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Abstract: We proposed 3D polygonal meshes watermarking using normal vector distribution to robust against various attacks. The norm vector distribution of ...
We proposed 3D polygonal meshes watermarking using normal vector distribution to robust against various attacks. The norm vector distribution of mesh is a.
In this paper, we proposed a watermarking for 3D polygonal meshes using normal vector distribution of each patch. The distribution of norm vector for 3D ...
We proposed 3D polygonal meshes watermarking using normal vector distribution to robust against various attacks. The norm vector distribution of mesh is a ...
We proposed a watermarking for 3D polygonal meshes us- ing normal vector distribution of each patch. The distri- bution of norm vector for 3D polygonal mesh ...
We developed the shape recognition system with 3D watermarking using normal vector distribution. The 3D shape recognition system consists of laser beam ...
Bibliographic details on 3D polygonal meshes watermarking using normal vector distributions.
We developed the shape recognition system with 3D watermarking using normal vector distribution. The 3D shape recognition system consists of laser beam ...
15 Extraction(1) The normal vector and its EGI distribution are calculated after dividing the original model into 6 patches based on the known center point I of ...
Abstract. We developed the shape recognition system with 3D wa- termarking using normal vector distribution. The 3D shape recognition.