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Spherical Layout with Proximity-Based Multimodal Feedback for Eyes-Free Target Acquisition in Virtual Reality. from link.springer.com
Jun 8, 2019 · In this work, we mainly study how such multimodal feedback can assist eyes-free target acquisition in a spherical layout, where the target size is proportional ...
Spherical Layout with Proximity-Based Multimodal Feedback for Eyes-Free Target Acquisition in Virtual Reality. from www.researchgate.net
Eyes-free interaction can reduce the frequency of headset rotation and speed up the performance via proprioception in Virtual Environments (VEs).
The results suggest that the improvement of eyes-free target acquisition can be obtained through proximity-based multimodal feedback in VEs. References. [1].
An experiment to compare the performance of eyes-free target acquisition under four feedback conditions (none, auditory, haptic, bimodal) in the spherical ...
The results suggest that the improvement of eyes-free target acquisition can be obtained through proximity-based multimodal feedback in VEs. References 22.
Oct 7, 2024 · This study aims to support eyes-free target acquisition in virtual reality by enhancing the user's three-dimensional spatial awareness through sonification ...
2020. Spherical Layout with Proximity-based Multimodal Feedback for Eyes-free Target Acquisition in Virtual Reality. BY Gao, Y Lu, HS Kim, B Kim, J Long.
Oct 9, 2024 · In VEs, proximity-based multimodal feedback has been suggested to provide additional spatial-temporal relation for 3D selection. Thus, in ... [ ...
Spherical layout with proximity-based multimodal feedback for eyes-free target acquisition in virtual reality. D. Gopher et al. Workload – an examination of ...
Spherical Layout with Proximity-Based Multimodal Feedback for Eyes-Free Target Acquisition in Virtual Reality. from www.semanticscholar.org
A two-stage study investigates the capability of VR users to acquire spatial targets without eye engagement and suggests how to optimize the spatial layout, ...