One principle of de- formation is to preserve the geometric details while distributing the necessary distortions uniformly. To achieve this, state-of-the-art ...
We propose a novel rigidity controllable mesh deformation method where shape rigidity can be flexibly adjusted.
Feb 14, 2017 · One principle of deformation is to preserve the geometric details while distributing the nec- essary distortions uniformly. To achieve this, ...
To achieve this, state-of-the-art techniques deform shapes in a locally as-rigid-as-possible (ARAP) manner. Existing ARAP deformation methods optimize rigid ...
Based on these, we propose a novel rigidity controllable mesh deformation method where shape rigidity can be flexibly adjusted. The size of the local ...
We present an interactive system that lets a user move and deform a two-dimensional shape without manually establishing a skeleton or freeform deformation ...
Missing: controllable | Show results with:controllable
In this section, we describe a scheme whereby as-rigid-as-possible space deformations can be made to adapt to mesh models by combining them with skeleton-based ...
In other words, small parts of the shape should change as rigidly as possible. Our goal is to create a shape deformation framework that is directly based ...
Abstract. We present an interactive system that lets a user move and deform a two-dimensional shape without manually establishing a skeleton.
Missing: controllable | Show results with:controllable
Oct 25, 2020 · The paper proposes an interactive system that allows the user to deform a 2D shape by manipulating a few points as the constrained handles.