Nothing Special   »   [go: up one dir, main page]

Skip to content

Issues: wave-harmonic/crest

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Beaufort scale
#416 opened Feb 2, 2020 by accio84
Planar Reflection Error - Screen position out of view frustum Unity Bug Issues we have confirmed or suspect are issues with Unity
#433 opened Mar 4, 2020 by huwb
MSAA maxes depth cache value where geometry ends Bug MSAA Any issues related to MSAA (Multisample Anti-Aliasing) Won't Fix
#473 opened Apr 10, 2020 by daleeidd
[Tentative] Support GAIA Integration Issues relating to integrations with third party assets
#480 opened Apr 22, 2020 by moosichu
Refractions different in each eye for VR Bug XR All XR related issues
#483 opened Apr 24, 2020 by daleeidd
Support fog in planar reflections BIRP Issues that only affect the Built-in Render Pipeline version of Crest. Unity Bug Issues we have confirmed or suspect are issues with Unity
#516 opened May 23, 2020 by johnrossporter
Flickering planar reflections when using baked occlusion culling data for terrain Unity Bug Issues we have confirmed or suspect are issues with Unity
#528 opened Jun 3, 2020 by klauskobald
ProTip! Follow long discussions with comments:>50.