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Jan 10, 2022 · We developed a mobile GPU ray tracer that renders nontrivial 3D scenes with many millions of triangles at an interactive frame rate on a small-scale mobile ...
ABSTRACT. Ray tracing large-scale 3D scenes at interactive frame rates is a challenging problem on mobile devices. In this paper, we present.
Efficient Ray Tracing of Large 3D Scenes for Mobile Distributed Computing Environments. Sensors 2022, 22, 491. https://doi.org/10.3390/s22020491. AMA Style.
This dissertation presents computer architecture designs that are efficient for ray tracing based rendering algorithms. The primary observation is that ray ...
Aug 6, 2024 · Park and I. Ihm, Effective Ray Tracing of Large 3D Scenes through Mobile Distributed Computing, Sensors, Vol. 22, No. 2, pp. 491, Jan.
We present RayCore, a mobile ray-tracing hardware architecture. RayCore facilitates high-quality rendering effects, such as reflection, refraction, ...
By creating the optically-correct rendering effects such as shadow, reflection and refraction on these AR and MR devices, we can enhance the real scene images ...
Effective ray tracing of large 3D scenes through mobile distributed computing. Woong Seo; Yeonsoo Kim; Insung Ihm. DEMONSTRATION SESSION: Demonstrations. 6DoF ...
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Dec 10, 2022 · This paper combines edge computing and 3D object recognition into a powerful and efficient framework. It consists of a cloud-based rendering stage and a ...
To investigate the possibility of mobile cluster-based rendering of large datasets, we developed a mobile GPU ray tracer that renders nontrivial 3D scenes with ...