Nothing Special   »   [go: up one dir, main page]

×
Please click here if you are not redirected within a few seconds.
The goal of the Geometry-based Shading technique is to enhance the shape depiction of 3D objects in real-time. Geometry-based Shading is based on the premise that combines the advantages of Normal enhancement approach and curvature shading approach. This combination would yield better NPR depiction.
Feb 21, 2017
Then to enhance the classical shading models, we propose a new technique called Geometry-based Shading. This tech- nique controls reflected lighting intensities ...
Curvature can enhance shape depiction in 3D graphics by integrating a curvature-based scaling component into existing illumination models.
Feb 21, 2017 · This technique controls reflected lighting intensities based on local geometry. Our approach works without any constraint on the choice of ...
Geometry-based shading for shape depiction enhancement. https://doi.org/10.1007/s11042-017-4486-3 · Full text. Journal: Multimedia Tools and Applications ...
Recent works on Non-Photorealistic Rendering (NPR) show that object shape enhancement requires sophisticated effects such as: surface details detection and ...
A new rendering technique is proposed that produces 3-D images with enhanced visual comprehensibility and artificial enhancement processes are separated ...
The experimental results demonstrate that our non-photorealistic shading scheme can enhance the depiction of the underlying shape and the visual perception of ...
Geometry-based shading for shape depiction enhancement. Recent works on Non-Photorealistic Rendering (NPR) show that object shape enhancement requires ...