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Abstract. The paper describes the ideas behind a technique for hierar- chical linking of simulations as a way of building large-scale simulations.
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Jun 6, 2002 · The paper describes the ideas behind a technique for hierarchical linking of simulations as a way of building large-scale simulations from ...
The paper describes the ideas behind a technique for hierarchical linking of simulations as a way of building large-scale simulations from components that ...
To build a model we must construct the various types of events and define their behavior, and extend the Simulator class so that the main program creates the ...
An event is a conceptual notation that denotes a change of state in a system. Event modeling lets you perform discrete changes on continuous variables.
Component-based modeling method deals with the complexity when modeling an entity. In detail, we decompose an entity model according to the process of ...
A discrete-event simulation (DES) models the operation of a system as a (discrete) sequence of events in time. Each event occurs at a particular instant in ...
In between events, the state of the system does not change. This is unlike continuous models in which the state of the system may change continuously over time.
SimEvents provides a discrete-event simulation engine and component library for analyzing event-driven system models and optimizing performance characteristics.
This section focuses on Discrete Event Simulation (DES) models also known as Time-to-Event models, which allow you to structure models around events and ...