false through history-action activation consumption. This ensures such APIs cannot be used multiple times in a row without an intervening user activation. But unlike transient activation, there is no time limit within which such APIs must be used.
The last activation timestamp and last history-action
activation timestamp are retained even after the Document
changes its
fully active status (e.g., after navigating away from a Document
, or
navigating to a cached Document
). This means sticky activation state
spans multiple navigations as long as the same Document
gets reused. For the
transient activation state, the original expiry time
remains unchanged (i.e., the state still expires within the transient activation
duration limit from the original activation triggering input event). It is
important to consider this when deciding whether to base certain things off sticky
activation or transient activation.
When a user interaction causes firing of an activation triggering input
event in a Document
document, the user agent must perform the
following activation notification steps before dispatching the event:
Assert: document is fully active.
Let windows be « document's relevant global object ».
Extend windows with the active window of each of document's ancestor navigables.
Extend windows with the active window of each of document's descendant navigables, filtered to include only those navigables whose active document's origin is same origin with document's origin.
For each window in windows:
Set window's last activation timestamp to the current high resolution time.
Notify the close watcher manager about user activation given window.
An activation triggering input event is any event whose isTrusted
attribute is true and whose type
is one of:
"keydown
", provided the key is neither the
Esc key nor a shortcut key reserved by the user agent;
"mousedown
";
"pointerdown
", provided the event's
pointerType
is "mouse
";
"pointerup
", provided the event's
pointerType
is not "mouse
"; or
"touchend
".
Activation consuming APIs defined in this and
other specifications can consume user activation by performing the following
steps, given a Window
W:
If W's navigable is null, then return.
Let top be W's navigable's top-level traversable.
Let navigables be the inclusive descendant navigables of top's active document.
Let windows be the list of Window
objects constructed by taking
the active window of each item in
navigables.
For each window in windows, if window's last activation timestamp is not positive infinity, then set window's last activation timestamp to negative infinity.
History-action activation-consuming
APIs can consume history-action user activation by performing the following
steps, given a Window
W:
If W's navigable is null, then return.
Let top be W's navigable's top-level traversable.
Let navigables be the inclusive descendant navigables of top's active document.
Let windows be the list of Window
objects constructed by taking
the active window of each item in
navigables.
For each window in windows, set window's last history-action activation timestamp to window's last activation timestamp.
Note the asymmetry in the sets of browsing
contexts in the page that are affected by an activation notification vs an
activation consumption: an activation consumption
changes (to false) the transient activation states for all browsing contexts in the
page, but an activation notification changes (to true) the states for a subset of those browsing
contexts. The exhaustive nature of consumption here is deliberate: it prevents malicious sites
from making multiple calls to an activation consuming API from a single user
activation (possibly by exploiting a deep hierarchy of iframe
s).
APIs that are dependent on user activation are classified into different levels:
These APIs require the sticky activation state to be true, so they are blocked until the very first user activation.
These APIs require the transient activation state to be true, but they don't consume it, so multiple calls are allowed per user activation until the transient state expires.
These APIs require the transient activation state to be true, and they consume user activation in each call to prevent multiple calls per user activation.
These APIs require the history-action activation state to be true, and they consume history-action user activation in each call to prevent multiple calls per user activation.
UserActivation
interfaceEach Window
has an associated UserActivation
, which is a
UserActivation
object. Upon creation of the Window
object, its
associated UserActivation
must be set to a new
UserActivation
object created in the Window
object's relevant realm.
[Exposed =Window ]
interface UserActivation {
readonly attribute boolean hasBeenActive ;
readonly attribute boolean isActive ;
};
partial interface Navigator {
[SameObject ] readonly attribute UserActivation
userActivation ;
};
navigator.userActivation.hasBeenActive
Returns whether the window has sticky activation.
navigator.userActivation.isActive
Returns whether the window has transient activation.
The userActivation
getter steps are to return
this's relevant global object's associated
UserActivation
.
The hasBeenActive
getter steps are to return
true if this's relevant global object has sticky
activation, and false otherwise.
The isActive
getter steps are to return true if
this's relevant global object has transient activation,
and false otherwise.
For the purposes of user-agent automation and application testing, this specification defines the following extension command for the Web Driver specification. It is optional for a user agent to support the following extension command. [WEBDRIVER]
HTTP Method | URI Template |
---|---|
`POST ` | /session/{session id}/window/consume-user-activation |
The remote end steps are:
Let window be current browsing context's active window.
Let consume be true if window has transient activation; otherwise false.
If consume is true, then consume user activation of window.
Return success with data consume.
Certain elements in HTML have an activation behavior, which means that the user
can activate them. This is always caused by a click
event.
The user agent should allow the user to manually trigger elements that have an activation
behavior, for instance using keyboard or voice input, or through mouse clicks. When the
user triggers an element with a defined activation behavior in a manner other than
clicking it, the default action of the interaction event must be to fire a click
event at the element.
element.click()
Support in all current engines.
Acts as if the element was clicked.
Each element has an associated click in progress flag, which is initially unset.
The click()
method must run
the following steps:
If this element is a form control that is disabled, then return.
If this element's click in progress flag is set, then return.
Set this element's click in progress flag.
Fire a synthetic pointer event named click
at this element, with the not trusted flag set.
Unset this element's click in progress flag.
ToggleEvent
interfaceSupport in all current engines.
Support in all current engines.
[Exposed =Window ]
interface ToggleEvent : Event {
constructor (DOMString type , optional ToggleEventInit eventInitDict = {});
readonly attribute DOMString oldState ;
readonly attribute DOMString newState ;
};
dictionary ToggleEventInit : EventInit {
DOMString oldState = "";
DOMString newState = "";
};
event.oldState
Set to "closed
" when transitioning from closed to open, or set to
"open
" when transitioning from open to closed.
event.newState
Set to "open
" when transitioning from closed to open, or set to "closed
" when transitioning from open to closed.
Support in all current engines.
Support in all current engines.
The oldState
and newState
attributes must return the values they are
initialized to.
A toggle task tracker is a struct which has:
ToggleEvent
.oldState
attribute.This section is non-normative.
An HTML user interface typically consists of multiple interactive widgets, such as form controls, scrollable regions, links, dialog boxes, browser tabs, and so forth. These widgets form a hierarchy, with some (e.g. browser tabs, dialog boxes) containing others (e.g. links, form controls).
When interacting with an interface using a keyboard, key input is channeled from the system, through the hierarchy of interactive widgets, to an active widget, which is said to be focused.
Consider an HTML application running in a browser tab running in a graphical environment. Suppose this application had a page with some text controls and links, and was currently showing a modal dialog, which itself had a text control and a button.
The hierarchy of focusable widgets, in this scenario, would include the browser window, which would have, amongst its children, the browser tab containing the HTML application. The tab itself would have as its children the various links and text controls, as well as the dialog. The dialog itself would have as its children the text control and the button.
If the widget with focus in this example was the text control in the dialog box, then key input would be channeled from the graphical system to ① the web browser, then to ② the tab, then to ③ the dialog, and finally to ④ the text control.
Keyboard events are always targeted at this focused element.
A top-level traversable has system focus when it can receive keyboard input channeled from the operating system, possibly targeted at one of its active document's descendant navigables.
A top-level traversable has user attention
when its system visibility state is "visible
", and it either
has system focus or user agent widgets directly related to it can receive keyboard
input channeled from the operating system.
User attention is lost when a browser window loses focus, whereas system focus might also be lost to other system widgets in the browser window such as a location bar.
A Document
d is a fully active descendant of
a top-level traversable with user attention when d is fully active
and d's node navigable's top-level
traversable has user attention.
The term focusable area is used to refer to regions of the interface that can further become the target of such keyboard input. Focusable areas can be elements, parts of elements, or other regions managed by the user agent.
Each focusable area has a DOM anchor, which is a Node
object
that represents the position of the focusable area in the DOM. (When the focusable
area is itself a Node
, it is its own DOM anchor.) The DOM anchor is
used in some APIs as a substitute for the focusable area when there is no other DOM object
to represent the focusable area.
The following table describes what objects can be focusable areas. The cells in the left column describe objects that can be focusable areas; the cells in the right column describe the DOM anchors for those elements. (The cells that span both columns are non-normative examples.)
Focusable area | DOM anchor |
---|---|
Examples | |
Elements that meet all the following criteria:
| The element itself. |
| |
The shapes of area elements in an image map associated with an
img element that is being rendered and is not inert.
|
The img element.
|
In the following example, the
| |
The user-agent provided subwidgets of elements that are being rendered and are not actually disabled or inert. | The element for which the focusable area is a subwidget. |
The controls in the user
interface for a | |
The scrollable regions of elements that are being rendered and are not inert. | The element for which the box that the scrollable region scrolls was created. |
The CSS 'overflow' property's 'scroll' value typically creates a scrollable region. | |
The viewport of a Document that has a non-null browsing context and is not inert.
|
The Document for which the viewport was created.
|
The contents of an | |
Any other element or part of an element determined by the user agent to be a focusable area, especially to aid with accessibility or to better match platform conventions. | The element. |
A user agent could make all list item bullets sequentially focusable, so that a user can more easily navigate lists. Similarly, a user agent could make all elements with |
A navigable container (e.g. an
iframe
) is a focusable area, but key events routed to a navigable
container get immediately routed to its content navigable's active document. Similarly, in sequential focus navigation a
navigable container essentially acts merely as a placeholder for its content
navigable's active document.
One focusable area in each Document
is designated the focused
area of the document. Which control is so designated changes over time, based on algorithms
in this specification.
Even if a document is not fully active and not shown to the user, it can still have a focused area of the document. If a document's fully active state changes, its focused area of the document will stay the same.
The currently focused area of a top-level traversable traversable is the focusable area-or-null returned by this algorithm:
If traversable does not have system focus, then return null.
Let candidate be traversable's active document.
While candidate's focused area is a navigable container with a non-null content navigable: set candidate to the active document of that navigable container's content navigable.
If candidate's focused area is non-null, set candidate to candidate's focused area.
Return candidate.
The current focus chain of a top-level traversable traversable is the focus chain of the currently focused area of traversable, if traversable is non-null, or an empty list otherwise.
