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Background colour (red/blue) and sound (loud/quiet) were manipulated in a series of computer games. Players using a blue screen improved gradually over the session, while red screen players peaked midway and then deteriorated.
Investigated the effects of background color and sound level on perceptions of computer games excitement and arousal levels.
Players using a blue screen improved gradually over the session, while red screen players peaked midway and then deteriorated. A similar pattern for heart rate ...
Sound alone had little impact, but the red/loud combination was associated with perceptions of excitement and playing well. The results suggest that the aura of ...
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Sound alone had little impact, but the red/loud combination was associated with perceptions of excitement and playing well. The results suggest that the aura of ...
Aug 8, 2024 · By manipulating color, game artists can control the emotional landscape of a game, guiding players' emotional responses and deepening the ...
Apr 3, 2024 · Overall, the effects of soundtrack music in video games have been linked to greater positive emotional response and enjoyment during ...
Missing: colour computer
Our analysis revealed that the color red evoked a highly-aroused, negative emotional response, while the color yellow evoked a positive emotional response.
We conclude that the use of colors is a suitable method for game designers to elicit specific emotional responses from the players, in particular from novice ...
It is concluded that the use of colors is a suitable method for game designers to elicit specific emotional responses from the players, in particular from ...