Proposition and Validation of a Questionnaire to Measure the User Experience in Immersive Virtual Environments - Archive ouverte HAL
Nothing Special   »   [go: up one dir, main page]

Article Dans Une Revue International Journal of Virtual Reality Année : 2016
Proposition and Validation of a Questionnaire to Measure the User Experience in Immersive Virtual Environments
1 LAMPA - Laboratoire Angevin de Mécanique, Procédés et InnovAtion (F-49035 Angers F-53810 Changé - France)
"> LAMPA - Laboratoire Angevin de Mécanique, Procédés et InnovAtion
2 CRP-CPO - Centre de Recherche en Psychologie : Cognition, Psychisme et Organisations - UR UPJV 7273 (Université de Picardie Jules Verne - Pôle Campus - Bâtiment E - 3ème étage - 1, Chemin du Thil - CS 52 501 - 80025 Amiens Cedex 1 - France)
"> CRP-CPO - Centre de Recherche en Psychologie : Cognition, Psychisme et Organisations - UR UPJV 7273

Résumé

There are increasing new advances in Virtual Reality technologies as well as a rise in Immersive Virtual Environments research and in User eXperience research. Within this framework, we decided to address the overall user experience in Immersive virtual environments. Indeed, in our point of view, this topic is not fully dealt with in the scientific literature, neither in terms of user experience components nor in terms of user experience measurement methods. It is in this context that we conducted a study aiming at proposing and validating a unified questionnaire on User eXperience in Immersive Virtual Environment. Our questionnaire contains 10 scales measuring presence, engagement, immersion, flow, usability, skill, emotion, experience consequence, judgement and technology adoption. Scale construction was based on existing questionnaires. Our questionnaire was tested on 116 participants after they use the edutainment Virtual Environment “Think and Shoot”. The number of participants allows us to assess the reliability and the sensitivity of our questionnaire. Results show that 9 out of 10 subscales and 68 out of 87 items are reliable as demonstrated by an internal consistency analysis with Cronbach’s alpha and an item analysis. Findings also indicate that the scale scores from 6 subscales are considered normal distributed (e.g. presence) whereas the scale scores from 3 subscales are considered negatively skewed (e.g. skill).
Fichier principal
Vignette du fichier
LAMPA-P&I_IJVR__TCHA-TOKEY_2016.pdf (741.79 Ko) Télécharger le fichier
Origine Fichiers produits par l'(les) auteur(s)
Loading...

Dates et versions

hal-01404497 , version 1 (28-11-2016)
Identifiants
  • HAL Id : hal-01404497 , version 1
  • ENSAM : http://hdl.handle.net/10985/11352

Citer

Katy Tcha-Tokey, Olivier Christmann, Emilie Loup-Escande, Simon Richir. Proposition and Validation of a Questionnaire to Measure the User Experience in Immersive Virtual Environments. International Journal of Virtual Reality, 2016, 16 (1), pp.33-48. ⟨hal-01404497⟩
2123 Consultations
5344 Téléchargements

Partager

More