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Jun 26, 2007 · A differential method for the haptic rendering of deformable objects. In VRST'06: Proceedings of the ACM Symposium on Virtual Reality Software ...
SPEM: a new haptic rendering method based on time coherence. Authors. García ... This paper presents a technique called Separated Proxy—Effector Method (SPEM) ...
Request PDF | SPEM: A new haptic rendering method based on time coherence | Nowadays many interactive computer graphics applications use the haptic channel ...
A technique called Separated Proxy—Effector Method (SPEM) is presented to keep high levels of stability in the haptic response without degrading the ...
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SPEM: a new haptic rendering method based on time coherence · Marcos García ... model to go beyond interactivity to haptic real-time. Expand. 29 Citations.
SPEM: a new haptic rendering method based on time coherence. Computer Animation and Virtual Worlds. 2007-09 | Journal article. DOI: 10.1002/cav.198. Part of ...
SPEM: a new haptic rendering method based on time coherence. 319-328. Electronic Edition (link) BibTeX · Theodore Kim, Ming C. Lin: Stable advection-reaction ...
This paper proposed a rendering method of texture information that enables lateral-force-based 2-dimensional vibration in the X and Y-axis. Moreover, we ...
The deformations of the rod are modelled using the finite element method. View. Show abstract. SPEM: A new haptic rendering method based on time coherence.
SPEM: A new Haptic Rendering Method based on Time Coherence. rdf:type · edues:Publicacion%23ArticuloRevista. This page shows information obtained from the ...