An element that is the DOM anchor of a focusable area is said to gain focus when that focusable area becomes the currently focused area of a top-level traversable. When an element is the DOM anchor of a focusable area of the currently focused area of a top-level traversable, it is focused.
The focus chain of a focusable area subject is the ordered list constructed as follows:
Let output be an empty list.
Let currentObject be subject.
While true:
Append currentObject to output.
If currentObject is an area
element's shape, then append that area
element to output.
Otherwise, if currentObject's DOM anchor is an element that is not currentObject itself, then append currentObject's DOM anchor to output.
If currentObject is a focusable area, then set currentObject to currentObject's DOM anchor's node document.
Otherwise, if currentObject is a Document
whose node
navigable's parent is non-null, then set
currentObject to currentObject's node navigable's parent.
Otherwise, break.
Return output.
The chain starts with subject and (if subject is or can be
the currently focused area of a top-level traversable) continues up the focus
hierarchy up to the Document
of the top-level traversable.
All elements that are focusable areas are said to be focusable.
There are two special types of focusability for focusable areas:
A focusable area is said to be sequentially focusable if it is
included in its Document
's sequential focus navigation order and
the user agent determines that it is sequentially focusable.
A focusable area is said to be click focusable if the user agent determines that it is click focusable. User agents should consider focusable areas with non-null tabindex values to be click focusable.
Elements which are not focusable are not focusable areas, and thus not sequentially focusable and not click focusable.
Being focusable is a statement about whether an element can be focused
programmatically, e.g. via the focus()
method or autofocus
attribute. In contrast, sequentially
focusable and click focusable govern how the user agent responds to user
interaction: respectively, to sequential focus navigation and as activation behavior.
The user agent might determine that an element is not sequentially focusable even
if it is focusable and is included in its Document
's sequential
focus navigation order, according to user preferences. For example, macOS users can set
the user agent to skip non-form control elements, or can skip links when doing sequential
focus navigation with just the Tab key (as opposed to using both the
Option and Tab keys).
Similarly, the user agent might determine that an element is not click focusable even if it is focusable. For example, in some user agents, clicking on a non-editable form control does not focus it, i.e. the user agent has determined that such controls are not click focusable.
Thus, an element can be focusable, but neither sequentially focusable nor click focusable. For example, in some user agents, a non-editable form-control with a negative-integer tabindex value would not be focusable via user interaction, only via programmatic APIs.
When a user activates a click focusable focusable
area, the user agent must run the focusing steps on the focusable
area with focus trigger set to "click
".
Note that focusing is not an activation behavior, i.e. calling the
click()
method on an element or dispatching a synthetic click
event on it won't cause the element to get focused.
A node is a focus navigation scope owner if it is a Document
, a
shadow host, a slot, or an element in the popover showing state which also has a popover
invoker set.
Each focus navigation scope owner has a focus navigation scope, which is a list of elements. Its contents are determined as follows:
Every element element has an associated focus navigation owner, which is either null or a focus navigation scope owner. It is determined by the following algorithm:
If element's parent is null, then return null.
If element's parent is a shadow host, then return element's assigned slot.
If element's parent is a shadow root, then return the parent's host.
If element's parent is the document element, then return the parent's node document.
If element is in the popover showing state and has a popover invoker set, then return element.
Return element's parent's associated focus navigation owner.
Then, the contents of a given focus navigation scope owner owner's focus navigation scope are all elements whose associated focus navigation owner is owner.
The order of elements within a focus navigation scope does not impact any of the algorithms in this specification. Ordering only becomes important for the tabindex-ordered focus navigation scope and flattened tabindex-ordered focus navigation scope concepts defined below.
A tabindex-ordered focus navigation scope is a list of focusable areas and focus navigation scope owners. Every focus navigation scope owner owner has tabindex-ordered focus navigation scope, whose contents are determined as follows:
It contains all elements in owner's focus navigation scope that are themselves focus navigation scope owners, except the elements whose tabindex value is a negative integer.
It contains all of the focusable areas whose DOM anchor is an element in owner's focus navigation scope, except the focusable areas whose tabindex value is a negative integer.
The order within a tabindex-ordered focus navigation scope is determined by each element's tabindex value, as described in the section below.
The rules there do not give a precise ordering, as they are composed mostly of "should" statements and relative orderings.
A flattened tabindex-ordered focus navigation scope is a list of focusable areas. Every focus navigation scope owner owner owns a distinct flattened tabindex-ordered focus navigation scope, whose contents are determined by the following algorithm:
Let result be a clone of owner's tabindex-ordered focus navigation scope.
For each item of result:
If item is not a focus navigation scope owner, then continue.
If item is not a focusable area, then replace item with all of the items in item's flattened tabindex-ordered focus navigation scope.
Otherwise, insert the contents of item's flattened tabindex-ordered focus navigation scope after item.
tabindex
attributeSupport in all current engines.
The tabindex
content attribute allows authors to make an element and regions that have the element as its
DOM anchor be focusable areas, allow or prevent
them from being sequentially focusable, and determine their relative ordering for
sequential focus navigation.
The name "tab index" comes from the common use of the Tab key to navigate through the focusable elements. The term "tabbing" refers to moving forward through sequentially focusable focusable areas.
The tabindex
attribute, if specified, must have a value
that is a valid integer. Positive numbers specify the relative position of the
element's focusable areas in the sequential focus
navigation order, and negative numbers indicate that the control is not
sequentially focusable.
Developers should use caution when using values other than 0 or −1 for their tabindex
attributes as this is complicated to do correctly.
The following provides a non-normative summary of the behaviors of the
possible tabindex
attribute values. The below
processing model gives the more precise rules.
tabindex
attribute value come later.Note that the tabindex
attribute cannot be used to make
an element non-focusable. The only way a page author can do that is by disabling the element, or making it
inert.
The tabindex value of an element is the value of its tabindex
attribute, parsed using the rules for parsing
integers. If parsing fails or the attribute is not specified, then the tabindex
value is null.
The tabindex value of a focusable area is the tabindex value of its DOM anchor.
The tabindex value of an element must be interpreted as follows:
The user agent should follow platform conventions to determine if the element should be considered as a focusable area and if so, whether the element and any focusable areas that have the element as their DOM anchor are sequentially focusable, and if so, what their relative position in their tabindex-ordered focus navigation scope is to be. If the element is a focus navigation scope owner, it must be included in its tabindex-ordered focus navigation scope even if it is not a focusable area.
The relative ordering within a tabindex-ordered focus navigation scope for elements and focusable areas that belong to the same focus navigation scope and whose tabindex value is null should be in shadow-including tree order.
Modulo platform conventions, it is suggested that the following elements should be considered as focusable areas and be sequentially focusable:
a
elements that have an href
attributebutton
elementsinput
elements whose type
attribute are
not in the stateselect
elementstextarea
elementssummary
elements that are the first summary
element child of a
details
elementdraggable
attribute set, if that would
enable the user agent to allow the user to begin drag operations for those elements without
the use of a pointing deviceThe user agent must consider the element as a focusable area, but should omit the element from any tabindex-ordered focus navigation scope.
One valid reason to ignore the requirement that sequential focus navigation not
allow the author to lead to the element would be if the user's only mechanism for moving the
focus is sequential focus navigation. For instance, a keyboard-only user would be unable to
click on a text control with a negative tabindex
, so that
user's user agent would be well justified in allowing the user to tab to the control
regardless.
The user agent must allow the element to be considered as a focusable area and should allow the element and any focusable areas that have the element as their DOM anchor to be sequentially focusable.
The relative ordering within a tabindex-ordered focus navigation scope for elements and focusable areas that belong to the same focus navigation scope and whose tabindex value is zero should be in shadow-including tree order.
The user agent must allow the element to be considered as a focusable area and should allow the element and any focusable areas that have the element as their DOM anchor to be sequentially focusable, and should place the element — referenced as candidate below — and the aforementioned focusable areas in the tabindex-ordered focus navigation scope where the element is a part of so that, relative to other elements and focusable areas that belong to the same focus navigation scope, they are:
tabindex
attribute has been omitted or whose value, when parsed,
returns an error,tabindex
attribute has a value less than or equal to zero,tabindex
attribute has a value greater than zero but less than
the value of the tabindex
attribute on candidate,tabindex
attribute has a value equal to the value of the tabindex
attribute on candidate but that is
located earlier than candidate in shadow-including tree order,tabindex
attribute has a value equal to the value of the tabindex
attribute on candidate but that is
located later than candidate in shadow-including tree order, andtabindex
attribute has a value greater than the value of the
tabindex
attribute on candidate.Support in all current engines.
The tabIndex
IDL
attribute must reflect the value of the tabindex
content attribute. The default value is 0 if the element is an a
,
area
, button
, frame
, iframe
,
input
, object
, select
, textarea
, or SVG
a
element, or is a summary
element that is a summary for
its parent details. The default value is −1 otherwise.
The varying default value based on element type is a historical artifact.
To get the focusable area for a focus target that is either an element
that is not a focusable area, or is a navigable, given an
optional string focus trigger (default "other
"), run the first
matching set of steps from the following list:
area
element with one or more shapes that are
focusable areasReturn the shape corresponding to the first img
element in tree
order that uses the image map to which the area
element belongs.
Return the element's first scrollable region, according to a pre-order, depth-first traversal of the flat tree. [CSSSCOPING]
Document
Return the navigable's active document.
Return the navigable container's content navigable's active document.
Let focusedElement be the currently focused area of a top-level traversable's DOM anchor.
If focus target is a shadow-including inclusive ancestor of focusedElement, then return focusedElement.
Return the focus delegate for focus target given focus trigger.
For sequential focusability, the handling of shadow hosts and delegates focus is done when constructing the sequential focus navigation order. That is, the focusing steps will never be called on such shadow hosts as part of sequential focus navigation.
Return null.
The focus delegate for a focusTarget, given an optional string
focusTrigger (default "other
"), is given by the following steps:
If focusTarget is a shadow host and its shadow root's delegates focus is false, then return null.
Let whereToLook be focusTarget.
If whereToLook is a shadow host, then set whereToLook to whereToLook's shadow root.
Let autofocusDelegate be the autofocus delegate for whereToLook given focusTrigger.
If autofocusDelegate is not null, then return autofocusDelegate.
