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Taking the Biscuit: Playful Interaction

Published: 09 September 2014 Publication History

Abstract

Food is an important commodity, is essential for our survival and people usually interact with food on a daily basis. In this paper, we motivate design for serendipitous playful interaction with biscuits by describing the designs of two interactive games based on food and fun. The affordances of the food, and the affordances of the specific food, that being biscuits, on the design is discussed. As an Alt-HCI paper the work then goes on to consider the role that biscuits might have in the HCI space of the future.

References

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Chamberlain, A. and Griffiths, C., 2013. Taste and place: Design, hci, location and food. In Proceedings of the Workshop on Multimedia for cooking & eating activities in MM2013 (2013), ACM, 57--61.
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Charles, N. and Kerr, M., 1988. Women, food and families. Manchester University Press, Manchester.
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Clemson, H., Coulton, P., and Edwards, R., 2006. A serendipitous mobile game. In Proceedings of the GDTW'06 (2006), 130--134.
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Comber, R., Ganglbauer, E., Choi, J.H., Hoonhout, J., Rogers, Y., O'hara, K, and Maitland, J., 2012. Food and interaction design: Designing for food in everyday life. In Proceedings of the CHI '12 Extended Abstracts on Human Factors in Computing Systems (2012), ACM, 2767--2770.
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Gilligan, R., 2000. Adversity, resilience and young people: The protective value of positive school and spare time experiences. Children and Society 14, 1, 37--47.
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Heitlinger, S., Bryan-Kinns, N., and Jefferies, J., 2013. Sustainable hci for grassroots urban food-growing communities. In Proceedings of the OzCHI. 2013 (Adelaide2013), ACM Press, 265--274.
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Wei, J., Ma, X, and Zhao, S., 2014. Food messaging: Using an edible medium for social messaging. In Proceedings of the CHI. 2014 (Toronto2014), ACM Press, 2873--2882.

Cited By

View all
  • (2020)Participation through substituting and refusingProceedings of the 16th Participatory Design Conference 2020 - Participation(s) Otherwise - Volume 210.1145/3384772.3385148(143-147)Online publication date: 15-Jun-2020
  • (2018)Gastronomy Meets LudologyProceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts10.1145/3270316.3272056(155-168)Online publication date: 23-Oct-2018

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Information & Contributors

Information

Published In

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BCS-HCI '14: Proceedings of the 28th International BCS Human Computer Interaction Conference on HCI 2014 - Sand, Sea and Sky - Holiday HCI
September 2014
380 pages

Sponsors

  • British Computer Society: BCS

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Publisher

BCS

Swindon, United Kingdom

Publication History

Published: 09 September 2014

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Author Tags

  1. Affordances
  2. Biscuits
  3. Fun
  4. Game Design

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  • Tutorial
  • Research
  • Refereed limited

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Overall Acceptance Rate 28 of 62 submissions, 45%

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Cited By

View all
  • (2020)Participation through substituting and refusingProceedings of the 16th Participatory Design Conference 2020 - Participation(s) Otherwise - Volume 210.1145/3384772.3385148(143-147)Online publication date: 15-Jun-2020
  • (2018)Gastronomy Meets LudologyProceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts10.1145/3270316.3272056(155-168)Online publication date: 23-Oct-2018

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