We study the power of randomness in the Number-on-Forehead (NOF) model in communication complexity. We construct an explicit 3-player function $f:[N]^3 \to \{0,1\}$, such that: (i) there exist a randomized NOF protocol computing it that sends a constant number of bits; but (ii) any deterministic or nondeterministic NOF protocol computing ... more >>>
We study monotone branching programs, wherein the states at each time step can be ordered so that edges with the same labels never cross each other. Equivalently, for each fixed input, the transition functions are a monotone function of the state.
We prove that constant-width monotone branching programs of ... more >>>
Lifting theorems are a generic way to lift lower bounds in query complexity to lower bounds in communication complexity, with applications in diverse areas, such as combinatorial optimization, proof complexity, game theory. Lifting theorems rely on a gadget, where smaller gadgets give stronger lower bounds. However, existing proof techniques are ... more >>>
We construct pseudorandom generators of seed length $\tilde{O}(\log(n)\cdot \log(1/\epsilon))$ that $\epsilon$-fool ordered read-once branching programs (ROBPs) of width $3$ and length $n$. For unordered ROBPs, we construct pseudorandom generators with seed length $\tilde{O}(\log(n) \cdot \mathrm{poly}(1/\epsilon))$. This is the first improvement for pseudorandom generators fooling width $3$ ROBPs since the work ... more >>>
A Boolean function on n variables is q-resilient if for any subset of at most q variables, the function is very likely to be determined by a uniformly random assignment to the remaining n-q variables; in other words, no coalition of at most q variables has significant influence on the ... more >>>
The communication complexity of many fundamental problems reduces greatly
when the communicating parties share randomness that is independent of the
inputs to the communication task. Natural communication processes (say between
humans) however often involve large amounts of shared correlations among the
communicating players, but rarely allow for perfect sharing of ...
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We develop a new method to prove communication lower bounds for composed functions of the form $f\circ g^n$ where $f$ is any boolean function on $n$ inputs and $g$ is a sufficiently ``hard'' two-party gadget. Our main structure theorem states that each rectangle in the communication matrix of $f \circ ... more >>>
Finding cliques in random graphs and the closely related ``planted'' clique variant, where a clique of size t is planted in a random G(n,1/2) graph, have been the focus of substantial study in algorithm design. Despite much effort, the best known polynomial-time algorithms only solve the problem for t = ... more >>>
We give a new framework for proving the existence of low-degree, polynomial approximators for Boolean functions with respect to broad classes of non-product distributions. Our proofs use techniques related to the classical moment problem and deviate significantly from known Fourier-based methods, which require the underlying distribution to have some product ... more >>>
We present an iterative approach to constructing pseudorandom generators, based on the repeated application of mild pseudorandom restrictions. We use this template to construct pseudorandom generators for combinatorial rectangles and read-once CNFs and a hitting set generator for width-3 branching programs, all of which achieve near optimal seed-length even in ... more >>>
Given a DNF formula $f$ on $n$ variables, the two natural size measures are the number of terms or size $s(f)$, and the maximum width of a term $w(f)$. It is folklore that short DNF formulas can be made narrow. We prove a converse, showing that narrow formulas can be ... more >>>
One powerful theme in complexity theory and pseudorandomness in the past few decades has been the use of lower bounds to give pseudorandom generators (PRGs). However, the general results using this hardness vs. randomness paradigm suffer a quantitative loss in parameters, and hence do not give nontrivial implications for models ... more >>>
The long code is a central tool in hardness of approximation, especially in
questions related to the unique games conjecture. We construct a new code that
is exponentially more ecient, but can still be used in many of these applications.
Using the new code we obtain exponential improvements over several ...
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The Johnson-Lindenstrauss lemma is a fundamental result in probability with several applications in the design and analysis of algorithms in high dimensional geometry. Most known constructions of linear embeddings that satisfy the Johnson-Lindenstrauss property involve randomness. We address the question of explicitly constructing such embedding families and provide a construction ... more >>>
We construct pseudorandom generators for combinatorial shapes, which substantially generalize combinatorial rectangles, small-bias spaces, 0/1 halfspaces, and 0/1 modular sums. A function $f:[m]^n \rightarrow \{0,1\}^n$ is an $(m,n)$-combinatorial shape if there exist sets $A_1,\ldots,A_n \subseteq [m]$ and a symmetric function $h:\{0,1\}^n \rightarrow \{0,1\}$ such that $f(x_1,\ldots,x_n) = h(1_{A_1} (x_1),\ldots,1_{A_n}(x_n))$. Our ... more >>>
We give a deterministic, polynomial-time algorithm for approximately counting the number of {0,1}-solutions to any instance of the knapsack problem. On an instance of length n with total weight W and accuracy parameter eps, our algorithm produces a (1 + eps)-multiplicative approximation in time poly(n,log W,1/eps). We also give algorithms ... more >>>
Let $X$ be randomly chosen from $\{-1,1\}^n$, and let $Y$ be randomly
chosen from the standard spherical Gaussian on $\R^n$. For any (possibly unbounded) polytope $P$
formed by the intersection of $k$ halfspaces, we prove that
$$\left|\Pr\left[X \in P\right] - \Pr\left[Y \in P\right]\right| \leq \log^{8/5}k ...
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