For each descendant of whereToLook's descendants, in tree order:
Let focusableArea be null.
If focusTarget is a dialog
element and descendant is
sequentially focusable, then set focusableArea to
descendant.
Otherwise, if focusTarget is not a dialog
and
descendant is a focusable area, set focusableArea to
descendant.
Otherwise, set focusableArea to the result of getting the focusable area for descendant given focusTrigger.
This step can end up recursing, i.e., the get the focusable area steps might return the focus delegate of descendant.
If focusableArea is not null, then return focusableArea.
It's important that we are not looking at the shadow-including descendants here, but instead only at the descendants. Shadow hosts are instead handled by the recursive case mentioned above.
Return null.
The above algorithm essentially returns the first suitable focusable area where the path between its DOM anchor and focusTarget delegates focus at any shadow tree boundaries.
The autofocus delegate for a focus target given a focus trigger is given by the following steps:
For each descendant descendant of focus target, in tree order:
If descendant does not have an autofocus
content attribute, then
continue.
Let focusable area be descendant, if descendant is a focusable area; otherwise let focusable area be the result of getting the focusable area for descendant given focus trigger.
If focusable area is null, then continue.
If focusable area is not click focusable and focus
trigger is "click
", then continue.
Return focusable area.
Return null.
The focusing steps for an object new focus target that is either a focusable area, or an element that is not a focusable area, or a navigable, are as follows. They can optionally be run with a fallback target and a string focus trigger.
If new focus target is not a focusable area, then set new focus target to the result of getting the focusable area for new focus target, given focus trigger if it was passed.
If new focus target is null, then:
If no fallback target was specified, then return.
Otherwise, set new focus target to the fallback target.
If new focus target is a navigable container with non-null content navigable, then set new focus target to the content navigable's active document.
If new focus target is a focusable area and its DOM anchor is inert, then return.
If new focus target is the currently focused area of a top-level traversable, then return.
Let old chain be the current focus chain of the top-level traversable in which new focus target finds itself.
Let new chain be the focus chain of new focus target.
Run the focus update steps with old chain, new chain, and new focus target respectively.
User agents must immediately run the focusing steps for a focusable area or navigable candidate whenever the user attempts to move the focus to candidate.
The unfocusing steps for an object old focus target that is either a focusable area or an element that is not a focusable area are as follows:
If old focus target is a shadow host whose shadow root's delegates focus is true, and old focus target's shadow root is a shadow-including inclusive ancestor of the currently focused area of a top-level traversable's DOM anchor, then set old focus target to that currently focused area of a top-level traversable.
If old focus target is inert, then return.
If old focus target is an area
element and one of its shapes is
the currently focused area of a top-level traversable, or, if old focus
target is an element with one or more scrollable regions, and one of them is the
currently focused area of a top-level traversable, then let old focus
target be that currently focused area of a top-level traversable.
Let old chain be the current focus chain of the top-level traversable in which old focus target finds itself.
If old focus target is not one of the entries in old chain, then return.
If old focus target is not a focusable area, then return.
Let topDocument be old chain's last entry.
If topDocument's node navigable has system focus, then run the focusing steps for topDocument's viewport.
Otherwise, apply any relevant platform-specific conventions for removing system focus from topDocument's node navigable, and run the focus update steps given old chain, an empty list, and null.
The unfocusing steps do not always result in the focus changing, even when applied to the currently focused area of a top-level traversable. For example, if the currently focused area of a top-level traversable is a viewport, then it will usually keep its focus regardless until another focusable area is explicitly focused with the focusing steps.
The focus update steps, given an old chain, a new chain, and a new focus target respectively, are as follows:
If the last entry in old chain and the last entry in new chain are the same, pop the last entry from old chain and the last entry from new chain and redo this step.
For each entry entry in old chain, in order, run these substeps:
If entry is an input
element, and the change
event applies
to the element, and the element does not have a defined activation behavior, and
the user has changed the element's value or its list
of selected files while the control
was focused without committing that change (such that it is different to what it was when the
control was first focused), then:
Set entry's user validity to true.
Fire an
event named change
at the element, with the bubbles
attribute initialized to true.
If entry is an element, let blur event target be entry.
If entry is a Document
object, let blur event target be
that Document
object's relevant global object.
Otherwise, let blur event target be null.
If entry is the last entry in old chain, and
entry is an Element
, and the last entry in new
chain is also an Element
, then let related blur target
be the last entry in new chain. Otherwise, let related blur
target be null.
If blur event target is not null, fire a focus event
named blur
at blur event target, with
related blur target as the related target.
In some cases, e.g., if entry is
an area
element's shape, a scrollable region, or a viewport, no
event is fired.
Apply any relevant platform-specific conventions for focusing new focus target. (For example, some platforms select the contents of a text control when that control is focused.)
For each entry entry in new chain, in reverse order, run these substeps:
If entry is a focusable area, and the focused area of the document is not entry:
Set document's relevant global object's navigation API's focus changed during ongoing navigation to true.
Designate entry as the focused area of the document.
If entry is an element, let focus event target be entry.
If entry is a Document
object, let focus event target be
that Document
object's relevant global object.
Otherwise, let focus event target be null.
If entry is the last entry in new chain, and
entry is an Element
, and the last entry in old
chain is also an Element
, then let related focus target
be the last entry in old chain. Otherwise, let related
focus target be null.
If focus event target is not null, fire a focus event
named focus
at focus event target, with
related focus target as the related target.
In some cases, e.g. if entry is an area
element's shape, a scrollable region, or a viewport, no event is fired.
To fire a focus event named e at an element t with a given
related target r, fire an event named
e at t, using FocusEvent
, with the relatedTarget
attribute initialized to r,
the view
attribute initialized to t's
node document's relevant global object, and the composed
flag set.
When a key event is to be routed in a top-level traversable, the user agent must run the following steps:
Let target area be the currently focused area of the top-level traversable.
Assert: target area is not null, since key events are only routed to top-level traversables that have system focus. Therefore, target area is a focusable area.
Let target node be target area's DOM anchor.
If target node is a Document
that has a body element, then let target node be the body
element of that Document
.
Otherwise, if target node is a Document
object that has a non-null
document element, then let target node be that document
element.
If target node is not inert, then:
Let canHandle be the result of dispatching the key event at target node.
If canHandle is true, then let target area handle the key event.
This might include firing a click
event at target node.
The has focus steps, given a Document
object target,
are as follows:
If target's node navigable's top-level traversable does not have system focus, then return false.
Let candidate be target's node navigable's top-level traversable's active document.
While true:
If candidate is target, then return true.
If the focused area of candidate is a navigable container with a non-null content navigable, then set candidate to the active document of that navigable container's content navigable.
Otherwise, return false.
Each Document
has a sequential focus navigation order, which orders
some or all of the focusable areas in the
Document
relative to each other. Its contents and ordering are given by the
flattened tabindex-ordered focus navigation scope of the Document
.
Per the rules defining the flattened tabindex-ordered focus navigation
scope, the ordering is not necessarily related to the tree order of the
Document
.
If a focusable area is omitted from the sequential focus navigation
order of its Document
, then it is unreachable via sequential focus
navigation.
There can also be a sequential focus navigation starting point. It is initially unset. The user agent may set it when the user indicates that it should be moved.
For example, the user agent could set it to the position of the user's click if the user clicks on the document contents.
User agents are required to set the sequential focus navigation starting point to the target element when navigating to a fragment.
A sequential focus direction is one of two possible values: "forward
", or "backward
". They are used in the below algorithms
to describe the direction in which sequential focus travels at the user's request.
A selection mechanism is one of two possible values: "DOM
", or
"sequential
". They are used to
describe how the sequential navigation search algorithm finds the focusable
area it returns.
When the user requests that focus move from the currently focused area of a top-level traversable to the next or previous focusable area (e.g., as the default action of pressing the tab key), or when the user requests that focus sequentially move to a top-level traversable in the first place (e.g., from the browser's location bar), the user agent must use the following algorithm:
Let starting point be the currently focused area of a top-level traversable, if the user requested to move focus sequentially from there, or else the top-level traversable itself, if the user instead requested to move focus from outside the top-level traversable.
If there is a sequential focus navigation starting point defined and it is inside starting point, then let starting point be the sequential focus navigation starting point instead.
Let direction be "forward
" if the
user requested the next control, and "backward
" if the user requested the previous
control.
Typically, pressing tab requests the next control, and pressing shift + tab requests the previous control.
Loop: Let selection mechanism be "sequential
" if starting point is a
navigable or if starting point is in its Document
's
sequential focus navigation order.
Otherwise, starting point is not in its Document
's sequential
focus navigation order; let selection mechanism be "DOM
".
Let candidate be the result of running the sequential navigation search algorithm with starting point, direction, and selection mechanism.
If candidate is not null, then run the focusing steps for candidate and return.
Otherwise, unset the sequential focus navigation starting point.
If starting point is a top-level traversable, or a focusable area in the top-level traversable, the user agent should transfer focus to its own controls appropriately (if any), honouring direction, and then return.
For example, if direction is backward, then the last sequentially focusable control before the browser's rendering area would be the control to focus.
If the user agent has no sequentially focusable controls — a kiosk-mode browser, for instance — then the user agent may instead restart these steps with the starting point being the top-level traversable itself.
Otherwise, starting point is a focusable area in a child navigable. Set starting point to that child navigable's parent and return to the step labeled loop.
The sequential navigation search algorithm, given a focusable area starting point, sequential focus direction direction, and selection mechanism selection mechanism, consists of the following steps. They return a focusable area-or-null.
Pick the appropriate cell from the following table, and follow the instructions in that cell.
The appropriate cell is the one that is from the column whose header describes direction and from the first row whose header describes starting point and selection mechanism.
direction is "forward "
| direction is "backward "
| |
---|---|---|
starting point is a navigable | Let candidate be the first suitable sequentially focusable area in starting point's active document, if any; or else null | Let candidate be the last suitable sequentially focusable area in starting point's active document, if any; or else null |
selection mechanism is "DOM "
|
Let candidate be the suitable sequentially focusable area, that
appears nearest after starting point in starting point's
In this case, starting point does not necessarily belong to its
| Let candidate be the suitable sequentially focusable area, that
appears nearest before starting point in starting point's
Document , in shadow-including tree order, if any; or else null
|
selection mechanism is "sequential "
| Let candidate be the first suitable sequentially focusable area
after starting point, in starting point's Document 's
sequential focus navigation order, if any; or else null
| Let candidate be the last suitable sequentially focusable area
before starting point, in starting point's Document 's
sequential focus navigation order, if any; or else null
|
A suitable sequentially focusable area is a focusable area whose DOM anchor is not inert and is sequentially focusable.
