A parallel simulation algorithm for the continuum crowds has been proposed in this paper. We use the transition block-based scene segmentation algorithm on the ...
Feb 7, 2019 · A parallel simulation algorithm for the continuum crowds has been proposed in this paper. We use the transition block-based scene segmentation ...
A parallel simulation algorithm for the continuum crowds has been proposed in this paper. We use the transition block-based scene segmentation algorithm on the ...
PaCS (Parallel Computation for Crowd Simulation), a parallel computation framework for field-based crowd simulation, based on an enhanced status update ...
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Jun 6, 2012 · We propose a parallel motion path matching method based on the path layer and a parallel crowd simulation method based on the perceptual layer.
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Jun 13, 2024 · This paper presents a parallel real-time crowd simulation method based on a hierarchical environmental model. A dynamical model of the ...
In the paper we present a modern efficient parallel OpenMP+CUDA implementation of crowd simulation for hybrid CPU+GPU systems and demonstrate its higher ...
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Resumen— Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities.
This paper presents and investigates recursive order tracking (OT) techniques based on the least mean-square (LMS) method and the Vold–Kalman (VK) algorithm ...
In this paper, we present a novel parallelizing method for crowd simulators constructed with a continuum model rather than an agent-based model.