Nothing Special   »   [go: up one dir, main page]

YIIK: A Postmodern RPG: Difference between revisions

Content deleted Content added
Spawnspawn (talk | contribs)
The post from the 2nd ending is from "BPA" and the language implies they created the game. It does not imply that it is the character "Sammy" at all.
Line 46:
If Alex does not join Proto-Alex, he instead follows Comet Alex, watching it destroy many other realities. Drifting away, Alex eventually finds a planet not yet destroyed by Comet Alex and taking place in the present day. He decides to recruit the player, who is revealed to be another version of Alex, and versions of his friends from that reality in a bid to defeat Proto-Alex once and for all. Proto-Alex, who is mechanically conjoined with Essentia, reveals that Essentia is not a version of Sammy and Vella, but another version of Alex. Essentia had been manipulating Alex in the hopes of eliminating Proto-Alex and taking control of their collective soul, using Sammy as bait. Alex again fails, but is encouraged to return to life by Roy, the protagonist of Ackk Studios' first video game ''[[Two Brothers (video game)|Two Brothers]]''. Alex and the player simultaneously deactivate both Essentia and Proto-Alex, and all Alexes are absorbed into the player.
 
If on New Year's Eve Alex reads an online message from Sammythe game's developer, Brian Allanson, confirming Essentia's duplicity, he can instead go to a news studio that Sammy was to intern at prior to her disappearance and perform her job. At the studio's elevator, Alex finally reunites with Sammy, who addresses him as the player and urges him to abandon this reality and explore the Soul Space with her.
 
==Development==