If candidate is a navigable container with a non-null content navigable, then:
Let recursive candidate be the result of running the sequential
navigation search algorithm with candidate's content navigable,
direction, and "sequential
".
If recursive candidate is null, then return the result of running the sequential navigation search algorithm with candidate, direction, and selection mechanism.
Otherwise, set candidate to recursive candidate.
Return candidate.
dictionary FocusOptions {
boolean preventScroll = false ;
boolean focusVisible ;
};
documentOrShadowRoot.activeElement
Support in all current engines.
Support in all current engines.
Returns the deepest element in the document through which or to which key events are being routed. This is, roughly speaking, the focused element in the document.
For the purposes of this API, when a child navigable is focused, its container is focused
within its parent's active
document. For example, if the user moves the focus to a text control in an
iframe
, the iframe
is the element returned by the activeElement
API in the
iframe
's node document.
Similarly, when the focused element is in a different node tree than documentOrShadowRoot, the element returned will be the host that's located in the same node tree as documentOrShadowRoot if documentOrShadowRoot is a shadow-including inclusive ancestor of the focused element, and null if not.
document.hasFocus()
Support in all current engines.
Returns true if key events are being routed through or to the document; otherwise, returns false. Roughly speaking, this corresponds to the document, or a document nested inside this one, being focused.
window.focus()
Support in all current engines.
Moves the focus to the window's navigable, if any.
element.focus([ { preventScroll: true } ])
Support in all current engines.
Moves the focus to the element.
If the element is a navigable container, moves the focus to its content navigable instead.
By default, this method also scrolls the element into view. Providing the preventScroll
option and setting it to true
prevents this behavior.
element.blur()
Support in all current engines.
Moves the focus to the viewport. Use of this method is discouraged; if you want
to focus the viewport, call the focus()
method on
the Document
's document element.
Do not use this method to hide the focus ring if you find the focus ring unsightly. Instead,
use the :focus-visible
pseudo-class to override the 'outline'
property, and provide a different way to show what element is focused. Be aware that if an
alternative focusing style isn't made available, the page will be significantly less usable for
people who primarily navigate pages using a keyboard, or those with reduced vision who use focus
outlines to help them navigate the page.
For example, to hide the outline from textarea
elements and instead use a
yellow background to indicate focus, you could use:
textarea:focus-visible { outline : none; background : yellow; color : black; }
The activeElement
attribute's getter must
run these steps:
Let candidate be the DOM anchor of the focused area of this DocumentOrShadowRoot
's node
document.
Set candidate to the result of retargeting
candidate against this DocumentOrShadowRoot
.
If candidate's root is not this DocumentOrShadowRoot
,
then return null.
If candidate is not a Document
object, then return
candidate.
If candidate has a body element, then return that body element.
If candidate's document element is non-null, then return that document element.
Return null.
The hasFocus()
method on the Document
object, when invoked, must return the result of running the
has focus steps with the Document
object as the argument.
The focus()
method, when
invoked, must run these steps:
If current is null, then return.
Run the focusing steps with current.
If current is a top-level traversable, user agents are encouraged to trigger some sort of notification to indicate to the user that the page is attempting to gain focus.
Support in all current engines.
The blur()
method steps
are to do nothing.
Historically, the focus()
and blur()
methods actually affected the system-level focus of the
system widget (e.g., tab or window) that contained the navigable, but hostile sites
widely abuse this behavior to the user's detriment.
The focus(options)
method on elements, when invoked, must run the following steps:
If the element is marked as locked for focus, then return.
Mark the element as locked for focus.
Run the focusing steps for the element.
If the value of the focusVisible
dictionary member of
options is true, or is not present but in an implementation-defined way
the user agent determines it would be best to do so, then indicate focus.
If the value of the preventScroll
dictionary member of
options is false, then scroll the element
into view given "auto", "center", and "center".
Unmark the element as locked for focus.
The blur()
method, when
invoked, should run the unfocusing steps for the element on which the method was
called. User agents may selectively or uniformly ignore calls to this method for usability
reasons.
For example, if the blur()
method is unwisely
being used to remove the focus ring for aesthetics reasons, the page would become unusable by
keyboard users. Ignoring calls to this method would thus allow keyboard users to interact with the
page.
autofocus
attributeThe autofocus
content attribute allows the author to indicate that an element is to be focused as soon as the
page is loaded, allowing the user to just start typing without having to manually focus the main
element.
When the autofocus
attribute is specified on an element
inside dialog
elements or HTML elements whose popover
attribute is set, then it will be focused when the dialog or
popover becomes shown.
The autofocus
attribute is a boolean
attribute.
To find the nearest ancestor autofocus scoping root element given an
Element
element:
If element is a dialog
element, then return
element.
If element's popover
attribute is not in the
no popover state, then return
element.
Let ancestor be element.
While ancestor has a parent element:
Set ancestor to ancestor's parent element.
If ancestor is a dialog
element, then return
ancestor.
If ancestor's popover
attribute is not in
the no popover state, then return
ancestor.
Return ancestor.
There must not be two elements with the same nearest ancestor autofocus scoping root
element that both have the autofocus
attribute
specified.
Each Document
has an autofocus candidates list,
initially empty.
Each Document
has an autofocus processed flag boolean, initially
false.
When an element with the autofocus
attribute specified
is inserted into a document, run the
following steps:
If the user has indicated (for example, by starting to type in a form control) that they do not wish focus to be changed, then optionally return.
Let target be the element's node document.
If target is not fully active, then return.
If target's active sandboxing flag set has the sandboxed automatic features browsing context flag, then return.
For each ancestorNavigable of target's ancestor navigables: if ancestorNavigable's active document's origin is not same origin with target's origin, then return.
Let topDocument be target's node navigable's top-level traversable's active document.
If topDocument's autofocus processed flag is false, then remove the element from topDocument's autofocus candidates, and append the element to topDocument's autofocus candidates.
We do not check if an element is a focusable area before storing it in the autofocus candidates list, because even if it is not a focusable area when it is inserted, it could become one by the time flush autofocus candidates sees it.
To flush autofocus candidates for a document topDocument, run these steps:
If topDocument's autofocus processed flag is true, then return.
Let candidates be topDocument's autofocus candidates.
If candidates is empty, then return.
If topDocument's focused area is not topDocument itself, or topDocument has non-null target element, then:
Empty candidates.
Set topDocument's autofocus processed flag to true.
Return.
While candidates is not empty:
Let element be candidates[0].
Let doc be element's node document.
If doc is not fully active, then remove element from candidates, and continue.
If doc's node navigable's top-level traversable is not the same as topDocument's node navigable, then remove element from candidates, and continue.
If doc's script-blocking style sheet set is not empty, then return.
In this case, element is the currently-best candidate, but doc is not ready for autofocusing. We'll try again next time flush autofocus candidates is called.
Remove element from candidates.
Let inclusiveAncestorDocuments be a list consisting of the active document of doc's inclusive ancestor navigables.
If any Document
in inclusiveAncestorDocuments has non-null
target element, then continue.
Let target be element.
If target is not a focusable area, then set target to the result of getting the focusable area for target.
Autofocus candidates can contain elements which are not focusable
areas. In addition to the special cases handled in the get the focusable
area algorithm, this can happen because a non-focusable area element with
an autofocus
attribute was inserted into a document and it never became focusable, or
because the element was focusable but its status changed while it was stored in
autofocus candidates.
If target is not null, then:
Empty candidates.
Set topDocument's autofocus processed flag to true.
Run the focusing steps for target.
This handles the automatic focusing during document load. The show()
and showModal()
methods of dialog
elements also processes the autofocus
attribute.
Focusing the element does not imply that the user agent has to focus the browser window if it has lost focus.
that it is part of is displayed.">Global_attributes/autofocus
Support in one engine only.
The autofocus
IDL attribute must reflect the
content attribute of the same name.
In the following snippet, the text control would be focused when the document was loaded.
< input maxlength = "256" name = "q" value = "" autofocus >
< input type = "submit" value = "Search" >
The autofocus
attribute applies to all elements, not
just to form controls. This allows examples such as the following:
< div contenteditable autofocus > Edit < strong > me!</ strong >< div >
This section is non-normative.
Each element that can be activated or focused can be assigned a single key combination to
activate it, using the accesskey
attribute.
The exact shortcut is determined by the user agent, based on information about the user's
keyboard, what keyboard shortcuts already exist on the platform, and what other shortcuts have
been specified on the page, using the information provided in the accesskey
attribute as a guide.
In order to ensure that a relevant keyboard shortcut is available on a wide variety of input
devices, the author can provide a number of alternatives in the accesskey
attribute.
Each alternative consists of a single character, such as a letter or digit.
User agents can provide users with a list of the keyboard shortcuts, but authors are encouraged
to do so also. The accessKeyLabel
IDL attribute returns a
string representing the actual key combination assigned by the user agent.
In this example, an author has provided a button that can be invoked using a shortcut key. To support full keyboards, the author has provided "C" as a possible key. To support devices equipped only with numeric keypads, the author has provided "1" as another possible key.
< input type = button value = Collect onclick = "collect()"
accesskey = "C 1" id = c >
To tell the user what the shortcut key is, the author has this script here opted to explicitly add the key combination to the button's label:
function addShortcutKeyLabel( button) {
if ( button. accessKeyLabel != '' )
button. value += ' (' + button. accessKeyLabel + ')' ;
}
addShortcutKeyLabel( document. getElementById( 'c' ));
Browsers on different platforms will show different labels, even for the same key combination, based on the convention prevalent on that platform. For example, if the key combination is the Control key, the Shift key, and the letter C, a Windows browser might display "Ctrl+Shift+C", whereas a Mac browser might display "^⇧C", while an Emacs browser might just display "C-C". Similarly, if the key combination is the Alt key and the Escape key, Windows might use "Alt+Esc", Mac might use "⌥⎋", and an Emacs browser might use "M-ESC" or "ESC ESC".
