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Guest Editorial for World Haptics Spotlight Section

The five papers in this special section are extended versions of papers that were presented at the World Haptics conference in Salt Lake City, Utah, in March 2009.

research-article
Noncontact Tactile Display Based on Radiation Pressure of Airborne Ultrasound

This paper describes a tactile display which provides unrestricted tactile feedback in air without any mechanical contact. It controls ultrasound and produces a stress field in a 3D space. The principle is based on a nonlinear phenomenon of ultrasound: ...

research-article
Rotational Skin Stretch Feedback: A Wearable Haptic Display for Motion

We present a wearable haptic feedback device that imparts rotational skin stretch to the hairy skin, along with the results of psychophysical tests to determine its resolution and accuracy for motion display. Tracking experiments with visual markers ...

research-article
Perception of Direction for Applied Tangential Skin Displacement: Effects of Speed, Displacement, and Repetition

A variety of tasks could benefit from the availability of direction cues that do not rely on vision or sound. The application of tangential skin displacement at the fingertip has been found to be a reliable means of communicating direction and has ...

research-article
ShiverPaD: A Glass Haptic Surface That Produces Shear Force on a Bare Finger

We discuss the design and performance of a new haptic surface capable of controlling shear force on a bare finger. At the heart of the ShiverPaD is the TPaD variable friction device. It modulates the friction of a glass surface by using 39 kHz out-of-...

research-article
When Content Matters: The Role of Processing Code in Tactile Display Design

The distribution of tasks and stimuli across multiple modalities has been proposed as a means to support multitasking in data-rich environments. Recently, the tactile channel and, more specifically, communication via the use of tactile/haptic icons have ...

research-article
A Parallel Computing Platform for Real-Time Haptic Interaction with Deformable Bodies

Real-time simulation of haptic interaction with deformable objects is computationally demanding. In particular in finite-element (FE) based analysis of such interactions, a large system of equations must be solved at an update rate of 100-1,000 Hz for ...

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