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- research-articleSeptember 2024
Informing the Design of Intervention Solutions for Body-Focused Repetitive Behaviors
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue MHCIArticle No.: 268, Pages 1–15https://doi.org/10.1145/3676513Body-Focused Repetitive Behaviors (BFRBs), such as nail biting, impact a wide demographic, and can negatively affect physical, psychological, and social well-being. Although pharmacological and behavioral therapies are common treatments, many avoid ...
- research-articleSeptember 2024
Leaf your Chair Behind – Calm Persuasion for Frequent Sitting Breaks Among Office-Workers
MuC '24: Proceedings of Mensch und Computer 2024Pages 111–128https://doi.org/10.1145/3670653.3670681Sedentary behavior has been linked to numerous detrimental health outcomes. This is particularly pronounced among office workers. Sitting breaks can attenuate some of these detrimental health effects. Thus, our goal was to design a persuasive system to ...
- ArticleJuly 2024
GaLaPaGoS: A Design Pattern for Sustainability of ICT Interactive Software and Services
AbstractICT is an enabler for sustainable development and contributes to sustainability problems arising from different human activities aided by ICT interactive software and services. Consequently, these ICT-aided activities contribute to a vast amount ...
- posterJune 2024
Social Robots vs. Chatbots: Evaluating the Effect as a Persuasive Technology for Children in the Healthy Eating Domain
AVI '24: Proceedings of the 2024 International Conference on Advanced Visual InterfacesArticle No.: 74, Pages 1–3https://doi.org/10.1145/3656650.3656765Childhood obesity and overweight are concerning issues worldwide with significant health and social implications, making it necessary to implement prevention and intervention policies. Engaging children through creative and playful methods is an ...
Attention Receipts: Utilizing the Materiality of Receipts to Improve Screen-time Reflection on YouTube
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing SystemsArticle No.: 244, Pages 1–16https://doi.org/10.1145/3613904.3642505YouTube remains a site of problematic persuasive media consumption, often overriding the goals of users when on the platform. In resistance, we present Attention Receipts — artifacts that materialize the cost of being persuaded by the engagement driven ...
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- extended-abstractJanuary 2024
Designing persuasive technology for schools to save energy
AfriCHI '23: Proceedings of the 4th African Human Computer Interaction ConferencePages 246–248https://doi.org/10.1145/3628096.3629062Energy efficiency is essential in overcoming environmental, economic, and energy security challenges. Public buildings, from a global perspective, are a significant source of electrical energy waste and are currently considered dominant objects in energy ...
- research-articleSeptember 2023
Achieving Digital Wellbeing Through Digital Self-control Tools: A Systematic Review and Meta-analysis
ACM Transactions on Computer-Human Interaction (TOCHI), Volume 30, Issue 4Article No.: 53, Pages 1–66https://doi.org/10.1145/3571810Public media and researchers in different areas have recently focused on perhaps unexpected problems that derive from an excessive and frequent use of technology, giving rise to a new kind of psychological “digital” wellbeing. Such a novel and pressing ...
- surveySeptember 2023
14 Years of Self-Tracking Technology for mHealth—Literature Review: Lessons Learned and the PAST SELF Framework
ACM Transactions on Computing for Healthcare (HEALTH), Volume 4, Issue 3Article No.: 17, Pages 1–43https://doi.org/10.1145/3592621In today’s connected society, many people rely on mHealth and self-tracking (ST) technology to help them adopt healthier habits with a focus on breaking their sedentary lifestyle and staying fit. However, there is scarce evidence of such technological ...
- research-articleAugust 2023
FoodWise: Food Waste Reduction and Behavior Change on Campus with Data Visualization and Gamification
- Yue Yu,
- Sophia Yi,
- Xi Nan,
- Leo Yu-Ho Lo,
- Kento Shigyo,
- Liwenhan Xie,
- Jeffry Wicaksana,
- Kwang-Ting Cheng,
- Huamin Qu
COMPASS '23: Proceedings of the 6th ACM SIGCAS/SIGCHI Conference on Computing and Sustainable SocietiesPages 76–83https://doi.org/10.1145/3588001.3609364Food waste presents a substantial challenge with significant environmental and economic ramifications, and its severity on campus environments is of particular concern. In response to this, we introduce FoodWise, a dual-component system tailored to ...
- extended-abstractJune 2023
Chai Wallpaper: A Mindfulness-Based Persuasive Intervention for Absent-Minded Smartphone Usage
UMAP '23 Adjunct: Adjunct Proceedings of the 31st ACM Conference on User Modeling, Adaptation and PersonalizationPages 16–21https://doi.org/10.1145/3563359.3597444Digital mindfulness applications and tools are increasingly developed to improve the wellbeing of technology users. In this study, we present Chai, an Android live wallpaper application designed to reduce absent-minded smartphone usage. The wallpaper is ...