In general, therefore, it is unwise to attempt to parse the value returned from the accessKeyLabel
IDL attribute.
accesskey
attributeSupport in all current engines.
All HTML elements may have the accesskey
content attribute set. The accesskey
attribute's value is used
by the user agent as a guide for creating a keyboard shortcut that activates or focuses the
element.
If specified, the value must be an ordered set of unique space-separated tokens none of which are identical to another token and each of which must be exactly one code point in length.
In the following example, a variety of links are given with access keys so that keyboard users familiar with the site can more quickly navigate to the relevant pages:
< nav >
< p >
< a title = "Consortium Activities" accesskey = "A" href = "/Consortium/activities" > Activities</ a > |
< a title = "Technical Reports and Recommendations" accesskey = "T" href = "/TR/" > Technical Reports</ a > |
< a title = "Alphabetical Site Index" accesskey = "S" href = "/Consortium/siteindex" > Site Index</ a > |
< a title = "About This Site" accesskey = "B" href = "/Consortium/" > About Consortium</ a > |
< a title = "Contact Consortium" accesskey = "C" href = "/Consortium/contact" > Contact</ a >
</ p >
</ nav >
In the following example, the search field is given two possible access keys, "s" and "0" (in that order). A user agent on a device with a full keyboard might pick Ctrl + Alt + S as the shortcut key, while a user agent on a small device with just a numeric keypad might pick just the plain unadorned key 0:
< form action = "/search" >
< label > Search: < input type = "search" name = "q" accesskey = "s 0" ></ label >
< input type = "submit" >
</ form >
In the following example, a button has possible access keys described. A script then tries to update the button's label to advertise the key combination the user agent selected.
< input type = submit accesskey = "N @ 1" value = "Compose" >
...
< script >
function labelButton( button) {
if ( button. accessKeyLabel)
button. value += ' (' + button. accessKeyLabel + ')' ;
}
var inputs = document. getElementsByTagName( 'input' );
for ( var i = 0 ; i < inputs. length; i += 1 ) {
if ( inputs[ i]. type == "submit" )
labelButton( inputs[ i]);
}
</ script >
On one user agent, the button's label might become "Compose (⌘N)". On another, it might become "Compose (Alt+⇧+1)". If the user agent doesn't assign a key, it will be just "Compose". The exact string depends on what the assigned access key is, and on how the user agent represents that key combination.
An element's assigned access key is a key combination derived from the element's
accesskey
content attribute. Initially, an element must not
have an assigned access key.
Whenever an element's accesskey
attribute is set, changed,
or removed, the user agent must update the element's assigned access key by running
the following steps:
If the element has no accesskey
attribute, then skip
to the fallback step below.
Otherwise, split the attribute's value on ASCII whitespace, and let keys be the resulting tokens.
For each value in keys in turn, in the order the tokens appeared in the attribute's value, run the following substeps:
If the value is not a string exactly one code point in length, then skip the remainder of these steps for this value.
If the value does not correspond to a key on the system's keyboard, then skip the remainder of these steps for this value.
If the user agent can find a mix of zero or more modifier keys that, combined with the key that corresponds to the value given in the attribute, can be used as the access key, then the user agent may assign that combination of keys as the element's assigned access key and return.
Fallback: Optionally, the user agent may assign a key combination of its choosing as the element's assigned access key and then return.
If this step is reached, the element has no assigned access key.
Once a user agent has selected and assigned an access key for an element, the user agent should
not change the element's assigned access key unless the accesskey
content attribute is changed or the element is moved to
another Document
.
When the user presses the key combination corresponding to the assigned access key for an element, if the element defines a command, the command's facet is false (visible), the command's Disabled State facet is also false (enabled), the element is in a document that has a non-null browsing context, and neither the element nor any of its ancestors has a attribute specified, then the user agent must trigger the Action of the command.
User agents might expose elements that have
an accesskey
attribute in other ways as well, e.g. in a menu
displayed in response to a specific key combination.
Support in all current engines.
The accessKey
IDL
attribute must reflect the accesskey
content
attribute.
The accessKeyLabel
IDL attribute must return a string that
represents the element's assigned access key, if any. If the element does not have
one, then the IDL attribute must return the empty string.
contenteditable
content attributeSupport in all current engines.
interface mixin ElementContentEditable {
[CEReactions ] attribute DOMString contentEditable ;
[CEReactions ] attribute DOMString enterKeyHint ;
readonly attribute boolean isContentEditable ;
[CEReactions ] attribute DOMString inputMode ;
};
Global_attributes/contenteditable
Support in all current engines.
The contenteditable
content attribute is an
enumerated attribute with the following keywords and states:
Keyword | State | Brief description |
---|---|---|
true
| true | The element is editable. |
(the empty string) | ||
false
| false | The element is not editable. |
plaintext-only
| plaintext-only | Only the element's raw text content is editable; rich formatting is disabled. |
The attribute's missing value default and invalid value default are both the inherit state. The inherit state indicates that the element is editable (or not) based on the parent element's state.
For example, consider a page that has a form
and a textarea
to
publish a new article, where the user is expected to write the article using HTML:
< form method = POST >
< fieldset >
< legend > New article</ legend >
< textarea name = article > < p>Hello world.< /p></ textarea >
</ fieldset >
< p >< button > Publish</ button ></ p >
</ form >
When scripting is enabled, the textarea
element could be replaced with a rich
text control instead, using the contenteditable
attribute:
< form method = POST >
< fieldset >
< legend > New article</ legend >
< textarea id = textarea name = article > < p>Hello world.< /p></ textarea >
< div id = div style = "white-space: pre-wrap" hidden >< p > Hello world.</ p ></ div >
< script >
let textarea = document. getElementById( "textarea" );
let div = document. getElementById( "div" );
textarea. hidden = true ;
div. hidden = false ;
div. contentEditable = "true" ;
div. oninput = ( e) => {
textarea. value = div. innerHTML;
};
</ script >
</ fieldset >
< p >< button > Publish</ button ></ p >
</ form >
Features to enable, e.g., inserting links, can be implemented using the document.execCommand()
API, or using
Selection
APIs and other DOM APIs. [EXECCOMMAND] [SELECTION]
[DOM]
The contenteditable
attribute can also be used to
great effect:
<!doctype html>
< html lang = en >
< title > Live CSS editing!</ title >
< style style = white-space:pre contenteditable >
html { margin : .2 em ; font-size : 2 em ; color : lime ; background : purple }
head , title , style { display : block }
body { display : none }
</ style >
element.contentEditable [ = value ]
Returns "true
", "plaintext-only
", "false
", or "inherit
",
based on the state of the contenteditable
attribute.
Can be set, to change that state.
Throws a "SyntaxError
" DOMException
if the new value
isn't one of those strings.
element.isContentEditable
Support in all current engines.
Returns true if the element is editable; otherwise, returns false.
The contentEditable
IDL attribute, on getting, must return
the string "true
" if the content attribute is set to the true state, "plaintext-only
" if the content attribute is set to the plaintext-only state, "false
" if the content attribute is set to the false state, and "inherit
" otherwise. On setting, if the new
value is an ASCII case-insensitive match for the string "inherit
" then the content attribute must be removed, if the new value is an
ASCII case-insensitive match for the string "true
" then the
content attribute must be set to the string "true
", if the new value is an
ASCII case-insensitive match for the string "plaintext-only
"
then the content attribute must be set to the string "plaintext-only
", if
the new value is an ASCII case-insensitive match for the string "false
" then the content attribute must be set to the string "false
", and otherwise the attribute setter must throw a
"SyntaxError
" DOMException
.
The isContentEditable
IDL attribute, on getting, must
return true if the element is either an editing host or editable, and
false otherwise.
designMode
getter and setterdocument.designMode [ = value ]
Support in all current engines.
Returns "on
" if the document is editable, and "off
" if it isn't.
Can be set, to change the document's current state. This focuses the document and resets the selection in that document.
Document
objects have an associated design mode enabled, which is a
boolean. It is initially false.
The designMode
getter steps are to return "on
" if this's design mode enabled is true; otherwise
"off
".
The designMode
setter steps are:
Let value be the given value, converted to ASCII lowercase.
If value is "on
" and this's design mode
enabled is false, then:
Set this's design mode enabled to true.
Reset this's active range's start and end boundary points to be at the start of this.
Run the focusing steps for this's document element, if non-null.
If value is "off
", then set this's
design mode enabled to false.
Authors are encouraged to set the 'white-space' property on editing hosts and on markup that was originally created through these editing mechanisms to the value 'pre-wrap'. Default HTML whitespace handling is not well suited to WYSIWYG editing, and line wrapping will not work correctly in some corner cases if 'white-space' is left at its default value.
As an example of problems that occur if the default 'normal' value is used instead, consider the case of the user typing "yellow␣␣ball", with two spaces (here represented by "␣") between the words. With the editing rules in place for the default value of 'white-space' ('normal'), the resulting markup will either consist of "yellow ball" or "yellow ball"; i.e., there will be a non-breaking space between the two words in addition to the regular space. This is necessary because the 'normal' value for 'white-space' requires adjacent regular spaces to be collapsed together.
In the former case, "yellow⍽" might wrap to the next line ("⍽" being used here to represent a non-breaking space) even though "yellow" alone might fit at the end of the line; in the latter case, "⍽ball", if wrapped to the start of the line, would have visible indentation from the non-breaking space.
When 'white-space' is set to 'pre-wrap', however, the editing rules will instead simply put two regular spaces between the words, and should the two words be split at the end of a line, the spaces would be neatly removed from the rendering.
An editing host is either an HTML element
with its contenteditable
attribute in the true
state or plaintext-only state, or a child HTML element of a Document
whose design mode
enabled is true.
The definition of the terms active range, editing host
of, and editable, the user
interface requirements of elements that are editing hosts or
editable, the
execCommand()
,
queryCommandEnabled()
,
queryCommandIndeterm()
,
queryCommandState()
,
queryCommandSupported()
, and
queryCommandValue()
methods, text selections, and the delete the
selection algorithm are defined in execCommand. [EXECCOMMAND]
User agents can support the checking of spelling and grammar of editable text, either in form
controls (such as the value of textarea
elements), or in elements in an editing
host (e.g. using contenteditable
).
