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GEMINI: A Generic Multi-Modal Natural Interface. Framework for Videogames. Luís Filipe Teófilo1, Pedro Alves Nogueira1, Pedro Brandão Silva2. FEUP – Faculty of ...
Feb 15, 2013 · This work addresses this issue by building a middleware framework, which maps body poses or voice commands to actions in any game. This not only ...
In this version of the framework, body poses and voice commands are respectively recognized through the Kinect's built-in cameras and microphones. The acquired ...
This work addresses this issue by building a middleware framework, which maps body poses or voice commands to actions in any game. This not only warrants a more ...
GEMINI: A Generic Multi-Modal Natural Interface Framework for Videogames. https://doi.org/10.1007/978-3-642-36981-0_81 · Full text.
This work addresses this issue by building a middleware framework, which maps body poses or voice commands to actions in any game. This not only warrants a more ...
Bibliographic details on GEMINI: A Generic Multi-Modal Natural Interface Framework for Videogames.
Dec 6, 2023 · Gemini is our most capable and general model, built to be multimodal and optimized for three different sizes: Ultra, Pro and Nano.
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Gemini: A generic multi-modal natural interface framework for videogames. LF Teófilo, PA Nogueira, PB Silva. Advances in Information Systems and Technologies ...
GEMINI: A Generic Multi-Modal Natural Interface Framework for Videogames. Chapter © 2013. Multi-modal natural interaction in game design: a comparative ...