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Enterprise achieves up to 76 billion traversed edges per second (TEPS) on a single NVIDIA Kepler K40, and up to 122 billion TEPS on two GPUs that ranks No. 45 ...
Nov 15, 2015 · In this paper, we present Enterprise, a new GPU-based BFS system that combines three techniques to remove potential performance bottlenecks.
Nov 15, 2015 · ABSTRACT. The Breadth-First Search (BFS) algorithm serves as the foundation for many graph-processing applications and ana-.
Type: "./enterprise.bin" it will show you what is needed. Tips: It needs a CSR formated graph (beg file and csr file).
Enterprise. Breadth-First Graph Traversal on GPUs. Hang Liu H. Howie Huang. November 19th, 2015. Page 2. Graph is Ubiquitous. 2. Page 3. 3. ❖ Wide Range of ...
The Breadth-First Search (BFS) algorithm serves as the foundation for many graph-processing applications and analytics workloads.
Enterprise is presented, a new GPU-based BFS system that combines three techniques to remove potential performance bottlenecks and is optimized for both ...
Abstract—GPUs (Graphics processing units) have been increas- ingly adopted for large-scale graph processing by exploiting the inherent parallelism.
In this paper, we analyze two GPU-based graph processing systems (Enterprise and Gunrock) from the perspective of breadth-first graph traversal. We conduct ...
May 17, 2017 · We have implemented and open sourced one GPU based BFS which is almost one order of magnitude faster than PPoPP '12 Scalable GPU Graph Traversal ...