For each element, user agents must establish a default behavior, either through defaults or through preferences expressed by the user. There are three possible default behaviors for each element:
spellcheck
attribute.
spellcheck
attribute.
Support in all current engines.
The spellcheck
attribute is an enumerated attribute with the following keywords and states:
Keyword | State | Brief description |
---|---|---|
true
| true | Spelling and grammar will be checked. |
(the empty string) | ||
false
| false | Spelling and grammar will not be checked. |
The attribute's missing value default and invalid value default are both the default state. The default state indicates that the
element is to act according to a default behavior, possibly based on the parent element's own
spellcheck
state, as defined below.
element.spellcheck [ = value ]
Returns true if the element is to have its spelling and grammar checked; otherwise, returns false.
Can be set, to override the default and set the spellcheck
content attribute.
The spellcheck
IDL
attribute, on getting, must return true if the element's spellcheck
content attribute is in the true state, or if the element's spellcheck
content attribute is in the default state and the element's default behavior is true-by-default, or if the element's spellcheck
content attribute is in the default state and the element's default behavior is inherit-by-default and the element's parent
element's spellcheck
IDL attribute would return true;
otherwise, if none of those conditions applies, then the attribute must instead return false.
The spellcheck
IDL attribute is not affected
by user preferences that override the spellcheck
content
attribute, and therefore might not reflect the actual spellchecking state.
On setting, if the new value is true, then the element's spellcheck
content attribute must be set to
"true
", otherwise it must be set to "false
".
User agents should only consider the following pieces of text as checkable for the purposes of this feature:
input
elements whose type
attributes are in the Text, Search,
URL, or Email states and that are mutable (i.e. that do not have the readonly
attribute specified and that are not disabled).textarea
elements that do not
have a readonly
attribute and that are not disabled.Text
nodes that are children of editing
hosts or editable elements.For text that is part of a Text
node, the element with which the text is
associated is the element that is the immediate parent of the first character of the word,
sentence, or other piece of text. For text in attributes, it is the attribute's element. For the
values of input
and textarea
elements, it is the element itself.
To determine if a word, sentence, or other piece of text in an applicable element (as defined above) is to have spelling- and grammar-checking enabled, the UA must use the following algorithm:
spellcheck
content attribute, then: if that attribute is in the
true state, then checking is enabled; otherwise, if that attribute is in the false
state, then checking is disabled.spellcheck
content attribute that is not in the default
state, then: if the nearest such ancestor's spellcheck
content attribute is in the true state, then
checking is enabled; otherwise, checking is disabled.If the checking is enabled for a word/sentence/text, the user agent should indicate spelling
and grammar errors in that text. User agents should take into account the other semantics given in
the document when suggesting spelling and grammar corrections. User agents may use the language of
the element to determine what spelling and grammar rules to use, or may use the user's preferred
language settings. UAs should use input
element attributes such as pattern
to ensure that the resulting value is valid, where
possible.
If checking is disabled, the user agent should not indicate spelling or grammar errors for that text.
The element with ID "a" in the following example would be the one used to determine if the word "Hello" is checked for spelling errors. In this example, it would not be.
< div contenteditable = "true" >
< span spellcheck = "false" id = "a" > Hell</ span >< em > o!</ em >
</ div >
The element with ID "b" in the following example would have checking enabled (the leading
space character in the attribute's value on the input
element causes the attribute
to be ignored, so the ancestor's value is used instead, regardless of the default).
< p spellcheck = "true" >
< label > Name: < input spellcheck = " false" id = "b" ></ label >
</ p >
This specification does not define the user interface for spelling and grammar checkers. A user agent could offer on-demand checking, could perform continuous checking while the checking is enabled, or could use other interfaces.
User agents offer writing suggestions as users type into editable regions, either in form
controls (e.g., the textarea
element) or in elements in an editing host.
The writingsuggestions
content attribute is an
enumerated attribute with the following keywords and states:
Keyword | State | Brief description |
---|---|---|
true
| true | Writing suggestions should be offered on this element. |
(the empty string) | ||
false
| false | Writing suggestions should not be offered on this element. |
The attribute's missing value default is the default state. The default state indicates
that the element is to act according to a default behavior, possibly based on the parent
element's own writingsuggestions
state, as defined
below.
The attribute's invalid value default is the true state.
element.writingSuggestions [ = value ]
Returns "true
" if the user agent is to offer writing suggestions under
the scope of the element; otherwise, returns "false
".
Can be set, to override the default and set the
writingsuggestions
content attribute.
The computed writing suggestions value of a given element is determined by running the following steps:
If element's writingsuggestions
content attribute is in the false
state, return "false
".
If element's writingsuggestions
content attribute is in the default state, element has a
parent element, and the computed writing suggestions value of
element's parent element is "false
", then return
"false
".
Return "true
".
The writingSuggestions
getter steps are:
Return this's computed writing suggestions value.
The writingSuggestions
IDL
attribute is not affected by user preferences that override the writingsuggestions
content attribute, and therefore
might not reflect the actual writing suggestions state.
The writingSuggestions
setter steps are:
Set this's writingsuggestions
content attribute to the given value.
User agents should only offer suggestions within an element's scope if the result of running the following algorithm given element returns true:
If the user has disabled writing suggestions, then return false.
If none of the following conditions are true:
element is an input
element whose type
attribute is in either the Text, Search, Telephone, URL,
or Email state and is mutable;
element is an editing host or is editable,
then return false.
If element has an inclusive ancestor with a writingsuggestions
content attribute that's not in the
default and the nearest such
ancestor's writingsuggestions
content attribute is
in the false state, then return
false.
Otherwise, return true.
This specification does not define the user interface for writing suggestions. A user agent could offer on-demand suggestions, continuous suggestions as the user types, inline suggestions, autofill-like suggestions in a popup, or could use other interfaces.
Some methods of entering text, for example virtual keyboards on mobile devices, and also voice
input, often assist users by automatically capitalizing the first letter of sentences (when
composing text in a language with this convention). A virtual keyboard that implements
autocapitalization might automatically switch to showing uppercase letters (but allow the user to
toggle it back to lowercase) when a letter that should be autocapitalized is about to be typed.
Other types of input, for example voice input, may perform autocapitalization in a way that does
not give users an option to intervene first. The autocapitalize
attribute allows authors to control such
behavior.
The autocapitalize
attribute, as typically
implemented, does not affect behavior when typing on a physical keyboard. (For this reason, as
well as the ability for users to override the autocapitalization behavior in some cases or edit
the text after initial input, the attribute must not be relied on for any sort of input
validation.)
The autocapitalize
attribute can be used on an editing host to control autocapitalization behavior for the hosted
editable region, on an input
or textarea
element to control the behavior
for inputting text into that element, or on a form
element to control the default
behavior for all autocapitalize-and-autocorrect inheriting
elements associated with the form
element.
The autocapitalize
attribute never causes
autocapitalization to be enabled for input
elements whose type
attribute is in one of the URL, Email, or Password states. (This behavior is included
in the used autocapitalization hint algorithm
below.)
The autocapitalization processing model is based on selecting among five autocapitalization hints, defined as follows:
The user agent and input method should make their own determination of whether or not to enable autocapitalization.
No autocapitalization should be applied (all letters should default to lowercase).
The first letter of each sentence should default to a capital letter; all other letters should default to lowercase.
The first letter of each word should default to a capital letter; all other letters should default to lowercase.
All letters should default to uppercase.
Global_attributes/autocapitalize
Support in all current engines.
The autocapitalize
attribute is an enumerated
attribute whose states are the possible autocapitalization hints. The autocapitalization hint specified by the
attribute's state combines with other considerations to form the used autocapitalization
hint, which informs the behavior of the user agent. The keywords for this attribute and
their state mappings are as follows:
Keyword | State |
---|---|
off
| none |
none
| |
on
| sentences |
sentences
| |
words
| words |
characters
| characters |
The attribute's missing value default is the default state, and its invalid value default is the sentences state.
element.autocapitalize [ = value ]
Returns the current autocapitalization state for the element, or an empty string if it hasn't
been set. Note that for input
and textarea
elements that inherit their
state from a form
element, this will return the autocapitalization state of the
form
element, but for an element in an editable region, this will not return the
autocapitalization state of the editing host (unless this element is, in fact, the editing
host).
Can be set, to set the autocapitalize
content
attribute (and thereby change the autocapitalization behavior for the element).
To compute the own autocapitalization hint of an element element, run the following steps:
If the autocapitalize
content attribute is
present on element, and its value is not the empty string, return the state of the
attribute.
If element is an autocapitalize-and-autocorrect inheriting element and has a non-null form owner, return the own autocapitalization hint of element's form owner.
Return default.
The autocapitalize
getter steps are to:
Let state be the own autocapitalization hint of this.
If state is default, then return the empty string.
Return the keyword value corresponding to state.
The autocapitalize
setter steps are to set the autocapitalize
content attribute to the given value.
User agents that support customizable autocapitalization behavior for a text input method and wish to allow web developers to control this functionality should, during text input into an element, compute the used autocapitalization hint for the element. This will be an autocapitalization hint that describes the recommended autocapitalization behavior for text input into the element.
User agents or input methods may choose to ignore or override the used autocapitalization hint in certain circumstances.
The used autocapitalization hint for an element element is computed using the following algorithm:
If element is an input
element whose type
attribute is in one of the URL, Email, or
Password states, then return default.
If element is an input
element or a textarea
element,
then return element's own autocapitalization hint.
If element is an editing host or an editable element, then return the own autocapitalization hint of the editing host of element.
Assert: this step is never reached, since text input only occurs in elements that meet one of the above criteria.
Some methods of entering text assist users by automatically correcting misspelled words while
typing, a process also known as autocorrection. User agents can support autocorrection of editable
text, either in form controls (such as the value of textarea
elements), or in
elements in an editing host (e.g., using contenteditable
). Autocorrection may be accompanied by user
interfaces indicating that text is about to be autocorrected or has been autocorrected, and is
commonly performed when inserting punctuation characters, spaces, or new paragraphs after
misspelled words. The autocorrect
attribute allows authors
to control such behavior.
