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This paper introduces an effective mesh smoothing method for 3D noisy shapes via the adaptive MMSE (minimum mean squared error) filter.
This paper introduces an effective mesh smoothing method for 3D noisy shapes via the adaptive MMSE (mini- mum mean squared error) filter.
The experiments demonstrate that the adaptive MMSE filter applied to triangle meshes with round shapes and low frequency noise outperforms the existing ...
Sep 14, 2004 · This paper introduces an effective mesh smoothing method for 3D noisy shapes via the adaptive MMSE (minimum mean squared error) filter.
This paper introduces an effective mesh smoothing method for 3D noisy shapes via the adaptive MMSE (minimum mean squared error) filter. The adaptive MMSE ...
Takashi Mashiko, Hirokazu Yagou, Daming Wei, Youdong Ding, Gengfeng Wu: 3D Triangle Mesh Smoothing via Adaptive MMSE Filtering. CIT 2004: 734-740.
A new method for adaptive filtering of the distance transform is introduced to smooth and reduce the noise on the meshes that were reconstructed from ...
In this section, we present the methods based on the normals such as the mean, the median, the min and the adaptive. MMSE filters and the methods based on the ...
In this paper we compute the distance transform of a 3D triangle mesh. A volumetric voxel representation is defined over the mesh to evaluate the distance ...
In this paper we define two bi-adaptive mesh filtering algorithms for efficient features preserving restoration of noisy models acquired from 3D scanners.