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Insights: minetest/minetest
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10 Pull requests merged by 9 people
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Clarify behaviour of core.hypertext_escape
#15464 merged
Nov 22, 2024 -
Button and dialog for showing clients of a server in the main menu
#15425 merged
Nov 21, 2024 -
Typo in lua_api.md
#15440 merged
Nov 20, 2024 -
Fixed naming conventions for CMatrix4::setRotationRadians() and setInverseRotationRadians()
#15204 merged
Nov 19, 2024 -
Fix rendering regression with TGA type 1 files with BGRA8 color
#15402 merged
Nov 19, 2024 -
Add particle blend mode "clip" (2nd try)
#15444 merged
Nov 19, 2024 -
Implement support for FSAA in combination with post-processing
#15392 merged
Nov 18, 2024 -
Replace occurences of 'wiki.minetest.net' with 'wiki.luanti.org'
#15374 merged
Nov 17, 2024 -
Remove unused and rarely used irrlicht color functions
#15442 merged
Nov 17, 2024 -
[no sq] Texture/rendering fixes and improvements
#15398 merged
Nov 16, 2024
9 Pull requests opened by 7 people
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[no squash] GLES fixes & 10-bit texture format (for post-processing)
#15449 opened
Nov 17, 2024 -
Make Luanti buildable for iOS (iPhoneSimulator).
#15451 opened
Nov 18, 2024 -
Avoid bloom "flashes" with MSAA - Clamp pre-bloom color to valid range
#15453 opened
Nov 18, 2024 -
Improve Sun, Moon and Star visuals based on Orbit Tilt
#15459 opened
Nov 20, 2024 -
[Trivial] Doc: Add missing packages for Arch Linux
#15461 opened
Nov 21, 2024 -
Sanitize invalid particle spawner time
#15465 opened
Nov 21, 2024 -
Main menu: Fix server selection
#15466 opened
Nov 21, 2024 -
Reduce the number of GameGlobal shader uniform calculations
#15468 opened
Nov 22, 2024 -
Formspec: Move tooltip above cursor when lacking space
#15470 opened
Nov 22, 2024
11 Issues closed by 7 people
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Allow disabling the node/entity selection outline
#12522 closed
Nov 23, 2024 -
Unable to download any content from ContentDB using the in-game content manager without explanation
#15460 closed
Nov 21, 2024 -
Just deleted itself on windows 10 and exe file gone
#15458 closed
Nov 19, 2024 -
mindboggling variable naming conventions in CMatrix4:setRotationRadians()
#15202 closed
Nov 19, 2024 -
Main menu: cannot change secure.* settings
#15454 closed
Nov 18, 2024 -
Better anti-aliasing with shaders
#14285 closed
Nov 18, 2024 -
Increasing login wait time with increasing uptime?
#15266 closed
Nov 18, 2024 -
Minetest SRP configuration is possibly weak.
#15118 closed
Nov 18, 2024 -
Some special char cannot be used in filename of texture
#15185 closed
Nov 18, 2024 -
Revisit Irrlicht workarounds
#11040 closed
Nov 17, 2024 -
Switch engine to Godot
#15445 closed
Nov 17, 2024
13 Issues opened by 12 people
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Luanti stuck in vsync, with both vsync disabled in settings, and fps cap set to 4000
#15471 opened
Nov 23, 2024 -
Incorrect connections between several connected nodeboxes
#15469 opened
Nov 22, 2024 -
Clicking on tooltip closes formspec
#15467 opened
Nov 22, 2024 -
Offset and/or rotation for instances of nodes with drawtype == "mesh"
#15463 opened
Nov 21, 2024 -
Implement set/swap_node with set/swap_node_raw?