The autocorrect
attribute can be used on an editing host
to control autocorrection behavior for the hosted editable region, on an input
or
textarea
element to control the behavior when inserting text into that element, or on
a form
element to control the default behavior for all autocapitalize-and-autocorrect inheriting
elements associated with the form
element.
The autocorrect
attribute never causes autocorrection to
be enabled for input
elements whose type
attribute is in one of the URL, E-mail, or Password states. (This behavior is included
in the used autocorrection state algorithm below.)
The autocorrect
attribute is an enumerated attribute with the
following keywords and states:
Keyword | State | Brief description |
---|---|---|
on
| on | The user agent is permitted to automatically correct spelling errors while the user types. Whether spelling is automatically corrected while typing left is for the user agent to decide, and may depend on the element as well as the user's preferences. |
(the empty string) | ||
off
| off | The user agent is not allowed to automatically correct spelling while the user types. |
The attribute's invalid value default and missing value default are both the on state.
The autocorrect
getter steps are: return true if the element's used autocorrection state is on and false if the element's used autocorrection
state is off. The setter steps are: if the
given value is true, then the element's autocorrect
attribute must be set to "on
"; otherwise it must be set to "off
".
To compute the used autocorrection state of an element element, run these steps:
If element is an input
element whose type
attribute is in one of the URL, E-mail, or
Password states, then return off.
If the autocorrect
content attribute is present on
element, then return the state of the attribute.
If element is an autocapitalize-and-autocorrect inheriting
element and has a non-null form owner, then return the state of
element's form owner's autocorrect
attribute.
Return on.
autocorrect
Returns the autocorrection behavior of the element. Note that for autocapitalize-and-autocorrect inheriting
elements that inherit their state from a form
element, this will return the
autocorrection behavior of the form
element, but for an element in an editable
region, this will not return the autocorrection behavior of the editing host (unless
this element is, in fact, the editing host).
autocorrect
=
valueUpdates the autocorrect
content attribute (and
thereby changes the autocorrection behavior of the element).
The input
element in the following example would not allow autocorrection, since
it does not have an autocorrect
content attribute and
therefore inherits from the form
element, which has an attribute of "off
". However, the textarea
element would allow
autocorrection, since it has an autocorrect
content
attribute with a value of "on
".
< form autocorrect = "off" >
< input type = "search" >
< textarea autocorrect = "on" ></ textarea >
</ form >
inputmode
attributeUser agents can support the inputmode
attribute on form
controls (such as the value of textarea
elements), or in elements in an editing
host (e.g., using contenteditable
).
Support in all current engines.
The inputmode
content attribute is an enumerated attribute that specifies what kind of input
mechanism would be most helpful for users entering content.
Keyword | Description |
---|---|
none
| The user agent should not display a virtual keyboard. This keyword is useful for content that renders its own keyboard control. |
text
| The user agent should display a virtual keyboard capable of text input in the user's locale. |
tel
| The user agent should display a virtual keyboard capable of telephone number input. This should including keys for the digits 0 to 9, the "#" character, and the "*" character. In some locales, this can also include alphabetic mnemonic labels (e.g., in the US, the key labeled "2" is historically also labeled with the letters A, B, and C). |
url
| The user agent should display a virtual keyboard capable of text input in the user's locale, with keys for aiding in the input of URLs, such as that for the "/" and "." characters and for quick input of strings commonly found in domain names such as "www." or ".com". |
email
| The user agent should display a virtual keyboard capable of text input in the user's locale, with keys for aiding in the input of email addresses, such as that for the "@" character and the "." character. |
numeric
| The user agent should display a virtual keyboard capable of numeric input. This keyword is useful for PIN entry. |
decimal
| The user agent should display a virtual keyboard capable of fractional numeric input. Numeric keys and the format separator for the locale should be shown. |
search
| The user agent should display a virtual keyboard optimized for search. |
Support in all current engines.
The inputMode
IDL attribute must reflect the inputmode
content attribute, limited to only known
values.
When inputmode
is unspecified (or is in a state not
supported by the user agent), the user agent should determine the default virtual keyboard to be
shown. Contextual information such as the input type
or
pattern
attributes should be used to determine which type
of virtual keyboard should be presented to the user.
enterkeyhint
attributeUser agents can support the enterkeyhint
attribute on form controls (such as the value of textarea
elements), or in elements
in an editing host (e.g., using contenteditable
).
Global_attributes/enterkeyhint
Support in all current engines.
The enterkeyhint
content attribute is an enumerated
attribute that specifies what action label (or icon) to present for the enter key on
virtual keyboards. This allows authors to customize the presentation of the enter key in order to
make it more helpful for users.
Keyword | Description |
---|---|
enter
| The user agent should present a cue for the operation 'enter', typically inserting a new line. |
done
| The user agent should present a cue for the operation 'done', typically meaning there is nothing more to input and the input method editor (IME) will be closed. |
go
| The user agent should present a cue for the operation 'go', typically meaning to take the user to the target of the text they typed. |
next
| The user agent should present a cue for the operation 'next', typically taking the user to the next field that will accept text. |
previous
| The user agent should present a cue for the operation 'previous', typically taking the user to the previous field that will accept text. |
search
| The user agent should present a cue for the operation 'search', typically taking the user to the results of searching for the text they have typed. |
send
| The user agent should present a cue for the operation 'send', typically delivering the text to its target. |
Support in all current engines.
The enterKeyHint
IDL attribute must reflect the
enterkeyhint
content attribute, limited to only
known values.
When enterkeyhint
is unspecified (or is in a state not
supported by the user agent), the user agent should determine the default action label (or icon)
to present. Contextual information such as the inputmode
,
type
, or pattern
attributes should be used to determine which action label (or icon) to present on the virtual
keyboard.
This section defines find-in-page — a common user-agent mechanism which allows users to search through the contents of the page for particular information.
Access to the find-in-page feature is provided via a find-in-page interface. This is a user-agent provided user interface, which allows the user to specify input and the parameters of the search. This interface can appear as a result of a shortcut or a menu selection.
A combination of text input and settings in the find-in-page interface represents the user query. This typically includes the text that the user wants to search for, as well as optional settings (e.g., the ability to restrict the search to whole words only).
The user-agent processes page contents for a given query, and identifies zero or more matches, which are content ranges that satisfy the user query.
One of the matches is identified to the user as the active match. It is highlighted and scrolled into view. The user can navigate through the matches by advancing the active match using the find-in-page interface.
Issue #3539 tracks
standardizing how find-in-page underlies the currently-unspecified window.find()
API.
When find-in-page begins searching for matches, all [CSSCONTAIN]
elements in the page which do not have their attribute set should have the of their second slot become accessible, without modifying the attribute, in order to make find-in-page able to search through it. Similarly, all HTML elements with the attribute in the state should have their become accessible without modifying the attribute in order to make find-in-page able to search through them. After find-in-page finishes searching for matches, the elements and the elements with the attribute in the state should have their contents become skipped again. This entire process must happen synchronously (and so is not observable to users or to author code).When find-in-page chooses a new
, perform the following steps:Let node be the first node in the
.on the given node's to run the following steps:
Run the
on node.Run the
on node.When find-in-page auto-expands a element like this, it will fire a event. As with the separate event that find-in-page fires, this event could be used by the page to discover what the user is typing into the find-in-page dialog. If the page creates a tiny scrollable area with the current search term and every possible next character the user could type separated by a gap, and observes which one the browser scrolls to, it can add that character to the search term and update the scrollable area to incrementally build the search term. By wrapping each possible next match in a closed element, the page could listen to events instead of events. This attack could be addressed for both events by not acting on every character the user types into the find-in-page dialog.
The find-in-page process is invoked in the context of a document, and may have an effect on the selection of that document. Specifically, the range that defines the active match can dictate the current selection. These selection updates, however, can happen at different times during the find-in-page process (e.g. upon the find-in-page interface dismissal or upon a change in the active match range).
In an implementation-defined (and likely device-specific) manner, a user can send a close request to the user agent. This indicates that the user wishes to close something that is currently being shown on the screen, such as a popover, menu, dialog, picker, or display mode.
Some example close requests are:
The Esc key on desktop platforms.
The back button or gesture on certain mobile platforms such as Android.
Any assistive technology's dismiss gesture, such as iOS VoiceOver's two-finger scrub "z" gesture.
A game controller's canonical "back" button, such as the circle button on a DualShock gamepad.
Whenever the user agent receives a potential close request targeted at a Document
document, it must queue a global task on the user interaction task
source given document's relevant global object to perform the
following close request steps:
If document's fullscreen element is not null, then:
Fully exit fullscreen given document's node navigable's top-level traversable's active document.
Return.
This does not fire any relevant event, such as keydown
; it only causes fullscreenchange
to be eventually fired.
Optionally, skip to the step labeled alternative processing.
For example, if the user agent detects user frustration at repeated close request interception by the current web page, it might take this path.
Fire any relevant events, per UI Events or other relevant specifications. [UIEVENTS]
An example of a relevant event in the UI Events model would be
the keydown
event that UI Events suggests firing when the
user presses the Esc key on their keyboard. On most platforms with keyboards, this
is treated as a close request, and so would trigger these close request
steps.
An example of relevant events that are outside of the model given in
UI Events would be assistive technology synthesizing an Esc keydown
event when the user sends a close request by
using a dismiss gesture.
Let event be null if no such events are fired, or the Event
object representing one of the fired events otherwise. If multiple events are fired, which one
is chosen is implementation-defined.
If event is not null, and its canceled flag is set, then return.
If document is not fully active, then return.
This step is necessary because, if event is not null, then an event listener might have caused document to no longer be fully active.
Let closedSomething be the result of processing close watchers on document's relevant global object.
If closedSomething is true, then return.
Alternative processing: Otherwise, there was nothing watching for a close request. The user agent may instead interpret this interaction as some other action, instead of interpreting it as a close request.
On platforms where pressing the Esc key is interpreted as a close
request, the user agent must interpret the key being pressed down as the close
request, instead of the key being released. Thus, in the above algorithm, the "relevant events"
that are fired must be the single keydown
event.
On platforms where Esc is the close request, the user
agent will first fire an appropriately-initialized keydown
event. If the web developer cancels the event by calling preventDefault()
, then nothing further happens. But if
the event fires without being canceled, then the user agent proceeds to process close
watchers.
