Mechanical engineering student with a love for coding.
Mostly Rust, plus Python and JavaScript.
Iβm building and contributing across the Deadlock API ecosystem:
- deadlock-api/deadlock-api-rust β Game Data API
- deadlock-api/deadlock-api-ingest β Game Assets API
- deadlock-api/deadlock-api-ingest β public data ingestion
- deadlock-api/deadlock-api-tools β helper tools and scripts
- deadlock-api/openapi-clients β generated clients from OpenAPI specs
- Mechanical engineering student exploring systems, data, and performance.
- I enjoy building robust tooling, clean APIs, and automation around data flows.
- Rust first, but Iβm comfortable in Python and JavaScript when it fits the job.
- Email: raimannma@outlook.de