Nov 4, 2022 · We show that hundreds of games in the Nintendo Famicom / NES library regenerate the same pseudorandom sequence of 32, 767 bits, although the ...
We show that hundreds of games in the Nintendo Famicom / NES library regenerate the same pseudorandom sequence of 32,767 bits, although the machine ...
We show that hundreds of games in the Nintendo Famicom / NES library regenerate the same pseudorandom sequence of 32, 767 bits.
Trang Ngo, Aaron Williams : Entropy Lost: Nintendo's Not-So-Random Sequence of 32, 767 Bits. FDG 2022: 65:1-65:10. [+][–]. Coauthor network. maximize.
Entropy Lost: Nintendo's Not-So-Random Sequence of 32, 767 Bits · Trang NgoA. Williams. Computer Science. International Conference on Foundations of… 2022. TLDR.
Entropy Lost: Nintendo's Not-So-Random Sequence of 32, 767 Bits. 2022, ACM International Conference Proceeding Series. Research supported by the Natural ...
Entropy Lost: Nintendo's Not-So-Random Sequence of 32, 767 Bits · Trang NgoA ... It is shown that hundreds of games in the Nintendo Famicom / NES library ...
Jan 8, 2021 · Entropy Lost: Nintendo's Not-So-Random Sequence of 32, 767 Bits. 2022, ACM International Conference Proceeding Series. Arbitrary-Length ...
Jul 2, 2024 · This paper proposes a new security module based on non-volatile memory. The module uses a memristor-based true random number generator to ...
TL;DR: In this article , the authors show that hundreds of games in the Nintendo Famicom / NES library regenerate the same pseudorandom sequence of 32, 767 bits ...