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Abstract: One of the main goals of immersive virtual reality is to allow people to walk in virtual environments in an ecological way.
A study by Canessa et al. analyzed the differences between real-world walking and immersive VR walking while wearing an HMD [21] . Based on their results, they ...
Comparing Real Walking in Immersive Virtual Reality and in Physical World using Gait Analysis. Andrea Canessa, Paolo Casu, Fabio Solari, Manuela Chessa.
The findings in this paper indicate that VR did not influence the walking kinematics parameters compared to a similar task performed without VR.
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Each participant's difference in gait parameters was computed and analyzed to determine whether walking in VE and RE varied between novice and expert users.
Dec 3, 2021 · Overground walking in a fully immersive virtual reality: a comprehensive study on the effects on full-body walking biomechanics.
A reduction in speed is noted when real walking in a virtual environment compared to a real environment. Abstract. With increasing rates of elderly and obese ...
Several studies have compared the impact of VR strategies to traditional methods of balance and gait rehabilitation [11]. VR setups have been utilized not only ...
Prior research has established that people's gait behavior change when walking in virtual reality (VR), as compared to the real world. However, very little ...