On platforms where a back button is a potential close request, no event is involved, so when the back button is pressed, the user agent proceeds directly to process close watchers. If there is an active close watcher, then that will get triggered. If there is not, then the user agent can interpret the back button press in another way, for example as a request to traverse the history by a delta of −1.
Each Window
has a close watcher manager, which is a
struct with the following items:
Groups, a list of lists of close watchers, initially empty.
Allowed number of groups, a number, initially 1.
Next user interaction allows a new group, a boolean, initially true.
Most of the complexity of the close watcher manager comes from anti-abuse protections designed to prevent developers from disabling users' history traversal abilities, for platforms where a close request's fallback action is the main mechanism of history traversal. In particular:
The grouping of close watchers is designed so that if multiple close watchers are created without history-action activation, they are grouped together, so that a user-triggered close request will close all of the close watchers in a group. This ensures that web developers can't intercept an unlimited number of close requests by creating close watchers; instead they can create a number equal to at most 1 + the number of times the user activates the page.
The next user interaction allows a new group boolean encourages web developers to create close watchers in a way that is tied to individual user activations. Without it, each user activation would increase the allowed number of groups, even if the web developer isn't "using" those user activations to create close watchers. In short:
Allowed: user interaction; create a close watcher in its own group; user interaction; create a close watcher in a second independent group.
Disallowed: user interaction; user interaction; create a close watcher in its own group; create a close watcher in a second independent group.
Allowed: user interaction; user interaction; create a close watcher in its own group; create a close watcher grouped with the previous one.
This protection is not important for upholding our desired invariant of creating at most (1 + the number of times the user activates the page) groups. A determined abuser will just create one close watcher per user interaction, "banking" them for future abuse. But this system causes more predictable behavior for the normal case, and encourages non-abusive developers to create close watchers directly in response to user interactions.
To notify the close watcher manager about user activation given a
Window
window:
Let manager be window's close watcher manager.
If manager's next user interaction allows a new group is true, then increment manager's allowed number of groups.
Set manager's next user interaction allows a new group to false.
A close watcher is a struct with the following items:
A window, a Window
.
A cancel action, an algorithm accepting a boolean argument and returning a boolean. The argument indicates whether or not the cancel action algorithm can prevent the close request from proceeding via the algorithm's return value. If the boolean argument is true, then the algorithm can return either true to indicate that the caller will proceed to the close action, or false to indicate that the caller will bail out. If the argument is false, then the return value is always false. This algorithm can never throw an exception.
A close action, an algorithm accepting no arguments and returning nothing. This algorithm can never throw an exception.
An is running cancel action boolean.
A close watcher closeWatcher is active if closeWatcher's window's close watcher manager contains any list which contains closeWatcher.
To establish a close watcher given a Window
window, a list
of steps cancelAction, and a
list of steps closeAction:
Assert: window's associated Document
is fully
active.
Let closeWatcher be a new close watcher, with
Let manager be window's close watcher manager.
If manager's groups's size is less than manager's allowed number of groups, then append « closeWatcher » to manager's groups.
Otherwise:
Set manager's next user interaction allows a new group to true.
Return closeWatcher.
To request to close a close watcher closeWatcher:
If closeWatcher is not active, then return true.
If closeWatcher's is running cancel action is true, then return true.
Let window be closeWatcher's window.
If window's associated
Document
is not fully active, then return true.
Let canPreventClose be true if window's close watcher manager's groups's size is less than window's close watcher manager's allowed number of groups, and window has history-action activation; otherwise false.
Set closeWatcher's is running cancel action to true.
Let shouldContinue be the result of running closeWatcher's cancel action given canPreventClose.
Set closeWatcher's is running cancel action to false.
If shouldContinue is false, then:
Assert: canPreventClose is true.
Consume history-action user activation given window.
Return false.
Note that since these substeps consume history-action user activation, requesting to close a close watcher twice without any intervening user activation will result in canPreventClose being false the second time.
Close closeWatcher.
Return true.
To close a close watcher closeWatcher:
If closeWatcher is not active, then return.
If closeWatcher's window's associated Document
is not fully
active, then return.
Destroy closeWatcher.
Run closeWatcher's close action.
To destroy a close watcher closeWatcher:
Let manager be closeWatcher's window's close watcher manager.
For each group of manager's groups: remove closeWatcher from group.
To process close watchers given a Window
window:
Let processedACloseWatcher be false.
If window's close watcher manager's groups is not empty:
Let group be the last item in window's close watcher manager's groups.
For each closeWatcher of group, in reverse order:
Set processedACloseWatcher to true.
Let shouldProceed be the result of requesting to close closeWatcher.
If shouldProceed is false, then break.
If window's close watcher manager's allowed number of groups is greater than 1, decrement it by 1.
Return processedACloseWatcher.
CloseWatcher
interface[Exposed =Window ]
interface CloseWatcher : EventTarget {
constructor (optional CloseWatcherOptions options = {});
undefined requestClose ();
undefined close ();
undefined destroy ();
attribute EventHandler oncancel ;
attribute EventHandler onclose ;
};
dictionary CloseWatcherOptions {
AbortSignal signal ;
};
watcher = new CloseWatcher()
watcher = new CloseWatcher({ signal })
Creates a new CloseWatcher
instance.
If the signal
option is provided, then
watcher can be destroyed (as if by watcher.destroy()
) by aborting the given
AbortSignal
.
If any close watcher is already active, and the Window
does not
have history-action activation, then the resulting CloseWatcher
will
be closed together with that already-active close watcher in response to any
close request. (This already-active close watcher does not
necessarily have to be a CloseWatcher
object; it could be a modal
dialog
element, or a popover generated by an element with the popover
attribute.)
watcher.requestClose()
Acts as if a close request was sent targeting watcher, by first
firing a cancel
event, and if that event is not canceled
with preventDefault()
, proceeding to fire a
close
event before deactivating the close watcher as if watcher.destroy()
was called.
This is a helper utility that can be used to consolidate cancelation and closing logic into
the cancel
and close
event
handlers, by having all non-close request closing affordances call this method.
watcher.close()
Immediately fires the close
event, and then deactivates
the close watcher as if watcher.destroy()
was
called.
This is a helper utility that can be used trigger the closing logic into the close
event handler, skipping any logic in the cancel
event handler.
watcher.destroy()
Deactivates watcher, so that it will no longer receive close
events and so that new independent CloseWatcher
instances can be constructed.
This is intended to be called if the relevant UI element is torn down in some other way than being closed.
Each CloseWatcher
instance has an internal close watcher, which is a
close watcher.
The new CloseWatcher(options)
constructor steps are:
If this's relevant global object's associated Document
is not fully
active, then throw an "InvalidStateError
"
DOMException
.
Let closeWatcher be the result of establishing a close watcher given this's relevant global object, with:
cancelAction given
canPreventClose being to return the result of firing an event named cancel
at this, with the cancelable
attribute initialized to
canPreventClose.
closeAction being to fire an event named close
at this.
Set this's internal close watcher to closeWatcher.
The requestClose()
method steps are to request to close this's internal
close watcher.
The close()
method steps are to close this's
internal close watcher.
The destroy()
method steps are to destroy this's internal close
watcher.
The following are the event handlers (and their corresponding event handler event types) that must be supported,
as event handler IDL attributes, by all objects implementing the
CloseWatcher
interface:
Event handler | Event handler event type |
---|---|
oncancel | cancel
|
onclose | close
|
If one wanted to implement a custom picker control, which closed itself on a user-provided
close request as well as when a close button is pressed, the following code shows how
one would use the CloseWatcher
API to process close requests:
const watcher = new CloseWatcher();
const picker = setUpAndShowPickerDOMElement();
let chosenValue = null ;
watcher. onclose = () => {
chosenValue = picker. querySelector( 'input' ). value;
picker. remove();
};
picker. querySelector( '.close-button' ). onclick = () => watcher. requestClose();
Note how the logic to gather the chosen value is centralized in the CloseWatcher
object's close
event handler, with the click
event handler for the close button delegating to that logic by
calling requestClose()
.
The cancel
event on CloseWatcher
objects can
be used to prevent the close
event from firing, and the
CloseWatcher
from being destroying. A typical use case is as follows:
watcher. oncancel = async ( e) => {
if ( hasUnsavedData && e. cancelable) {
e. preventDefault();
const userReallyWantsToClose = await askForConfirmation( "Are you sure you want to close?" );
if ( userReallyWantsToClose) {
hasUnsavedData = false ;
watcher. close();
}
}
};
For abuse prevention purposes, this event is only cancelable
if the page has history-action
activation, which will be lost after any given close request. This ensures
that if the user sends a close request twice in a row without any intervening user activation,
the request definitely succeeds; the second request ignores any cancel
event handler's attempt to call preventDefault()
and proceeds to close the
CloseWatcher
.
Combined, the above two examples show how requestClose()
and close()
differ. Because we used requestClose()
in the click
event handler for the close button, clicking that button will
trigger the CloseWatcher
's cancel
event, and thus
potentially ask the user for confirmation if there is unsaved data. If we had used close()
, then this check would be skipped. Sometimes that
is appropriate, but usually requestClose()
is
the better option for user-triggered close requests.
In addition to the user activation restrictions for cancel
events, there is a more subtle form of user activation gating
for CloseWatcher
construction. If one creates more than one
CloseWatcher
without user activation, then the newly-created one will get grouped
together with the most-recently-created close watcher, so that a single close
request will close them both:
window. onload = () => {
// This will work as normal: it is the first close watcher created without user activation.
( new CloseWatcher()). onclose = () => { /* ... */ };
};
button1. onclick = () => {
// This will work as normal: the button click counts as user activation.
( new CloseWatcher()). onclose = () => { /* ... */ };
};
button2. onclick = () => {
// These will be grouped together, and both will close in response to a single close request.
( new CloseWatcher()). onclose = () => { /* ... */ };
( new CloseWatcher()). onclose = () => { /* ... */ };
};
This means that calling destroy()
, close()
, or requestClose()
properly is important. Doing so is
the only way to get back the "free" ungrouped close watcher slot. Such close watchers created
without user activation are useful for cases like session inactivity timeout dialogs or urgent
notifications of server-triggered events, which are not generated in response to user
activation.