#15462 opened
Nov 21, 2024 -
Building and running with SDL and OpenGLES2
#15457 opened
Nov 19, 2024 -
Mainmenu: Leaving dialogs refreshes tabs (online tab in particular)
#15456 opened
Nov 18, 2024 -
Android raises Lua error on startup (Mod security)
#15452 opened
Nov 18, 2024 -
Function to halt player movement
#15450 opened
Nov 18, 2024 -
Cloud fog differs from world fog, which is confusing
#15448 opened
Nov 17, 2024 -
Text does not render on Amazon Fire KFFOWI
#15447 opened
Nov 17, 2024 -
OpenGL 3 driver: GL_STATIC_DRAW update warning on "testnodes_pyramid.obj"
#15446 opened
Nov 17, 2024 -
Inverted Mouse [Android]
#15443 opened
Nov 16, 2024
37 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Visual Effects Vol. 2
#15417 commented on
Nov 23, 2024 • 14 new comments -
Smooth Scrollbar improvements and Elastic scrolling
#15221 commented on
Nov 22, 2024 • 14 new comments -
Collision rewrite: more accurate with acceleration and long dtime
#15408 commented on
Nov 21, 2024 • 11 new comments -
Support LuaVoxelManip in core.spawn_tree
#15415 commented on
Nov 21, 2024 • 10 new comments -
Implement an editor to customize the touchscreen controls
#14933 commented on
Nov 21, 2024 • 10 new comments -
Add API to cancel async jobs
#14602 commented on
Nov 22, 2024 • 8 new comments -
Client: Extend [combine modifier with optional width parameter
#15084 commented on
Nov 21, 2024 • 6 new comments -
Add persistent unique identifiers for objects
#14135 commented on
Nov 19, 2024 • 3 new comments -
Add spatial index for objects
#14631 commented on
Nov 19, 2024 • 0 new comments -
Fix `Item slots do not start hovered on formspec creation/update if the cursor is on them`
#14881 commented on
Nov 16, 2024 • 0 new comments -
SDL: Use scancodes for keybindings
#14964 commented on
Nov 20, 2024 • 0 new comments -
Clip posteffect color to respective nodes
#15055 commented on
Nov 16, 2024 • 0 new comments -
Texture atlas for mapblocks meshes
#15061 commented on
Nov 21, 2024 • 0 new comments -
Add a setting to group transparency sorted triangles by buffer
#15115 commented on
Nov 16, 2024 • 0 new comments -
ContentDB: Add reviews tab
#15254 commented on
Nov 16, 2024 • 0 new comments -
Allow non-normalized weights in glTF models
#15310 commented on
Nov 21, 2024 • 0 new comments -
WIP: Allow biome assignments to be height dependent
#15340 commented on
Nov 17, 2024 • 0 new comments -
Convert `axisAlignedCollision` tasts to Catch2 and improve docs
#15427 commented on
Nov 16, 2024 • 0 new comments -
Make string to v3f parsing consistent
#15438 commented on
Nov 17, 2024 • 0 new comments -
V-Sync not working (Intel Iris Xe)
#15441 commented on
Nov 16, 2024 • 0 new comments -
Color problems with semitransparency & mipmapping enabled since ~5.4.0
#15401 commented on
Nov 17, 2024 • 0 new comments -
Node definition field to set digging particle
#15423 commented on
Nov 17, 2024 • 0 new comments -
"interlaced" 3d_mode is broken
#15406 commented on
Nov 17, 2024 • 0 new comments -
Distance based graphics and shaders
#15343 commented on
Nov 17, 2024 • 0 new comments -
Lua API has several "duplicate field" warnings from Lua Diagnostics
#15367 commented on
Nov 18, 2024 • 0 new comments -
Connecting stuck for multiple minutes trying to join singleplayer (Android)
#15056 commented on
Nov 18, 2024 • 0 new comments -
Formspec: cursor becomes as small as text when hovering over field and stays small until the dialog is closed
#15252 commented on
Nov 18, 2024 • 0 new comments -
Android: Black screen with post-processing
#13519 commented on
Nov 18, 2024 • 0 new comments -
Add QUIC support for Minetest
#15261 commented on
Nov 19, 2024 • 0 new comments -
hmm... the logo in the menus could use some work...
#15428 commented on
Nov 19, 2024 • 0 new comments -
Redesign mainmenu [See proposal]
#6733 commented on
Nov 19, 2024 • 0 new comments -
Black no-render areas with post processing and translucent liquids
#15253 commented on
Nov 19, 2024 • 0 new comments -
Minetest → Luanti rename checklist
#15322 commented on
Nov 21, 2024 • 0 new comments -
Mainmenu should offer to visit the server website (`server_url`)
#15237 commented on
Nov 22, 2024 • 0 new comments -
Add favorite button
#12647 commented on
Nov 22, 2024 • 0 new comments -
Allow large -z eye offsets
#13385 commented on
Nov 18, 2024 • 0 new comments -
[NO SQUASH] Create new UI API (Formspec/HUD replacement)
#14263 commented on
Nov 18, 2024 • 0 new comments