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2D image patterns onto the surfaces of solid objects. While it has proved very useful in adding realism in rendering, 2D texture mapping suffers from the ...
In this paper, we present a new effective method for 3D texture mapping designed for real-time rendering of polygonal models.
Compression-Based 3D Texture Mapping for Real-Time Rendering. from grmanet.sogang.ac.kr
In this paper, we present a new effective method for 3D texture mapping designed for real-time rendering of polygonal models. Our scheme attempts to resolve the ...
In this paper, we present a new effective method for 3D texture mapping designed for real-time rendering of polygonal models. Our scheme attempts to resolve the ...
This scheme attempts to resolve the potential texture memory problem by compressing 3D textures using a wavelet-based encoding method and will make it easy ...
Texture compression is a specialized form of image compression designed for storing texture maps in 3D computer graphics rendering systems. Texture compression ...
Using VQ compressed textures in a rendering system is a vi- able method for reducing the memory overhead of texture mapping. Such compression is ideal for ...
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The simplicity of our compression-based scheme will make it possible to implement practical 3D texture mapping in software/hardware rendering systems including ...
Apr 27, 2011 · I played around with a shader based volume rendering algorithm from VTK and changed it to compress the 3d texture for the volume during the ...
This technique is used to improve the realism of graphical objects without the increased computational complexity of rendering complex geometry. This makes the ...