Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/3294109.3300989acmconferencesArticle/Chapter ViewAbstractPublication PagesteiConference Proceedingsconference-collections
Work in Progress

Exploring Craft in the Context of Digital Fabrication

Published: 17 March 2019 Publication History

Abstract

In this work in progress, we start to unpack the act of making in a digital fabrication process. In particular, one kind of digital fabrication - 3D printing - that is typically considered to be highly automated but in this case is not. In this process, a tension exists between our skills, the properties of a novel material and the capabilities of a novel machine. As design researchers, we navigated through the design space that emerged in this tension and explored how to 3D print in wood. In unpacking this tension between machine, material and designer, we pay attention to how the embodied nature of this process was essential for its development. We start to explore how we might explain the embodied act of making in the context of digital fabrication through the lense of ambiguity and resistance, notions previously used to unravel craftsmanship.

References

[1]
Dewey, J. (1934). Art as Experience. New York, NY: Perigree
[2]
Dourish, P. (2001). Where the Action is. Cambridge: MIT Press.
[3]
Ehn, P. (1988). Work oriented design of computer artifacts. Phd diss., Arbetslivscentrum.
[4]
Gaver, B. and Bowers, J. (2012). Annotated portfolios. interactions, 19(4), ACM: 40--49.
[5]
Gibson, J.J. (1979). The Ecological Approach to Visual Perception. London, UK: Lawrence Erlbaum.
[6]
Kim, J., Zheng, C., Takahashi, H., Gross, M. D., Ashbrook, D., & Yeh, T. (2018, June). Compositional 3D printing: expanding & supporting workflows towards continuous fabrication. In Proceedings of the 2nd ACM Symposium on Computational Fabrication (p. 5). ACM.
[7]
Koskinen, K., Zimmerman, J., Binder, T., Redstrom, J., & Wensveen, S. (2011). Design Research through Practice: From the Lab, Field, and Showroom. Elsevier.
[8]
Merleau-Ponty, M. (1962). Phenomenology of Perception, trans. Collin Smith. New York: Humanities Press.
[9]
Schon, D. (1983). The reflective practioner: How professionals think in action. New York: Basic Books.
[10]
Sennett, R. (2008). The craftsman. Yale University Press.

Cited By

View all
  • (2024)Informed by Yarns - Proposing Knitting Patterns for Revealing Digital System ActivitiesProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685338(1-16)Online publication date: 13-Oct-2024
  • (2024)Learning from Hybrid Craft: Investigating and Reflecting on Innovating and Enlivening Traditional Craft through Literature ReviewProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642205(1-19)Online publication date: 11-May-2024
  • (2023)(Re)collecting Craft: Reviving Materials, Techniques, and Pedagogies of Craft for Computational MakersProceedings of the ACM on Human-Computer Interaction10.1145/36100417:CSCW2(1-23)Online publication date: 4-Oct-2023
  • Show More Cited By

Index Terms

  1. Exploring Craft in the Context of Digital Fabrication

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    TEI '19: Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction
    March 2019
    785 pages
    ISBN:9781450361965
    DOI:10.1145/3294109
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 17 March 2019

    Check for updates

    Author Tags

    1. 3d printing
    2. additive manufacturing
    3. ambiguity
    4. constructive design research
    5. craftsmanship
    6. design process
    7. digital fabrication
    8. embodiment
    9. resistance

    Qualifiers

    • Work in progress

    Conference

    TEI '19
    Sponsor:

    Acceptance Rates

    TEI '19 Paper Acceptance Rate 36 of 110 submissions, 33%;
    Overall Acceptance Rate 393 of 1,367 submissions, 29%

    Upcoming Conference

    TEI '25

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)53
    • Downloads (Last 6 weeks)2
    Reflects downloads up to 25 Nov 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)Informed by Yarns - Proposing Knitting Patterns for Revealing Digital System ActivitiesProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685338(1-16)Online publication date: 13-Oct-2024
    • (2024)Learning from Hybrid Craft: Investigating and Reflecting on Innovating and Enlivening Traditional Craft through Literature ReviewProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642205(1-19)Online publication date: 11-May-2024
    • (2023)(Re)collecting Craft: Reviving Materials, Techniques, and Pedagogies of Craft for Computational MakersProceedings of the ACM on Human-Computer Interaction10.1145/36100417:CSCW2(1-23)Online publication date: 4-Oct-2023
    • (2023)Bamboo Agents: Exploring the Potentiality of Digital Craft by Decoding and Recoding ProcessProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572746(1-13)Online publication date: 26-Feb-2023
    • (2020)“Anyone Can Print”: Supporting Collaborations with 3D Printing Services to Empower Broader Participation in Personal FabricationProceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society10.1145/3419249.3420068(1-13)Online publication date: 25-Oct-2020

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media