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Searched The ACM Guide to Computing Literature (3,854,552 records)|Limit your search to The ACM Full-Text Collection (777,169 records)
- research-articleDecember 2013
Efficient management of last-level caches in graphics processors for 3D scene rendering workloads
MICRO-46: Proceedings of the 46th Annual IEEE/ACM International Symposium on MicroarchitecturePages 395–407https://doi.org/10.1145/2540708.2540742Three-dimensional (3D) scene rendering is implemented in the form of a pipeline in graphics processing units (GPUs). In different stages of the pipeline, different types of data get accessed. These include, for instance, vertex, depth, stencil, render ...