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When trying to launch the container I am getting a "buffer overflow detected" message
*** buffer overflow detected ***: terminated
Add "-debug" to the /home/steam/tf-dedicated/srcds_run command line to generate a debug.log to help with solving this problem
/home/steam/tf-dedicated/srcds_run: line 324: 173 Aborted (core dumped) $HL_CMD
It restarts the server and every time it loops around it gives a higher number aborted.
I have tried deleting local files and pulling again, but no change
I am using cm2network/tf2:sourcemod
I attached the logs, but let me know if you need any more info _TF2_logs.txt
The text was updated successfully, but these errors were encountered:
If I unset SRCDS_TOKEN it starts correctly, you might be able to do that and put an sv_setsteamaccount line in your game config as a workaround until this issue is resolved
Thanks @spaghetus, that worked
Now I get a different error, of course
WARNING: NNET_OpenSocket: bind: Cannot assign requested address
FATAL ERROR: Couldn't allocate any server IP port
I doubt they are related issues, but anything is possible
I've bound port 27015 in docker and tested proxying through boringproxy as well as just forwarding the port directly on my router, but unfortunately no luck with either.
If I should post as a separate issue I can, this issue is honestly the first time I've ever posted in Github
When trying to launch the container I am getting a "buffer overflow detected" message
It restarts the server and every time it loops around it gives a higher number aborted.
I have tried deleting local files and pulling again, but no change
I am using cm2network/tf2:sourcemod
I attached the logs, but let me know if you need any more info
_TF2_logs.txt
The text was updated successfully, but these errors were encountered: