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We present active corners, a novel interaction approach for in-car collaboration that maps the spatial arrangement of a car with up to four people (i.e., ...
Jun 8, 2016 · An interactive system in the vehicle should, therefore, be designed to facilitate social interaction and collaboration, and support passengers ...
A multiplayer card game is implemented that exploits the proposed interaction concept and fosters collaboration and shows that the interaction approach is ...
We present active corners, a novel interaction approach for in-car collaboration that maps the spatial arrangement of a car with up to four people (i.e., ...
Active Corners: Collaborative In-Car Interaction Design ; Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS'16 · New York, NY, USA · ACM.
Active corners: Collaborative in-car interaction design. A Meschtscherjakov ... Interaction design labels: concepts, inscriptions, and concealed intentions.
An Evaluation of Input Controls for In-Car Interactions. Alexander Ng,; Stephen A ... Active Corners: Collaborative In-Car Interaction Design. Alexander ...
Active Corners: Collaborative In-Car Interaction Design. In Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS'16 (pp. 1136-1147) ...
... automotive interaction design. Read more. Share · Active Corners: Collaborative In-Car Interaction Design · Conference Paper. June 2016. ·. 80 Reads. ·. 17 ...
May 19, 2023 · With our design of collaborative in-car systems, we aim for the support of social interaction to enhance driver-passenger collaboration in ...