Samsung Galaxy Note 4 3D Model
0
Specifications
- Geometrysubdivision
- Polygons40,703
- Vertices43,511
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
Samsung Galaxy Note 4 mobile phone.
High-detailed.
Modeling in 3DS Max 2013 and rendered with VRay 2.3.
Samsung_Galaxy_Note_4_max.zip contains 2 .max files:
1:Samsung_Galaxy_Note_4_render_Vray.max
The preview scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
2:Samsung_Galaxy_Note_4_turntable.max
Vray turntable animation scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
Textures:
01.Samsung_Galaxy_Note_4_camera_light.jpg - 470x470 px.
02.Samsung_Galaxy_Note_4_front_lines.jpg - 3500x3500 px.
03.Samsung_Galaxy_Note_4_homescreen.jpg - 860x1500 px.
04.Samsung_Galaxy_Note_4_leather_bump.jpg - 3000x3000 px.
05.Samsung_Galaxy_Note_4_PEN_bump.jpg - 2000x2000 px.
06.Samsung_Galaxy_Note_4_radial_relect.jpg - 2000x2000 px.
07.notebook_pano_lighting.hdr - 1700x850 px.
08.notebook_pano_reflecton.hdr - 1700x850 px.
Fully detailed, textured model. Detailed enough for close-up renders.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 43511 vertices,40703 polygons.
With Turbosmooth on=2 : 614106 vertices, 1202938 polygons.
No postproduction on the preview renders.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Mar 26, 2018
date added
Feb 08, 2022
last update
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