Apple has had a history of being exclusive with its technologies. iMessage has been available on OSX for a long time, but Windows users have been forced to use their mobile devices, left without a desktop client.
WinMessage changes this, allowing you to access all the features of iMessage from your Windows PC. It works by connecting to a WebSocket server called Remote Messages, which must be installed on your device in order to use WinMessage.
Version 1.1 brings new features to the client, including integrated USB connection support with the new included USBTool program.
- Now, you can connect to your iPhone/iPad when your computer does not have a network connection; as long as your device has MMS/SMS or cellular data network connectivity.
- This works through the open-source tool iProxy; USBTool provides a graphical frontend for this tool.
- Report issues from inside the app.
- Update checker.
- Fixed a bug that kept USBTool from opening.
You can download builds here.
- WinMessage uses the Remote Messages server. You must first install this on your iOS device in order to use WinMessage.
- WinMessage may disconnect from the iOS device after some time; this can be solved by plugging the device in to a power source.
- Build with a developer command prompt, run releasebuild.bat.
- WinMessage depends on Awesomium.NET; in order to build WinMessage, you will have to install the Awesomium.NET SDK.
- WinMessage also depends on MK.MobileDevice; this open-source library is available from ExaPhaser on GitHub.
- Prebuilt releases are available.
- WinMessage is FREE SOFTWARE, however, you may not distribute or modify it without explicit permission. We may decide to add an open-source license in the future, but for the time being, distribution and commercial use are explicitly prohibited.