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In this paper, we present a BPM (Bézier patch mapping) algorithm which generates a strictly non-self-overlapping structured quadrilateral grid in a given ...
In this paper, we present a BPM (Bézier patch mapping) algorithm which generates a strictly non-self-overlapping structured quadrilateral grid in a given ...
Generating strictly non-self-overlapping structured quadrilateral grids. Hongwei Lina,∗, Kai Tangb, Ajay Jonejac, Hujun Baoa a State Key Laboratory of ...
In this paper, we present a BPM (Bezier patch mapping) algorithm which generates a strictly non-self-overlapping structured quadrilateral grid in a given ...
Bibliographic details on Generating strictly non-self-overlapping structured quadrilateral grids.
grids are usually unstructured. In this paper, a novel method is presented for generating structured quadrilateral grids with no self- overlapping on a ...
Generating strictly non-self-overlapping structured quadrilateral grids. Article. Sep 2007; COMPUT AIDED DESIGN. Hongwei Lin · Kai Tang ...
Sep 28, 2004 · Most existing meshing algorithms for a 2D or shell figure requires the figure to have exactly four sides. Generating structured grids in the ...
However, all of these smoothing methods require a valid initial grid. For structured quadrilateral meshes, the initial grids are usually generated.
This paper addresses the problem of constructing a structured quadrilateral grid inside a given four-sided 2D region by a particular boundary-conforming ...