- extended-abstractJune 2023
Adaptive and Personalized Persuasive Technologies (ADAPPT 2023) Workshop
UMAP '23 Adjunct: Adjunct Proceedings of the 31st ACM Conference on User Modeling, Adaptation and PersonalizationPages 121–122https://doi.org/10.1145/3563359.3595626The Adaptive and Personalized Persuasive Technologies (ADAPPT’23) workshop holding in Cyprus this year is the third edition of the ADAPPT series, which commenced in 2019. The workshop is organized in conjunction with the 31st Association for Computer ...
- research-articleApril 2023
Sustainability by Design. How to Encourage Users to Choose Energy-Saving Programs and Settings when Washing Laundry
CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing SystemsArticle No.: 524, Pages 1–14https://doi.org/10.1145/3544548.3581150One way to counteract anthropogenic climate change, is to reduce individual energy consumption. An especially energy-intensive everyday practice is doing the laundry. In Germany, laundry accounts for about 5% of domestic electricity consumption. In part,...
- ArticleApril 2023
mRAPID Study: Effect of Micro-incentives and Daily Deadlines on Practice Behavior
AbstractMany goals people have, like getting into shape or getting good grades on important exams, require small daily deferrable efforts, like exercising or studying. To help people sustain these efforts over time, behavioral research explored the use of ...
- ArticleApril 2023
Kindness Makes You Happy and Happiness Makes You Healthy: Actual Persuasiveness and Personalisation of Persuasive Messages in a Behaviour Change Intervention for Wellbeing
AbstractHappiness, or subjective wellbeing, brings lasting positive effects to individuals, communities, and societies. Intentional engagement in kind behaviours can have a significant effect on increasing and sustaining subjective wellbeing in humans. In ...
- research-articleOctober 2022
Contextualising Goal Setting for Behaviour Change – from Baby Steps to Value Directions
ECCE '22: Proceedings of the 33rd European Conference on Cognitive ErgonomicsArticle No.: 19, Pages 1–7https://doi.org/10.1145/3552327.3552342Setting goals is a basic functionality of digital behaviour change interventions aimed at improving health. A challenge is to motivate and define personally relevant, small, easy-to-achieve (”baby step”) goals, to which a person can adhere to over ...
- extended-abstractSeptember 2022
Motivating health behavior change with a storytelling virtual agent
IVA '22: Proceedings of the 22nd ACM International Conference on Intelligent Virtual AgentsArticle No.: 31, Pages 1–3https://doi.org/10.1145/3514197.3549684We developed a virtual agent that motivates church-going users to change their health behavior by telling existing cultural narratives that have high relevance with the counseling topic in an engaging way. We evaluated this agent in a between-subjects ...
- research-articleApril 2022
Towards Design Guidelines for Effective Health-Related Data Videos: An Empirical Investigation of Affect, Personality, and Video Content
CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing SystemsArticle No.: 342, Pages 1–22https://doi.org/10.1145/3491102.3517727Data Videos (DVs), or animated infographics that tell stories with data, are becoming increasingly popular. Despite their potential to induce attitude change, little is explored about how to produce effective DVs. This paper describes two studies that ...
- extended-abstractApril 2022
Developing Intentional Relationships with Technologies: Exploring Players’ Tension between Play and Non-play and Designing Built-in Interventions to Contribute to Digital Well-Being
CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing SystemsArticle No.: 60, Pages 1–4https://doi.org/10.1145/3491101.3503815The dark side of technology, such as technology overuse, has received growing concern. Prior studies have developed a variety of stand-alone techniques to support technology non-use, but few have attempted to build interventions directly into ...
- short-paperOctober 2021
CiteAs: Better Software through Sociotechnical Change for Better Software Citation
CSCW '21 Companion: Companion Publication of the 2021 Conference on Computer Supported Cooperative Work and Social ComputingPages 218–221https://doi.org/10.1145/3462204.3482889Research increasingly depends on software, yet software work is often relatively invisible to the reputation economy shaping research careers. To address this, we demonstrate CiteAs, a system designed to improve incentives for high-quality software ...
- research-articleJune 2021
Experiences with using persuasive technology in a diet trial for older adults
PETRA '21: Proceedings of the 14th PErvasive Technologies Related to Assistive Environments ConferencePages 244–251https://doi.org/10.1145/3453892.3458686The PROMISS trial studies the effect of dietary advice to increasing protein intake on physical function in older adults with a relatively low protein intake, to promote healthy ageing. Part of this 6-months trial is the persuasive technology sub study,...