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Game-Based Micro-learning Approach for Language Vocabulary Acquisition Using LingoSnacks

Published: 15 July 2013 Publication History

Abstract

Acquisition of new vocabulary is an important element for language learning but it requires repeated and varied exposure to the new words and their usage. This paper reports the experience of designing and developing a game-based micro-learning platform (named LingoSnacks) for interactive learning of Arabic vocabulary. The LingoSnacks learning platform provides an environment of authoring learning content and delivering it to the learner in game-like interactive learning activities. Empirical testing results from students who used LingoSnacks indicate that the participants were able to increase their rate of vocabulary acquisition as the number of new vocabulary that they can recognize, recall and retain was significantly higher that participants who just used conventional lessons in a classroom.

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  • (2018)Mobile Device as a Support Tool in Student LearningProceedings of the 8th International Conference on Information Communication and Management10.1145/3268891.3268910(96-101)Online publication date: 22-Aug-2018
  1. Game-Based Micro-learning Approach for Language Vocabulary Acquisition Using LingoSnacks

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    cover image Guide Proceedings
    ICALT '13: Proceedings of the 2013 IEEE 13th International Conference on Advanced Learning Technologies
    July 2013
    520 pages
    ISBN:9780769550091

    Publisher

    IEEE Computer Society

    United States

    Publication History

    Published: 15 July 2013

    Author Tags

    1. LingoSnacks
    2. Micro-learning
    3. Mobile Assisted Language Learning (MALL)

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    • (2018)Mobile Device as a Support Tool in Student LearningProceedings of the 8th International Conference on Information Communication and Management10.1145/3268891.3268910(96-101)Online publication date: 22-Aug-2018

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