In this work we study two-person reachability games on finite and infinite automatic graphs. For the finite case we empirically show that automatic game ...
In this work we study two-person reachability games on finite and infinite automatic graphs. For the finite case we empirically show that automatic game ...
In this work we study two-person reachability games on finite and infinite automatic graphs. For the finite case we empirically show that automatic game ...
Abstract. In this work we study two-person reachability games on finite and infinite automatic graphs. For the finite case we empirically show.
In this work we study two-person reachability games on finite and infinite automatic graphs. For the finite case we empirically show that automatic game ...
List of references · Thomas, W.: Infinite games and verification. · Habermehl, P., Vojnar, T.: Regular model checking using inference of regular languages.
Reachability games are played between two players Players 0 and Player 1, over a finite directed graph. The nodes of the graph are the states of the system it ...
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Bibliographic details on Reachability Games on Automatic Graphs.
Jul 9, 2023 · Many puzzle video games, like Sokoban, involve moving some agent in a maze. The reachable locations are usually apparent for a human player, and ...
Reachability Games on Automatic Graphs. D. Neider. CIAA, volume 6482 of Lecture Notes in Computer Science, page 222-230. Springer, (2010 ). 1. 1. Meta data.
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