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- ArticleOctober 2024
A Learning Environment to Promote the Computational Thinker: A Bebras Perspective Evaluation
Informatics in Schools. Innovative Approaches to Computer Science Teaching and LearningPages 85–98https://doi.org/10.1007/978-3-031-73474-8_7AbstractDigital education curricula underwent substantial changes worldwide in the last decade, emphasizing computational thinking and problem-solving skills, as introduced in Austria in 2018 for students aged 10–14. This study evaluates the effectiveness ...
- short-paperOctober 2024
Evaluation and simplification of text difficulty using LLMs in the context of recommending texts in French to facilitate language learning
RecSys '24: Proceedings of the 18th ACM Conference on Recommender SystemsPages 987–992https://doi.org/10.1145/3640457.3688181Learning a new language can be challenging. To help learners, we built a recommendation system that suggests texts and videos based on the learners’ skill level of the language and topic interests. Our system analyzes content to determine its difficulty ...
- ArticleJuly 2024
Trends and Challenges in Digital Education in the Age of Artificial Intelligence
Blended Learning. Intelligent Computing in EducationPages 15–20https://doi.org/10.1007/978-981-97-4442-8_2AbstractOver the last few decades, advances in technology have facilitated significant progress in educational processes, particularly in personalizing learning and consolidating new training modalities. The recent irruption of Generative Artificial ...
- research-articleAugust 2024
Impacts of virtual tools on achieving course objectives in case of teaching engineering topics
CompSysTech '24: Proceedings of the International Conference on Computer Systems and Technologies 2024Pages 207–212https://doi.org/10.1145/3674912.3674926The paper presents research results related to implementing virtual tools, including AR/VR technologies, e-laboratories and simulators, at teaching engineering courses. In the framework of the research, together with existing open educational resources, ...
- articleMay 2024
Virtual Reality in Digital Education: An Affordance Network Perspective on Effective Use Behavior
ACM SIGMIS Database: the DATABASE for Advances in Information Systems (SIGMIS), Volume 55, Issue 2Pages 14–41https://doi.org/10.1145/3663682.3663685Virtual reality promises high potential as an immersive, hands-on learning tool for training 21st-century skills. However, previous research revealed that the mere use of digital tools in higher education does not automatically translate into learning ...
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- research-articleFebruary 2024
Using Neural and Graph Neural Recommender Systems to Overcome Choice Overload: Evidence From a Music Education Platform
ACM Transactions on Information Systems (TOIS), Volume 42, Issue 4Article No.: 92, Pages 1–26https://doi.org/10.1145/3637873The application of recommendation technologies has been crucial in the promotion of physical and digital content across numerous global platforms such as Amazon, Apple, and Netflix. Our study aims to investigate the advantages of employing recommendation ...
- research-articleJanuary 2024
"The \"COOL Clubs\": Supporting gifted primary school students in STEAM"
ICETC '23: Proceedings of the 15th International Conference on Education Technology and ComputersPages 384–390https://doi.org/10.1145/3629296.3629358The rapid rise of computational technologies has heightened the demand for proficient computer scientists. A strong foundation in Computer Science (CS) and Digital Education (German: Digitale Grundbildung DGB) has become crucial, even for young learners. ...
- ArticleSeptember 2023
Metaverse Applications for Construction of Educational Digital Resources
AbstractThe application forms, existing problems and development trends of the metaverse oriented to the construction of educational digital resources are studied. This study can enrich the form of education, improve the efficiency of learning, and has a ...
- research-articleOctober 2023
Pedagogical Innovations and Challenges of Online Teaching: Assessing the Scenario at the UG Level in Rural Higher Education Institutions in India
ICETT '23: Proceedings of the 9th International Conference on Education and Training TechnologiesArticle No.: 24, Pages 1–7https://doi.org/10.1145/3599640.3599666Teaching methodology during the pandemic and its aftermath has recorded a steep rise in the use of innovative online teaching techniques by teachers at individual and group level. This study examines how incorporating new teaching pedagogy has equipped ...
- research-articleJanuary 2023
Investigating a MOOC educational model and the attitude of university students towards digital education
International Journal of Technology Enhanced Learning (IJTEL), Volume 15, Issue 2Pages 123–142https://doi.org/10.1504/ijtel.2023.130093COVID-19 pandemic was a global crisis in one hand but at the same time it positioned distance learning in the forefront of the education worldwide. Digital educational and MOOC methodologies were suddenly utilised in wide spectrum - but with mixed ...
