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Climate quiz: a web application for eliciting and validating knowledge from social networks

Published: 15 October 2012 Publication History

Abstract

With more than 800 million monthly active users, Facebook bears significant potential for science projects. Climate Quiz is an interactive Web application in the tradition of "games with a purpose" that leverages this potential to create metadata through a crowdsourcing-based approach. It presents participants with two types of challenges: (1) selecting the correct relation to connect two environmental concepts, and (2) answering climate-related multiple choice questions. Climate Quiz aims to create shared meaning through collaborative ontology building, a process that captures emergent semantics and elicits formal knowledge in the form of a domain model. As an innovative survey instrument, the application leverages social networking platforms to capture indicators of environmental attitudes, lifestyles and behaviors.

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Cited By

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  • (2019)Measurement of mobilization capacity via actions sequence learning within institutional Facebook fan pagesProceedings of the 25th Brazillian Symposium on Multimedia and the Web10.1145/3323503.3360621(317-320)Online publication date: 29-Oct-2019
  • (2016)Crowd-based ontology engineering with the uComp Protégé pluginSemantic Web10.3233/SW-1501817:4(379-398)Online publication date: 27-May-2016
  • (2015)Toward gamification of knowledge base construction2015 International Symposium on Innovations in Intelligent SysTems and Applications (INISTA)10.1109/INISTA.2015.7276721(1-7)Online publication date: Sep-2015
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Published In

cover image ACM Other conferences
WebMedia '12: Proceedings of the 18th Brazilian symposium on Multimedia and the web
October 2012
426 pages
ISBN:9781450317061
DOI:10.1145/2382636
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • SBC: Brazilian Computer Society

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 15 October 2012

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Author Tags

  1. awareness
  2. climate change
  3. collaborative ontology building
  4. crowdsourcing
  5. games with a purpose
  6. shared meaning

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  • Research-article

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WebMedia '12
Sponsor:
  • SBC
WebMedia '12: Brazilian Symposium on Multimedia and the Web
October 15 - 18, 2012
São Paulo/SP, Brazil

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Overall Acceptance Rate 270 of 873 submissions, 31%

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Cited By

View all
  • (2019)Measurement of mobilization capacity via actions sequence learning within institutional Facebook fan pagesProceedings of the 25th Brazillian Symposium on Multimedia and the Web10.1145/3323503.3360621(317-320)Online publication date: 29-Oct-2019
  • (2016)Crowd-based ontology engineering with the uComp Protégé pluginSemantic Web10.3233/SW-1501817:4(379-398)Online publication date: 27-May-2016
  • (2015)Toward gamification of knowledge base construction2015 International Symposium on Innovations in Intelligent SysTems and Applications (INISTA)10.1109/INISTA.2015.7276721(1-7)Online publication date: Sep-2015
  • (2014)Validation of a social media quiz game as a measurement instrument for climate change knowledgeEntertainment Computing10.1016/j.entcom.2014.10.0075:4(425-437)Online publication date: Dec-2014
  • (2014)The uComp Protégé Plugin: Crowdsourcing Enabled Ontology EngineeringKnowledge Engineering and Knowledge Management10.1007/978-3-319-13704-9_14(181-196)Online publication date: 2014
  • (2013)Putting GWIDO in useProceedings of the 12th Brazilian Symposium on Human Factors in Computing Systems10.5555/2577101.2577134(158-167)Online publication date: 8-Oct-2013
  • (2013)Crowdsourced Knowledge AcquisitionInternational Journal on Semantic Web & Information Systems10.4018/ijswis.20130701029:3(14-41)Online publication date: 1-Jul-2013
  • (2013)Games with a Purpose or Mechanised Labour?Proceedings of the 13th International Conference on Knowledge Management and Knowledge Technologies10.1145/2494188.2494210(1-8)Online publication date: 4-Sep-2013
  • (2013)Measuring Climate Change Knowledge in a Social Media Game with a Purpose2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)10.1109/VS-GAMES.2013.6624236(1-8)Online publication date: Sep-2013
  • (2013)From Web Intelligence to Knowledge Co-CreationIEEE Internet Computing10.1109/MIC.2013.5917:5(21-29)Online publication date: 1-Sep-2013

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