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Agents in annotated worlds

Published: 01 May 1998 Publication History
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References

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Bartle, R. Interactive multi-user computer games. MUSE Ltd. Research Report, 1990. Available from ftp://ftp,lambda.moo.mud.org/pub/MOO/papers/.
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Brooks, R. Elephants Don't Play Chess. Robotics and Autonomous Systems, no. 6, 3-I 5.
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cover image ACM Conferences
AGENTS '98: Proceedings of the second international conference on Autonomous agents
May 1998
484 pages
ISBN:0897919831
DOI:10.1145/280765
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 01 May 1998

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Author Tags

  1. human-computer interaction
  2. intelligent agents
  3. virtual worlds

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AGENTS98
AGENTS98: 2nd International Conference on Autonomous Agents
May 10 - 13, 1998
Minnesota, Minneapolis, USA

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AGENTS '98 Paper Acceptance Rate 57 of 180 submissions, 32%;
Overall Acceptance Rate 182 of 599 submissions, 30%

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Cited By

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  • (2014)Communication spacesJournal of the American Medical Informatics Association10.1136/amiajnl-2012-00152021:3(414-422)Online publication date: 1-May-2014
  • (2010)Developing serious games for cultural heritage: a state-of-the-art reviewVirtual Reality10.1007/s10055-010-0177-314:4(255-275)Online publication date: 16-Nov-2010
  • (2009)Using influence and persuasion to shape player experiencesProceedings of the 2009 ACM SIGGRAPH Symposium on Video Games10.1145/1581073.1581077(23-30)Online publication date: 4-Aug-2009
  • (2009)Modeling Groups of Plausible Virtual PedestriansIEEE Computer Graphics and Applications10.1109/MCG.2009.6929:4(54-63)Online publication date: Jul-2009
  • (2005)Information-oriented design and game AIProceedings of the second Australasian conference on Interactive entertainment10.5555/1109180.1109216(227-234)Online publication date: 23-Nov-2005
  • (2005)A User Controlled Approach to Adjustable AutonomyProceedings of the Proceedings of the 38th Annual Hawaii International Conference on System Sciences - Volume 0910.1109/HICSS.2005.61Online publication date: 3-Jan-2005
  • (2003)Agents handling annotation distribution in a corporate semantic webWeb Intelligence and Agent Systems10.5555/965057.9650601:1(23-45)Online publication date: 1-Jan-2003
  • (2003)Agent chameleons: agent minds and bodiesProceedings 11th IEEE International Workshop on Program Comprehension10.1109/CASA.2003.1199312(118-125)Online publication date: 2003
  • (2002)A multi-agent platform for a corporate semantic webProceedings of the first international joint conference on Autonomous agents and multiagent systems: part 310.1145/545056.545062(1025-1032)Online publication date: 15-Jul-2002
  • (2002)Believability through context using "knowledge in the world" to create intelligent charactersProceedings of the first international joint conference on Autonomous agents and multiagent systems: part 110.1145/544741.544822(342-349)Online publication date: 15-Jul-2002
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