- extended-abstractNovember 2022
Kids can code – An interdisciplinary approach to programming for pre-service teachers
Koli Calling '22: Proceedings of the 22nd Koli Calling International Conference on Computing Education ResearchArticle No.: 36, Pages 1–2https://doi.org/10.1145/3564721.3565962In this paper we present an approach on how to design teaching practices for pre-service teachers that allow for learning, experimenting, reflecting, and designing own future lessons that include programming in diverse school subjects. The aim is to ...
- keynoteOctober 2022
Digital Education and Informatics – You can’t have One without the Other
WiPSCE '22: Proceedings of the 17th Workshop in Primary and Secondary Computing EducationArticle No.: 2, Pages 1–2https://doi.org/10.1145/3556787.3556790The discussion about informatics as a school subject and media education is almost 40 years old. In Germany for example, it was decided in the 1980s to teach ”basic information technology” in an integrated way, i.e. hidden in other subjects. This has ...
- research-articleFebruary 2023
Vocabulary Acquisition through Computer Science Modeling: A Comparative Study on Visual and Textual Vocabulary Instruction
ICETC '22: Proceedings of the 14th International Conference on Education Technology and ComputersPages 163–169https://doi.org/10.1145/3572549.3572576In Computer Science (CS), modeling with diagrams is a well-known practice to visualize complex software systems or database structures. However, modeling with e.g., entity-relationship diagrams or UML (Unified Modeling Language) is also helpful in ...
- research-articleOctober 2022
A Case Study in Educational Recommenders: Recommending Music Partitures at Tomplay
CIKM '22: Proceedings of the 31st ACM International Conference on Information & Knowledge ManagementPages 2853–2862https://doi.org/10.1145/3511808.3557111Recommendation technologies have been playing an instrumental role for promoting both physical and digital content across several global platforms (Amazon, Apple, Netflix). Here we provide a study on the benefits of recommendation technologies in an ...
- research-articleJanuary 2023
Evaluation-Self-regulated Learning in Higher Education in a Digital Environment Under Vulnerable Conditions and Confinement Due to Covid-19: Self-regulated learning in a digital environment under vulnerable conditions
ICDTE '22: Proceedings of the 6th International Conference on Digital Technology in EducationPages 137–144https://doi.org/10.1145/3568739.3568764Education is one of the areas in which the trend toward using digital tools in educational processes and methodologies is increasingly unavoidable. In Mexico, the first internet connection occurred just over three decades ago. Since then, internet ...
- short-paperSeptember 2022
A Blueprint for Integrating Task-Oriented Conversational Agents in Education
CUI '22: Proceedings of the 4th Conference on Conversational User InterfacesArticle No.: 34, Pages 1–8https://doi.org/10.1145/3543829.3544525Over the past few years, there has been an increase in the use of chatbots for educational purposes. Nevertheless, the chatbot technologies and architectures that are often applied to educational contexts are not necessarily designed for such contexts. ...
- research-articleApril 2022
Digital Interoperability of Foreign Languages Education
The focus of the inquiry is on the analysis of multipurpose, universal and interdisciplinary digitally enhances skillsets for stakeholders of European and Oriental Languages HEI programs in Ukraine in the timeframe of COVID-19 emergency digitization ...
- posterJune 2021
Let the Games Begin - Inviting Young Learners to Code
ITiCSE '21: Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2Page 644https://doi.org/10.1145/3456565.3460074No matter whether young or old, almost everyone likes to play games. Even though digital games have the opportunity to motivate students and foster digital skills, games in an educational context are typically described as a minor matter in class. ...
- research-articleOctober 2021
Introducing innovative educational technologies into the undergraduate curricula to promote individual work of students: Case of Turkmenistan
CompSysTech '21: Proceedings of the 22nd International Conference on Computer Systems and TechnologiesPages 182–186https://doi.org/10.1145/3472410.3472428As computer technology and network systems continue to spread out all over the world, educational sectors are also being continuously updated and course curricula are being revised in accordance with the solutions based on Information and Communication ...
- research-articleOctober 2020
The implementation of a digital curriculum on the local level: lessons from a Swiss case study
ICEGOV '20: Proceedings of the 13th International Conference on Theory and Practice of Electronic GovernancePages 184–191https://doi.org/10.1145/3428502.3428528This study explores the implementation of a digital curriculum on the local level in Switzerland. It thus contributes to the developing field of digital education research. The implementation of digital curricula that reflect on the importance of ...