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May 25, 2010 · The proposed format features the inner properties of such signals: dimensionality, structural features, types of variables, and spatial and ...
Abstract: The question of encoding movements such as those produced by human gestures may become central in the coming years, given the growing importance ...
A Basic Gesture and Motion Format for Virtual Reality Multisensory Applications. May 2010. May 2010. Source; arXiv. Authors: Annie Luciani at Grenoble Institute ...
A BASIC GESTURE AND MOTION FORMAT FOR VIRTUAL REALITY MULTISENSORY APPLICATIONS . In Proceedings of the First International Conference on Computer Graphics ...
Matthieu Evrard's 15 research works with 44 citations, including: A Basic Gesture and Motion Format for Virtual Reality Multisensory Applications.
This article focuses on the gesture interaction technology and discusses the definition and classification of gestures, input devices for gesture interaction,
... A Basic Gesture and Motion Format for Virtual Reality Multisensory Applications, in Proc. GRAPP: Int. Conf. on Computer Graphics and Applications (Setubal ...
The current paper focuses on determining the requirements for the multi-sensory user interface and assessing the applications of different input and output ...
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In this paper, we present state-of-the-art hardware and software techniques for hand gesture detection, focusing on virtual reality applications. First, we ...
Dec 15, 2019 · In the VR environment, gesture-based interfaces and technology allows users to control devices and move the objects using hand and other body ...