The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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Updated
Oct 6, 2024 - C#
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Steam Controller reverse engineering and customization project.
Modular OSC program creator, toolkit, and router made for VRChat. Show your heartrate, time, hardware stats, speech to text, control Spotify, and more! Includes drag-and-drop prefabs for your avatar.
A sample app to test out AHAP (Apple Haptic and Audio Pattern) files
Open-source firmware for VR accessories. Build your own DIY haptic vest, gloves, and more!
Haptics for React Native with support for custom patterns and ahap files.
This is the source code for OscGoesBrrr. For information, visit osc.toys
A dirt cheap solution to enable haptic feedback on the vive (and other OpenVR compatible) trackers in VRChat (Or other OSC compatible VR games)
Use DualSense's features and emulate Xbox 360 controller and DualShock 4
Hardware schematics to build haptic-feedback devices
Mass interaction physics library for Processing, including Audio and Haptic capabilities. Latest compiled release for Processing environment : https://github.com/mi-creative/miPhysics_Processing/releases/tag/2.0.0
We synthesize synchronized visual appearance and tactile geometry given a sketch of objects and render the multimodal output on a surface haptic device called TanvasTouch.
Easy peasy haptic generation in iOS.
Minegasm = Minecraft (Neo)Forge + haptics
VSDK is an XR software development kit that enables developers to quickly build XR experiences through systems for naturalistic user interactions and support across a wide variety of XR devices and peripherals. VSDK is available for Unity 3D and for Unreal Engine.
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