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- research-articleJune 2023
Saving Bees with Computer Science: A Way to Spark Enthusiasm and Interest through Interdisciplinary Online Courses
ITiCSE 2023: Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 1Pages 145–151https://doi.org/10.1145/3587102.3588835In computer science education (CSEd) it is a well-known challenge to create learning environments in which everyone can experience equal opportunities to identify themselves with the subject, get involved, and feel engaged. Especially for ...
- articleDecember 2022
Ada Looks Good, Now Program a Game Without Knowing Anything
ACM SIGAda Ada Letters (SIGADA), Volume 42, Issue 1Pages 41–42https://doi.org/10.1145/3577949.3577952In 2020 I started live streaming the development of a turn-based strategy game. At that time I had little idea about Ada, programming or game development (nothing has changed about that to this day). But by September 2020 it had taken the early form of ...
- research-articleMay 2019
Summarization Exercises in E-Interpreting Training
ICDEL '19: Proceedings of the 2019 4th International Conference on Distance Education and LearningPages 88–92https://doi.org/10.1145/3338147.3338156Summarization is widely used as an exercise both in traditional interpreting training and in distance or e-interpreting training to promote trainees' efficiency in comprehension and recall of the source language information. So far, however, how student ...
- ArticleJuly 2014
An Ironing Support System with Superimposed Information for Beginners
COMPSACW '14: Proceedings of the 2014 IEEE 38th International Computer Software and Applications Conference WorkshopsPages 552–557https://doi.org/10.1109/COMPSACW.2014.92Ironing is one of the troublesome house works. A number of people do not like to iron. Based on a questionnaire survey with fifteen housewives, we found that the lack of skills and knowledge in beginners were the reason for dislikes. To lower the ...
- research-articleJuly 2012
Crossing the game threshold: a system for teaching basic programming constructs
CHINZ '12: Proceedings of the 13th International Conference of the NZ Chapter of the ACM's Special Interest Group on Human-Computer InteractionPages 56–63https://doi.org/10.1145/2379256.2379266Teaching elementary programming is a difficult and often frustrating process. Many students fail to grasp the basic concepts and drop out of their programmes of study. Although visual languages with some form of game element have been explored as a ...
- ArticleMarch 2007
Commonsense computing: using student sorting abilities to improve instruction
SIGCSE '07: Proceedings of the 38th SIGCSE technical symposium on Computer science educationPages 276–280https://doi.org/10.1145/1227310.1227408We examine students' commonsense understanding of computer science concepts before they receive any formal instruction in the field. For this study, we asked students on the first day of a CS1 class to describe in English how they would arrange a set of ...
Also Published in:
ACM SIGCSE Bulletin: Volume 39 Issue 1 - ArticleSeptember 2006
Commonsense computing: what students know before we teach (episode 1: sorting)
ICER '06: Proceedings of the second international workshop on Computing education researchPages 29–40https://doi.org/10.1145/1151588.1151594We examine students' commonsense understanding of computer science concepts before they receive any formal instruction in the field. Specifically, we asked students on the first day of a CS1 class to describe in English how they would arrange a set of ...
- ArticleOctober 2004
Family ensemble: a collaborative musical edutainment system for children and parents
MULTIMEDIA '04: Proceedings of the 12th annual ACM international conference on MultimediaPages 556–563https://doi.org/10.1145/1027527.1027662In this paper we propose a collaborative musical edutainment system named "Family Ensemble" (FE). FE allows a parent and his/her child to readily enjoy ensembles together at home, in this case, a piano duo, even if the parent has little or no experience ...
- ArticleNovember 2002
QuickUML: a beginner's UML tool
OOPSLA '02: Companion of the 17th annual ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applicationsPages 62–63https://doi.org/10.1145/985072.985105In order to teach objects and classes effectively with an "object-first" approach, some basic knowledge of UML is required. In this paper, we describe a beginners UML tool that was created to assist in teaching introductory level, object-oriented ...