Crauzer
Hi, my name is Filip, also known as crauzer
👋
I'm the main developer of LeagueToolkit, Obsidian, lol2gltf and many other League of Legends modding tools.
I've been developing League of Legends modding tools since 2018 and I've been publicly releasing all of my reverse engineering research as LeagueToolkit. This toolkit allows any .NET developers to work with League assets in any way they desire and it also acts as a reference for parsing data from the game.
My contributions to the League of Legends modding community have been fundamental in moving the community towards a better modding experience and I would be very grateful for any kind of contribution towards the whole project.
Featured work
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LeagueToolkit/LeagueToolkit
LeagueToolkit is a library for parsing and editing assets from League of Legends
C# 100 -
Crauzer/Obsidian
Wad archive editor for League of Legends
TypeScript 573 -
Crauzer/lol2gltf
Convert between League of Legends mesh formats and the glTF runtime format
C# 140
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