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Description
Is your feature request related to a problem? Please describe.
Importing multiple assets into Stride can be a bit of a pain, especially coming from Unity where drag and drop handles asset copying for you.
While Stride does support this with prompts, it can very quickly add up as you're prompted with a dialogue box to copy the object to resources for every single asset, an additional one for the location (if choosing yes), and lastly, one more potential box if it already exists in that location.
Depending on the number of assets, this can quickly become a hassle to have to click 3+ times just to get them imported.
Describe the solution you'd like
A simple Yes to all / No to all during the first dialogue prompt, along with a Yes to all for the overwrite prompt.
This reduces it to a maximum of 3 prompts (needs to be copied, location, overwrite) no matter the amount of assets being imported.
Describe alternatives you've considered
The alternative is just manually click Yes/No, which is the current behaivor.
Additional context
I threw together a quick concept idea in my fork that seems to solve it. Granted I've only really tested FBX, and it also relies on issue 2903 being fixed as it will trigger the IsPrimitiveType check with a null value (as Stride auto selects everything imported), but I think this could be useful to have as a compromise between Unity's auto copy without prompt and Stride's prompt (and directory selection) before copy.