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People are fully visible behind small trees #191

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samoen opened this issue Oct 23, 2020 · 1 comment
Open

People are fully visible behind small trees #191

samoen opened this issue Oct 23, 2020 · 1 comment
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@samoen
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samoen commented Oct 23, 2020

small_tree_bug

When a party member is behind a 'tree_small' feature, their sprite is layered fully on top of the tree sprite, instead of fading one of the sprites, which happens for larger sizes of tree.

@Grokmoo
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Grokmoo commented Oct 23, 2020

I think the Point Ord refactor in bea874c probably broke this.

I forgot how this works. The issue is that those are static sprites rendered in a different layer than the actors. And, they can be either underneath or above the entities, depending on orientation. These trees really need to be broken into multiple pieces to fix this, just like the larger trees.

@Grokmoo Grokmoo added this to the 0.6.0 milestone Oct 23, 2020
@Grokmoo Grokmoo added the bug label Jan 15, 2021
@Grokmoo Grokmoo modified the milestones: 0.6.0, Future Jan 15, 2021
@Grokmoo Grokmoo modified the milestones: Future, 1.0 Jun 18, 2021
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